diff --git a/CONTRIBUTING.md b/CONTRIBUTING.md index 1b5098a4f..4c9bf3e38 100644 --- a/CONTRIBUTING.md +++ b/CONTRIBUTING.md @@ -52,17 +52,17 @@ Each mod must provide `mod.conf`. Each mod which add API functions should store functions inside a global table named like the mod. Public functions should not use self references but rather just access the table directly. Functions should be defined in this way: -``` +```lua function mcl_xyz.stuff(param) end ``` Insteed of this way: -``` +```lua mcl_xyz.stuff = function(param) end ``` Indentation must be unified, more likely with tabs. Time sensitive mods should make a local copy of most used API functions to improve performances. -``` +```lua local vector = vector local get_node = minetest.get_node ``` diff --git a/mods/HELP/mcl_item_id/init.lua b/mods/HELP/mcl_item_id/init.lua new file mode 100644 index 000000000..01eb40362 --- /dev/null +++ b/mods/HELP/mcl_item_id/init.lua @@ -0,0 +1,35 @@ +local game = "mineclone" + +local same_id = { + heads = { "skeleton", "zombie", "creeper", "wither_skeleton" }, + mobitems = { "rabbit", "chicken" }, + walls = { + "andesite", "brick", "cobble", "diorite", "endbricks", + "granite", "mossycobble", "netherbrick", "prismarine", + "rednetherbrick", "redsandstone", "sandstone", + "stonebrick", "stonebrickmossy", + }, + wool = { + "black", "blue", "brown", "cyan", "green", + "grey", "light_blue", "lime", "magenta", "orange", + "pink", "purple", "red", "silver", "white", "yellow", + }, +} + +tt.register_snippet(function(itemstring) + local def = minetest.registered_items[itemstring] + local desc = def.description + local item_split = itemstring:find(":") + local new_id = game .. itemstring:sub(item_split) + for mod, ids in pairs(same_id) do + for _, id in pairs(ids) do + if itemstring == "mcl_" .. mod .. ":" .. id then + new_id = game .. ":" .. id .. "_" .. mod:gsub("s", "") + end + end + end + minetest.register_alias_force(new_id, itemstring) + if minetest.settings:get_bool("mcl_item_id_debug", true) then + return new_id, "#555555" + end +end) diff --git a/mods/HELP/mcl_item_id/mod.conf b/mods/HELP/mcl_item_id/mod.conf new file mode 100644 index 000000000..c45e17fd3 --- /dev/null +++ b/mods/HELP/mcl_item_id/mod.conf @@ -0,0 +1,3 @@ +name = mcl_item_id +author = NO11 +depends = tt \ No newline at end of file diff --git a/mods/ITEMS/mcl_armor/textures/mcl_armor_inv_boots_gold.png b/mods/ITEMS/mcl_armor/textures/mcl_armor_inv_boots_gold.png index dc452d413..ef1f9fa87 100644 Binary files a/mods/ITEMS/mcl_armor/textures/mcl_armor_inv_boots_gold.png and b/mods/ITEMS/mcl_armor/textures/mcl_armor_inv_boots_gold.png differ diff --git a/settingtypes.txt b/settingtypes.txt index ea1c1a50a..f605019ad 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -153,3 +153,7 @@ fix_doubleplants (Mcimport double plant fixes) bool true # Allow players to create Minecraft-like maps. enable_real_maps (Enable Real Maps) bool true + +[Debugging] +# If enabled, this will show the itemstring of an item in the description. +mcl_item_id_debug (Item ID Debug) bool false \ No newline at end of file