diff --git a/mods/ENTITIES/mcl_mobs/api/mob_functions/environment.lua b/mods/ENTITIES/mcl_mobs/api/mob_functions/environment.lua index fe77305b0..8320955ad 100644 --- a/mods/ENTITIES/mcl_mobs/api/mob_functions/environment.lua +++ b/mods/ENTITIES/mcl_mobs/api/mob_functions/environment.lua @@ -67,12 +67,12 @@ mobs.detect_closest_player_within_radius = function(self, line_of_sight, radius, end --do a default radius max - local shortest_disance = radius + 1 + local shortest_distance = radius + 1 --sort through players and find the closest player for player,distance in pairs(players_in_area) do - if distance < shortest_disance then - shortest_disance = distance + if distance < shortest_distance then + shortest_distance = distance winner_player = player end end