From 6cab000b2a60d03d033ace76a96b689fa5a975bc Mon Sep 17 00:00:00 2001 From: Sumyjkl Date: Fri, 12 Aug 2022 12:57:21 +1000 Subject: [PATCH] fix merge conflict --- mods/PLAYER/mcl_playerplus/init.lua | 6 ------ 1 file changed, 6 deletions(-) diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 0d24b9a86..d8217ece8 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -432,15 +432,9 @@ minetest.register_globalstep(function(dtime) -- sets eye height, and nametag color accordingly set_properties_conditional(player,{collisionbox = {-0.312,0,-0.312,0.312,0.8,0.312}, eye_height = 0.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }}) -- control body bone when swimming -<<<<<<< HEAD set_bone_position_conditional(player,"Body_Control", vector.new(0,6.3,0), vector.new((75-degrees(dir_to_pitch(player_velocity))) , -player_vel_yaw + yaw, 0)) - elseif get_item_group(mcl_playerinfo[name].node_head, "opaque") == 0 - and get_item_group(mcl_playerinfo[name].node_head_top, "opaque") == 0 then -======= - set_bone_position_conditional(player,"Body_Control", vector.new(0,6.3,0), vector.new(degrees(dir_to_pitch(player_velocity)) - 90,-player_vel_yaw + yaw + 180,0)) elseif get_item_group(mcl_playerinfo[name].node_head, "solid") == 0 and get_item_group(mcl_playerinfo[name].node_head_top, "solid") == 0 then ->>>>>>> master -- sets eye height, and nametag color accordingly is_swimming = false set_properties_conditional(player,{collisionbox = {-0.312,0,-0.312,0.312,1.8,0.312}, eye_height = 1.5, nametag_color = { r = 225, b = 225, a = 225, g = 225 }})