Update to new bone meal API.

* Update to use new mcl_bone_meal API:
* Use new bone meal item and remove related comment.
* Update mod depends in mod.conf
* Spelling fixes: s/bonemeal/bone meal/g
This commit is contained in:
kabou 2022-05-01 16:16:28 +02:00
parent c9afccd0c3
commit 8f05b612c9
3 changed files with 8 additions and 8 deletions

View File

@ -83,7 +83,7 @@ local function composter_add_item(pos, node, player, itemstack, pointed_thing)
-- get current compost level
local level = registered_nodes[node.name]["_mcl_compost_level"]
-- spawn green particles above new layer
mcl_dye.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0))
mcl_bone_meal.add_bone_meal_particle(vector_offset(pos, 0, level/8, 0))
-- TODO: play some sounds
-- update composter block
if level < 7 then
@ -138,8 +138,8 @@ local function composter_harvest(pos, node, player, itemstack, pointed_thing)
end
-- reset ready type composter to empty type
swap_node(pos, {name="mcl_composters:composter"})
-- spawn bone meal item (wtf dye?! is this how they make white cocoa)
add_item(pos, "mcl_dye:white")
-- spawn bone meal item
add_item(pos, "mcl_bone_meal:bone_meal")
-- TODO play some sounds
return itemstack
end

View File

@ -1,5 +1,5 @@
name = mcl_composters
author = kabou
description = Composters can convert various organic items into bonemeal.
depends = mcl_core, mcl_sounds, mcl_dye
depends = mcl_core, mcl_sounds, mcl_bone_meal
optional_depends = doc