diff --git a/mods/ENVIRONMENT/mcl_weather/snow.lua b/mods/ENVIRONMENT/mcl_weather/snow.lua index 9f89a3a0a..f01d1d1b7 100644 --- a/mods/ENVIRONMENT/mcl_weather/snow.lua +++ b/mods/ENVIRONMENT/mcl_weather/snow.lua @@ -5,6 +5,26 @@ mcl_weather.snow = {} mcl_weather.snow.particles_count = 15 mcl_weather.snow.init_done = false +local psdef= { + amount = 99, + time = 0, --stay on til we turn it off + minpos = vector.new(-15,-5,-15), + maxpos =vector.new(15,10,15), + minvel = vector.new(0,-1,0), + maxvel = vector.new(0,-4,0), + minacc = vector.new(0,-1,0), + maxacc = vector.new(0,-4,0), + minexptime = 1, + maxexptime = 1, + minsize = 0.5, + maxsize = 5, + collisiondetection = true, + collision_removal = true, + object_collision = true, + vertical = true, + glow = 1 +} + -- calculates coordinates and draw particles for snow weather function mcl_weather.snow.add_snow_particles(player) mcl_weather.rain.last_rp_count = 0 @@ -75,9 +95,13 @@ minetest.register_globalstep(function(dtime) for _, player in pairs(get_connected_players()) do if (mcl_weather.is_underwater(player) or not mcl_worlds.has_weather(player:get_pos())) then + mcl_weather.remove_spawners_player(player) return false end - mcl_weather.snow.add_snow_particles(player) + for i=1,2 do + psdef.texture="weather_pack_snow_snowflake"..i..".png" + mcl_weather.add_spawner_player(player,"snow"..i,psdef) + end end end)