Fix flying cod (extra_mobs)

This commit is contained in:
NO11 2021-05-16 16:33:34 +00:00
parent dc9a6609e5
commit 65f7ca383e
1 changed files with 3 additions and 2 deletions

View File

@ -39,6 +39,8 @@ local cod = {
xp_min = 1, xp_min = 1,
xp_max = 3, xp_max = 3,
armor = 100, armor = 100,
rotate = 270,
tilt_swim = true,
collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3}, collisionbox = {-0.3, 0.0, -0.3, 0.3, 0.79, 0.3},
visual = "mesh", visual = "mesh",
mesh = "extra_mobs_cod.b3d", mesh = "extra_mobs_cod.b3d",
@ -67,8 +69,7 @@ local cod = {
}, },
visual_size = {x=3, y=3}, visual_size = {x=3, y=3},
makes_footstep_sound = false, makes_footstep_sound = false,
fly = true, swim = true,
fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
breathes_in_water = true, breathes_in_water = true,
jump = false, jump = false,
view_range = 16, view_range = 16,