Remove unnecessary media files from mcl_chests

This commit is contained in:
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 2022-10-18 10:25:25 -05:00 committed by cora
parent 9b1d0233d5
commit 7579e430c8
47 changed files with 8 additions and 287 deletions

View File

@ -54,7 +54,6 @@ local entity_animations = {
minetest.register_entity("mcl_chests:chest", {
initial_properties = {
visual = "mesh",
visual_size = {x = 3, y = 3},
pointable = false,
physical = false,
static_save = false,
@ -140,7 +139,6 @@ minetest.register_entity("mcl_chests:chest", {
local function get_entity_pos(pos, dir, double)
pos = vector.new(pos)
pos.y = pos.y - 0.49
if double then
local add, mul, vec, cross = vector.add, vector.multiply, vector.new, vector.cross
pos = add(pos, mul(cross(dir, vec(0, 1, 0)), -0.5))
@ -363,7 +361,7 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
_doc_items_usagehelp = usagehelp,
_doc_items_hidden = hidden,
drawtype = "mesh",
mesh = "mcl_chests_chest.obj",
mesh = "mcl_chests_chest.b3d",
tiles = small_textures,
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
paramtype = "light",
@ -401,7 +399,7 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
type = "fixed",
fixed = {-0.4375, -0.5, -0.4375, 0.4375, 0.375, 0.4375},
},
tiles = {"mcl_chests_blank.png"},
tiles = {"blank.png^[resize:16x16"},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
_chest_entity_textures = small_textures,
_chest_entity_sound = "default_chest",
@ -527,7 +525,7 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
type = "fixed",
fixed = {-0.4375, -0.5, -0.4375, 0.5, 0.375, 0.4375},
},
tiles = {"mcl_chests_blank.png"},
tiles = {"blank.png^[resize:16x16"},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
_chest_entity_textures = left_textures,
_chest_entity_sound = "default_chest",
@ -684,7 +682,7 @@ local function register_chest(basename, desc, longdesc, usagehelp, tt_help, tile
type = "fixed",
fixed = {-0.5, -0.5, -0.4375, 0.4375, 0.375, 0.4375},
},
tiles = {"mcl_chests_blank.png"},
tiles = {"blank.png^[resize:16x16"},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
groups = {handy=1,axey=1, container=6,not_in_creative_inventory=1, material_wood=1,flammable=-1,double_chest=2},
drop = drop,
@ -842,15 +840,6 @@ register_chest("chest",
{
small = tiles_chest_normal_small,
double = tiles_chest_normal_double,
inv = {"default_chest_top.png", "mcl_chests_chest_bottom.png",
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
"mcl_chests_chest_back.png", "default_chest_front.png"},
--[[left = {"default_chest_top_big.png", "default_chest_top_big.png",
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
"default_chest_side_big.png^[transformFX", "default_chest_front_big.png"},
right = {"default_chest_top_big.png^[transformFX", "default_chest_top_big.png^[transformFX",
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
"default_chest_side_big.png", "default_chest_front_big.png^[transformFX"},]]--
},
false
)
@ -858,15 +847,6 @@ register_chest("chest",
local traptiles = {
small = tiles_chest_trapped_small,
double = tiles_chest_trapped_double,
inv = {"mcl_chests_chest_trapped_top.png", "mcl_chests_chest_trapped_bottom.png",
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
"mcl_chests_chest_trapped_back.png", "mcl_chests_chest_trapped_front.png"},
--[[left = {"mcl_chests_chest_trapped_top_big.png", "mcl_chests_chest_trapped_top_big.png",
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
"mcl_chests_chest_trapped_side_big.png^[transformFX", "mcl_chests_chest_trapped_front_big.png"},
right = {"mcl_chests_chest_trapped_top_big.png^[transformFX", "mcl_chests_chest_trapped_top_big.png^[transformFX",
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
"mcl_chests_chest_trapped_side_big.png", "mcl_chests_chest_trapped_front_big.png^[transformFX"},]]--
}
register_chest("trapped_chest",
@ -992,7 +972,7 @@ minetest.register_node("mcl_chests:ender_chest", {
_doc_items_longdesc = S("Ender chests grant you access to a single personal interdimensional inventory with 27 slots. This inventory is the same no matter from which ender chest you access it from. If you put one item into one ender chest, you will find it in all other ender chests. Each player will only see their own items, but not the items of other players."),
_doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."),
drawtype = "mesh",
mesh = "mcl_chests_chest.obj",
mesh = "mcl_chests_chest.b3d",
tiles = tiles_chest_ender_small,
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
paramtype = "light",
@ -1034,11 +1014,8 @@ minetest.register_node("mcl_chests:ender_chest_small", {
_chest_entity_sound = "mcl_chests_enderchest",
_chest_entity_mesh = "mcl_chests_chest",
_chest_entity_animation_type = "chest",
tiles = {"mcl_chests_blank.png"},
tiles = {"blank.png^[resize:16x16"},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
--[[{"mcl_chests_ender_chest_top.png", "mcl_chests_ender_chest_bottom.png",
"mcl_chests_ender_chest_right.png", "mcl_chests_ender_chest_left.png",
"mcl_chests_ender_chest_back.png", "mcl_chests_ender_chest_front.png"},]]--
-- Note: The “container” group is missing here because the ender chest does not
-- have an inventory on its own
groups = {pickaxey=1, deco_block=1, material_stone=1, chest_entity=1, not_in_creative_inventory=1},
@ -1188,13 +1165,7 @@ for color, desc in pairs(boxtypes) do
tiles = {mob_texture},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
drawtype = "mesh",
mesh = "mcl_chests_shulker.obj",
--[["mcl_chests_"..color.."_shulker_box_top.png", -- top
"[combine:16x16:-32,-28="..mob_texture, -- bottom
"[combine:16x16:0,-36="..mob_texture..":0,-16="..mob_texture, -- side
"[combine:16x16:-32,-36="..mob_texture..":-32,-16="..mob_texture, -- side
"[combine:16x16:-16,-36="..mob_texture..":-16,-16="..mob_texture, -- side
"[combine:16x16:-48,-36="..mob_texture..":-48,-16="..mob_texture, -- side]]--
mesh = "mcl_chests_shulker.b3d",
groups = {handy=1,pickaxey=1, container=3, deco_block=1, dig_by_piston=1, shulker_box=1, old_shulker_box_node=1},
is_ground_content = false,
sounds = mcl_sounds.node_sound_stone_defaults(),
@ -1250,7 +1221,7 @@ for color, desc in pairs(boxtypes) do
_doc_items_longdesc = longdesc,
_doc_items_usagehelp = usagehelp,
drawtype = "nodebox",
tiles = {"mcl_chests_blank.png"},
tiles = {"blank.png^[resize:16x16"},
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "clip" or true,
_chest_entity_textures = {mob_texture},
_chest_entity_sound = "mcl_chests_shulker",

View File

@ -1,91 +0,0 @@
# Blender v2.76 (sub 0) OBJ File: 'chest.small.facedir.blend'
# www.blender.org
mtllib chest.small.facedir.mtl
o chest_upper_upper
v 0.062513 -0.063134 -0.500468
v 0.062513 0.186920 -0.500468
v 0.062514 -0.063134 -0.437955
v 0.062514 0.186920 -0.437955
v -0.062514 -0.063134 -0.500468
v -0.062514 0.186920 -0.500468
v -0.062514 -0.063134 -0.437955
v -0.062514 0.186920 -0.437955
v 0.437907 0.061263 -0.438085
v 0.437907 0.373830 -0.438085
v 0.437907 0.061263 0.437729
v 0.437907 0.373830 0.437729
v -0.437907 0.061263 -0.438085
v -0.437907 0.373830 -0.438085
v -0.437907 0.061263 0.437729
v -0.437907 0.373830 0.437729
v 0.437595 -0.500754 -0.437772
v 0.437595 0.124381 -0.437772
v 0.437595 -0.500754 0.437417
v 0.437595 0.124381 0.437417
v -0.437595 -0.500754 -0.437772
v -0.437595 0.124381 -0.437772
v -0.437595 -0.500754 0.437417
v -0.437595 0.124381 0.437417
vt 0.015625 0.921875
vt 0.015625 0.984375
vt 0.000000 0.984375
vt 0.000000 0.921875
vt 0.093750 0.921875
vt 0.093750 0.984375
vt 0.062500 0.984375
vt 0.062500 0.921875
vt 0.046875 0.984375
vt 0.046875 0.921875
vt 0.078125 0.984375
vt 0.078125 1.000000
vt 0.046875 1.000000
vt 0.015625 1.000000
vt 0.218750 0.703125
vt 0.218750 0.781250
vt 0.000000 0.781250
vt 0.000000 0.703125
vt 0.875000 0.703125
vt 0.875000 0.781250
vt 0.656250 0.781250
vt 0.656250 0.703125
vt 0.437500 0.781250
vt 0.437500 0.703125
vt 0.656250 1.000000
vt 0.437500 1.000000
vt 0.218750 1.000000
vt 0.218750 0.328125
vt 0.218750 0.484375
vt -0.000000 0.484375
vt -0.000000 0.328125
vt 0.875000 0.328125
vt 0.875000 0.484375
vt 0.656250 0.484375
vt 0.656250 0.328125
vt 0.437500 0.484375
vt 0.437500 0.328125
vn 1.000000 0.000000 -0.000000
vn 0.000000 0.000000 1.000000
vn -1.000000 0.000000 0.000000
vn 0.000000 0.000000 -1.000000
vn 0.000000 -1.000000 0.000000
vn 0.000000 1.000000 0.000000
usemtl None
s off
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View File

@ -1,159 +0,0 @@
# Blender v2.79 (sub 0) OBJ File: 'shulkerbox2.blend'
# www.blender.org
mtllib shulkerbox2.mtl
o low1_Cube.006
v -0.500000 -0.500001 0.500000
v -0.500000 0.062499 0.500000
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v 0.500000 -0.500001 0.500000
v 0.500000 0.062499 0.500000
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vt 0.250000 0.187500
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vt -0.000000 0.312500
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vt 1.000000 0.312500
vt 0.500000 0.187500
vt 0.500000 0.312500
vt 0.750000 0.562500
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vt 0.500000 0.562500
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vn 0.0000 0.0000 1.0000
vn -1.0000 0.0000 0.0000
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vn 0.0000 1.0000 0.0000
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usemtl None
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usemtl None
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