diff --git a/mods/ENTITIES/mcl_mobs/pathfinding.lua b/mods/ENTITIES/mcl_mobs/pathfinding.lua index b92486465..273e9952d 100644 --- a/mods/ENTITIES/mcl_mobs/pathfinding.lua +++ b/mods/ENTITIES/mcl_mobs/pathfinding.lua @@ -1,16 +1,19 @@ local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs local mob_class = mcl_mobs.mob_class -local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_villager",false) +local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_pathfinding",false) local PATHFINDING = "gowp" -local LOG_MODULE = "[Mobs]" +local LOG_MODULE = "[Mobs Pathfinding]" local function mcl_log (message) if LOGGING_ON and message then minetest.log(LOG_MODULE .. " " .. message) end end +local one_down = vector.new(0,-1,0) +local one_up = vector.new(0,1,0) + function output_table (wp) if not wp then return end mcl_log("wp items: ".. tostring(#wp)) @@ -51,15 +54,13 @@ local function output_enriched (wp_out) end end -local one_down = vector.new(0,-1,0) -local one_up = vector.new(0,1,0) - -- This function will take a list of paths, and enrich it with: -- a var for failed attempts -- an action, such as to open or close a door where we know that pos requires that action local function generate_enriched_path(wp_in, door_open_pos, door_close_pos, cur_door_pos) local wp_out = {} + -- TODO Just pass in door position and the index before is open, the index after is close local current_door_index = -1 for i, cur_pos in pairs(wp_in) do @@ -105,6 +106,7 @@ local plane_adjacents = { function mob_class:ready_to_path() mcl_log("Check ready to path") if self._pf_last_failed and (os.time() - self._pf_last_failed) < 30 then + mcl_log("Not ready to path as last fail is less than threshold: " .. (os.time() - self._pf_last_failed)) return false else mcl_log("We are ready to pathfind, no previous fail or we are past threshold") @@ -188,11 +190,7 @@ end function mob_class:gopath(target,callback_arrived) if self.state == PATHFINDING then mcl_log("Already pathfinding, don't set another until done.") return end - - if not self:ready_to_path() then - mcl_log("We are not ready to path as last fail is less than threshold: " .. (os.time() - self._pf_last_failed)) - return - end + if not self:ready_to_path() then return end --if os.time() - gopath_last < 5 then -- mcl_log("Not ready to path yet") @@ -243,28 +241,18 @@ function mob_class:gopath(target,callback_arrived) else mcl_log("No pos after door") end - else mcl_log("Path through closest door empty or null") end - -- Path to and through door - -- Path from otherside of door through door to next target else mcl_log("ok, we have a path through 1 door") end - end - - -- Path through door closest to target (starting at square before door) - -- Path to that starting point directly - -- or path through door to that starting point else wp = generate_enriched_path(wp) mcl_log("We have a direct route") end - --path from pos to door, path from otherside to target - if not wp then mcl_log("Could not calculate path") self._pf_last_failed = os.time()