diff --git a/mods/ENTITIES/mobs_mc/textures/mobs_mc_cat_black.png b/mods/ENTITIES/mobs_mc/textures/mobs_mc_cat_black.png index d6e54c7a1..a839a6ef3 100644 Binary files a/mods/ENTITIES/mobs_mc/textures/mobs_mc_cat_black.png and b/mods/ENTITIES/mobs_mc/textures/mobs_mc_cat_black.png differ diff --git a/mods/MAPGEN/mcl_structures/init.lua b/mods/MAPGEN/mcl_structures/init.lua index 9a1a73281..2b791aa91 100644 --- a/mods/MAPGEN/mcl_structures/init.lua +++ b/mods/MAPGEN/mcl_structures/init.lua @@ -280,6 +280,24 @@ function mcl_structures.generate_boulder(pos, rotation, pr) return minetest.place_schematic(newpos, path, rotation) -- don't serialize schematics for registered biome decorations, for MT 5.4.0, https://github.com/minetest/minetest/issues/10995 end +local function spawn_witch(p1,p2) + local c = minetest.find_node_near(p1,15,{"mcl_cauldrons:cauldron"}) + local nn = minetest.find_nodes_in_area(p1,p2,{"mcl_core:sprucewood"}) + if c then + for _,v in pairs(nn) do + local ap = vector.offset(v,0,1,0) + local an = minetest.get_node(ap) + if ap.y == c.y and an.name == "air" then + minetest.add_entity(ap,"mobs_mc:witch"):get_luaentity()._home = c + local cat = minetest.add_entity(ap,"mobs_mc:cat") + cat:set_properties({textures = {"mobs_mc_cat_black.png"}}) + cat:get_luaentity().owner = "witch" --so it's not claimable by players (unless they're named witch hehe) + return + end + end + end +end + local function hut_placement_callback(p1, p2, size, orientation, pr) if not p1 or not p2 then return end local legs = minetest.find_nodes_in_area(p1, p2, "mcl_core:tree") @@ -289,6 +307,7 @@ local function hut_placement_callback(p1, p2, size, orientation, pr) minetest.swap_node(legs[i], {name = "mcl_core:tree", param2 = 2}) end end + spawn_witch(p1,p2) end function mcl_structures.generate_witch_hut(pos, rotation, pr)