diff --git a/mods/MAPGEN/mcl_structures/schematics/mcl_structures_ocean_temple.mts b/mods/MAPGEN/mcl_structures/schematics/mcl_structures_ocean_temple.mts new file mode 100644 index 000000000..0260dfca2 Binary files /dev/null and b/mods/MAPGEN/mcl_structures/schematics/mcl_structures_ocean_temple.mts differ diff --git a/mods/MAPGEN/mcl_structures/shipwrecks.lua b/mods/MAPGEN/mcl_structures/shipwrecks.lua index a6dbb4981..e8b43634b 100644 --- a/mods/MAPGEN/mcl_structures/shipwrecks.lua +++ b/mods/MAPGEN/mcl_structures/shipwrecks.lua @@ -172,3 +172,113 @@ mcl_structures.register_structure("shipwreck",{ } } }) + +local spawnon = { "mcl_stairs:slab_prismarine_dark"} + +mcl_structures.register_structure("ocean_temple",{ + place_on = {"group:sand","mcl_core:gravel"}, + spawn_by = {"group:water"}, + num_spawn_by = 4, + noise_params = { + offset = 0, + scale = 0.00022, + spread = {x = 250, y = 250, z = 250}, + seed = 32345, + octaves = 3, + persist = 0.001, + flags = "absvalue", + }, + sidelen = 32, + flags = "force_placement", + biomes = ocean_biomes, + y_max = water_level-4, + y_min = mcl_vars.mg_overworld_min, + filenames = { + modpath .. "/schematics/mcl_structures_ocean_temple.mts", + }, + y_offset = function(pr) return pr:next(-2,0) end, + after_place = function(p,def,pr) + local p1 = vector.offset(p,-9,0,-9) + local p2 = vector.offset(p,9,32,9) + mcl_structures.spawn_mobs("mobs_mc:guardian",spawnon,p1,p2,pr,5,true) + mcl_structures.spawn_mobs("mobs_mc:guardian_elder",spawnon,p1,p2,pr,1,true) + mcl_structures.construct_nodes(p1,p2,{"group:wall"}) + end, + loot = { + ["mcl_chests:chest_small"] = { + stacks_min = 3, + stacks_max = 10, + items = { + { itemstring = "mcl_sus_stew:stew", weight = 10, amount_min = 1, amount_max = 1 }, + { itemstring = "mcl_core:paper", weight = 8, amount_min = 1, amount_max = 12 }, + { itemstring = "mcl_farming:wheat_item", weight = 7, amount_min = 8, amount_max = 21 }, + { itemstring = "mcl_farming:carrot_item", weight = 7, amount_min = 4, amount_max = 8 }, + { itemstring = "mcl_farming:potato_item_poison", weight = 7, amount_min = 2, amount_max = 6 }, + { itemstring = "mcl_farming:potato_item", weight = 7, amount_min = 2, amount_max = 6 }, + --{ itemstring = "TODO:moss_block", weight = 7, amount_min = 1, amount_max = 4 }, + { itemstring = "mcl_core:coal_lump", weight = 6, amount_min = 2, amount_max = 8 }, + { itemstring = "mcl_mobitems:rotten_flesh", weight = 5, amount_min = 5, amount_max = 24 }, + { itemstring = "mcl_farming:potato_item", weight = 3, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_armor:helmet_leather_enchanted", weight = 3, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end }, + { itemstring = "mcl_armor:chestplate_leather_enchanted", weight = 3, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end }, + { itemstring = "mcl_armor:leggings_leather_enchanted", weight = 3, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end }, + { itemstring = "mcl_armor:boots_leather_enchanted", weight = 3, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end }, + --{ itemstring = "TODO:bamboo", weight = 2, amount_min = 1, amount_max = 3 }, + { itemstring = "mcl_farming:pumpkin", weight = 2, amount_min = 1, amount_max = 3 }, + { itemstring = "mcl_tnt:tnt", weight = 1, amount_min = 1, amount_max = 2 }, + + }, + { + stacks_min = 2, + stacks_max = 6, + items = { + { itemstring = "mcl_core:iron_ingot", weight = 90, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_core:iron_nugget", weight = 50, amount_min = 1, amount_max = 10 }, + { itemstring = "mcl_core:emerald", weight = 40, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_dye:blue", weight = 20, amount_min = 1, amount_max = 10 }, + { itemstring = "mcl_core:gold_ingot", weight = 10, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_core:gold_nugget", weight = 10, amount_min = 1, amount_max = 10 }, + { itemstring = "mcl_experience:bottle", weight = 5, amount_min = 1, amount_max = 1 }, + { itemstring = "mcl_core:diamond", weight = 5, amount_min = 1, amount_max = 1 }, + } + },{ + stacks_min = 3, + stacks_max = 3, + items = { + --{ itemstring = "FIXME TREASURE MAP", weight = 8, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_core:paper", weight = 20, amount_min = 1, amount_max = 10 }, + { itemstring = "mcl_mobitems:feather", weight = 10, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_books:book", weight = 5, amount_min = 1, amount_max = 5 }, + { itemstring = "mcl_clock:clock", weight = 1, amount_min = 1, amount_max = 1 }, + { itemstring = "mcl_compass:compass", weight = 1, amount_min = 1, amount_max = 1 }, + { itemstring = "mcl_maps:empty_map", weight = 1, amount_min = 1, amount_max = 1 }, + + } + }, + } + } +}) + +mcl_structures.register_structure_spawn({ + name = "mobs_mc:guardian", + y_min = mcl_vars.mg_overworld_min, + y_max = mcl_vars.mg_overworld_max, + chance = 10, + interval = 60, + limit = 9, + spawnon = spawnon, +}) + +mcl_structures.register_structure_spawn({ + name = "mobs_mc:guardian_elder", + y_min = mcl_vars.mg_overworld_min, + y_max = mcl_vars.mg_overworld_max, + chance = 100, + interval = 60, + limit = 4, + spawnon = spawnon, +})