Make skeleton strafe and avoid enemies

This commit is contained in:
epCode 2022-10-27 20:24:33 +00:00 committed by cora
parent d1d9f76c5d
commit de73129c2b
1 changed files with 2 additions and 0 deletions

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@ -30,6 +30,8 @@ local skeleton = {
curiosity = 6,
visual = "mesh",
mesh = "mobs_mc_skeleton.b3d",
shooter_avoid_enemy = true,
strafes = true,
textures = { {
"mcl_bows_bow_0.png", -- bow
"mobs_mc_skeleton.png", -- skeleton