[doc_items] fix warnings

This commit is contained in:
AFCMS 2021-05-23 14:12:19 +02:00
parent 5975b20cff
commit 4fd0bf2c3f
1 changed files with 10 additions and 20 deletions

View File

@ -164,7 +164,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses)
local useslines = 0
for k,v in pairs(groupcaps) do
-- Mining capabilities
local minrating, maxrating
--[[local minrating, maxrating
if v.times then
for rating, time in pairs(v.times) do
if minrating == nil then minrating = rating else
@ -177,7 +177,7 @@ local factoid_toolcaps = function(tool_capabilities, check_uses)
else
minrating = 1
maxrating = 1
end
end]]
local maxlevel = v.maxlevel
if not maxlevel then
-- Default from tool.h
@ -577,11 +577,8 @@ doc.add_category("nodes", {
description = S("Item reference of blocks and other things which are capable of occupying space"),
build_formspec = function(data, playername)
if data then
local formstring = ""
local datastring = ""
formstring = entry_image(data)
datastring = factoids_header(data, "nodes")
local formstring = entry_image(data)
local datastring = factoids_header(data, "nodes")
local liquid = data.def.liquidtype ~= "none" and minetest.get_item_group(data.itemstring, "fake_liquid") == 0
if not forbidden_core_factoids.basics then
@ -834,7 +831,7 @@ doc.add_category("nodes", {
elseif type(data.def.drop) == "table" and data.def.drop.items ~= nil then
local max = data.def.drop.max_items
local dropstring = ""
local dropstring_base = ""
local dropstring_base
if max == nil then
dropstring_base = N("This block will drop the following items when mined: @1.")
elseif max == 1 then
@ -852,7 +849,7 @@ doc.add_category("nodes", {
local rarity_history = {}
for i=1,#data.def.drop.items do
local local_rarity = data.def.drop.items[i].rarity
local chance = 1
local chance
local rarity = 1
if local_rarity == nil then
local_rarity = 1
@ -937,7 +934,6 @@ doc.add_category("nodes", {
end
local rarity = probtable.rarity
local raritystring = ""
-- No percentage if there's only one possible guaranteed drop
if not(rarity == 1 and #data.def.drop.items == 1) then
local chance = (1/rarity)*100
@ -1086,11 +1082,8 @@ doc.add_category("tools", {
end,
build_formspec = function(data, playername)
if data then
local formstring = ""
local datastring = ""
formstring = entry_image(data)
datastring = factoids_header(data, "tools")
local formstring = entry_image(data)
local datastring = factoids_header(data, "tools")
-- Overwritten durability info
if type(data.def._doc_items_durability) == "number" then
@ -1120,11 +1113,8 @@ doc.add_category("craftitems", {
description = S("Item reference of items which are neither blocks, tools or weapons (esp. crafting items)"),
build_formspec = function(data, playername)
if data then
local formstring = ""
local datastring = ""
formstring = entry_image(data)
datastring = factoids_header(data, "craftitems")
local formstring = entry_image(data)
local datastring = factoids_header(data, "craftitems")
datastring = datastring .. factoids_footer(data, playername, "craftitems")
formstring = formstring .. doc.widgets.text(datastring, nil, nil, doc.FORMSPEC.ENTRY_WIDTH - 1.2)