From daa95e3688879dd048a08c99c137608060b3e1de Mon Sep 17 00:00:00 2001 From: cora Date: Tue, 5 Jul 2022 00:11:18 +0200 Subject: [PATCH] replace dirt and gravel too for even less clumps --- mods/MAPGEN/mcl_structures/geode.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/MAPGEN/mcl_structures/geode.lua b/mods/MAPGEN/mcl_structures/geode.lua index 8bcd13310..95f9b0e81 100644 --- a/mods/MAPGEN/mcl_structures/geode.lua +++ b/mods/MAPGEN/mcl_structures/geode.lua @@ -20,7 +20,7 @@ local function makegeode(pos,def,pr) minetest.emerge_area(p1, p2, function(blockpos, action, calls_remaining, param) if calls_remaining ~= 0 then return end local calcite = {} - local nn = minetest.find_nodes_in_area(p1,p2,{"group:material_stone"}) + local nn = minetest.find_nodes_in_area(p1,p2,{"group:material_stone","group:dirt","mcl_core:gravel"}) table.sort(nn,function(a, b) return vector.distance(pos, a) < vector.distance(pos, b) end)