From ba35f19f718659d274ab25b796c6f4f555743362 Mon Sep 17 00:00:00 2001 From: cora Date: Mon, 15 Aug 2022 00:14:39 +0200 Subject: [PATCH] Log player position on death So people can find their items easier --- mods/CORE/mcl_damage/init.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/CORE/mcl_damage/init.lua b/mods/CORE/mcl_damage/init.lua index 262b0cf55..740ac2b65 100644 --- a/mods/CORE/mcl_damage/init.lua +++ b/mods/CORE/mcl_damage/init.lua @@ -161,9 +161,9 @@ minetest.register_on_dieplayer(function(player, mt_reason) if mt_reason.approved then mcl_damage.run_death_callbacks(player, mcl_damage.from_mt(mt_reason)) end + minetest.log("action","Player "..player:get_player_name().." died at "..minetest.pos_to_string(vector.round(player:get_pos()))) end) minetest.register_on_mods_loaded(function() table.sort(mcl_damage.modifiers, function(a, b) return a.priority < b.priority end) end) -