Merge branch 'master' into doc-refactoring
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@ -309,7 +309,7 @@ minetest.register_node("mcl_end:chorus_plant", {
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})
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})
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-- Grow a complete chorus plant at pos
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-- Grow a complete chorus plant at pos
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mcl_end.grow_chorus_plant = function(pos, node)
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mcl_end.grow_chorus_plant = function(pos, node, pr)
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local flowers = { pos }
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local flowers = { pos }
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-- Plant initial flower (if it isn't there already)
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-- Plant initial flower (if it isn't there already)
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if not node then
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if not node then
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@ -321,7 +321,7 @@ mcl_end.grow_chorus_plant = function(pos, node)
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while true do
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while true do
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local new_flowers_list = {}
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local new_flowers_list = {}
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for f=1, #flowers do
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for f=1, #flowers do
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local new_flowers = mcl_end.grow_chorus_plant_step(flowers[f], minetest.get_node(flowers[f]))
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local new_flowers = mcl_end.grow_chorus_plant_step(flowers[f], minetest.get_node(flowers[f]), pr)
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if #new_flowers > 0 then
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if #new_flowers > 0 then
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table.insert(new_flowers_list, new_flowers)
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table.insert(new_flowers_list, new_flowers)
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end
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end
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@ -340,7 +340,7 @@ end
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-- Grow a single step of a chorus plant at pos.
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-- Grow a single step of a chorus plant at pos.
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-- Pos must be a chorus flower.
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-- Pos must be a chorus flower.
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mcl_end.grow_chorus_plant_step = function(pos, node)
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mcl_end.grow_chorus_plant_step = function(pos, node, pr)
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local new_flower_buds = {}
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local new_flower_buds = {}
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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local node_above = minetest.get_node(above)
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local node_above = minetest.get_node(above)
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@ -396,7 +396,7 @@ mcl_end.grow_chorus_plant_step = function(pos, node)
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if grow_chance then
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if grow_chance then
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local new_flowers = {}
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local new_flowers = {}
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local r = math.random(1, 100)
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local r = pr:next(1, 100)
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local age = node.param2
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local age = node.param2
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if r <= grow_chance then
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if r <= grow_chance then
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table.insert(new_flowers, above)
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table.insert(new_flowers, above)
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@ -404,13 +404,13 @@ mcl_end.grow_chorus_plant_step = function(pos, node)
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age = age + 1
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age = age + 1
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local branches
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local branches
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if branching == false then
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if branching == false then
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branches = math.random(1, 4)
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branches = pr:next(1, 4)
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elseif branching == true then
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elseif branching == true then
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branches = math.random(0, 3)
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branches = pr:next(0, 3)
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end
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end
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local branch_grown = false
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local branch_grown = false
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for b=1, branches do
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for b=1, branches do
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local next_branch = math.random(1, #around)
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local next_branch = pr:next(1, #around)
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local branch = vector.add(pos, around[next_branch])
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local branch = vector.add(pos, around[next_branch])
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local below_branch = vector.add(branch, {x=0,y=-1,z=0})
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local below_branch = vector.add(branch, {x=0,y=-1,z=0})
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if minetest.get_node(below_branch).name == "air" then
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if minetest.get_node(below_branch).name == "air" then
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@ -457,7 +457,7 @@ minetest.register_abm({
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interval = 35.0,
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interval = 35.0,
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chance = 4.0,
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chance = 4.0,
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action = function(pos, node, active_object_count, active_object_count_wider)
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action = function(pos, node, active_object_count, active_object_count_wider)
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mcl_end.grow_chorus_plant_step(pos, node)
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mcl_end.grow_chorus_plant_step(pos, node, pr)
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end,
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end,
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})
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})
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@ -3974,9 +3974,16 @@ if mg_name ~= "singlenode" then
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mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
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mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed)
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local gennotify = minetest.get_mapgen_object("gennotify")
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local gennotify = minetest.get_mapgen_object("gennotify")
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--local poslist = {}
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--local poslist = {}
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local pr = PseudoRandom(blockseed + 14)
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for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
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for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do
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local realpos = { x = pos.x, y = pos.y + 1, z = pos.z }
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local x, y, z = pos.x, pos.y, pos.z
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mcl_end.grow_chorus_plant(realpos)
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if x < -2 or x > 2 or z < -2 or z > 2 then
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local realpos = { x = x, y = y + 1, z = z }
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local node = minetest.get_node(realpos)
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if node and node.name == "mcl_end:chorus_flower" then
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mcl_end.grow_chorus_plant(realpos, node, pr)
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end
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end
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end
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end
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end)
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end)
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end
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end
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@ -1248,9 +1248,14 @@ local function generate_clay(minp, maxp, blockseed, voxelmanip_data, voxelmanip_
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end
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end
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local function generate_end_exit_portal(pos)
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local function generate_end_exit_portal(pos)
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local dragon_entity = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon"):get_luaentity()
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local obj = minetest.add_entity(vector.add(pos, vector.new(3, 11, 3)), "mobs_mc:enderdragon")
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dragon_entity._initial = true
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if obj then
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dragon_entity._portal_pos = pos
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local dragon_entity = obj:get_luaentity()
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dragon_entity._initial = true
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dragon_entity._portal_pos = pos
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else
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minetest.log("error", "[mcl_mapgen_core] ERROR! Ender dragon doesn't want to spawn")
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end
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mcl_structures.call_struct(pos, "end_exit_portal")
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mcl_structures.call_struct(pos, "end_exit_portal")
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end
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end
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