diff --git a/CREDITS.md b/CREDITS.md index c6ca7d0fb..296e7c23b 100644 --- a/CREDITS.md +++ b/CREDITS.md @@ -22,6 +22,7 @@ * Nicu * aligator * Code-Sploit +* NO11 ## Contributors * Laurent Rocher @@ -40,7 +41,6 @@ * Jared Moody * Li0n * Midgard -* NO11 * Saku Laesvuori * Yukitty * ZedekThePD @@ -102,6 +102,7 @@ * leorockway * xMrVizzy * yutyo +* NO11 ## Translations * Wuzzy diff --git a/mods/CORE/mcl_explosions/init.lua b/mods/CORE/mcl_explosions/init.lua index e59e3ea12..dfae884cd 100644 --- a/mods/CORE/mcl_explosions/init.lua +++ b/mods/CORE/mcl_explosions/init.lua @@ -66,46 +66,44 @@ local function compute_sphere_rays(radius) local rays = {} local sphere = {} - for i=1, 2 do + local function add_ray(pos) + sphere[hash_node_position(pos)] = pos + end + + for y = -radius, radius do + for z = -radius, radius do + for x = -radius, 0 do + local d = x * x + y * y + z * z + if d <= radius * radius then + add_ray(vector.new(x, y, z)) + add_ray(vector.new(-x, y, z)) + break + end + end + end + end + + for x = -radius, radius do + for z = -radius, radius do + for y = -radius, 0 do + local d = x * x + y * y + z * z + if d <= radius * radius then + add_ray(vector.new(x, y, z)) + add_ray(vector.new(x, -y, z)) + break + end + end + end + end + + for x = -radius, radius do for y = -radius, radius do - for z = -radius, radius do - for x = -radius, 0, 1 do - local d = x * x + y * y + z * z - if d <= radius * radius then - local pos = { x = x, y = y, z = z } - sphere[hash_node_position(pos)] = pos - break - end - end - end - end - end - - for i=1,2 do - for x = -radius, radius do - for z = -radius, radius do - for y = -radius, 0, 1 do - local d = x * x + y * y + z * z - if d <= radius * radius then - local pos = { x = x, y = y, z = z } - sphere[hash_node_position(pos)] = pos - break - end - end - end - end - end - - for i=1,2 do - for x = -radius, radius do - for y = -radius, radius do - for z = -radius, 0, 1 do - local d = x * x + y * y + z * z - if d <= radius * radius then - local pos = { x = x, y = y, z = z } - sphere[hash_node_position(pos)] = pos - break - end + for z = -radius, 0 do + local d = x * x + y * y + z * z + if d <= radius * radius then + add_ray(vector.new(x, y, z)) + add_ray(vector.new(x, y, -z)) + break end end end @@ -260,12 +258,12 @@ local function trace_explode(pos, strength, raydirs, radius, info, direct, sourc if collisionbox then -- Create rays from random points in the collision box - local x1 = collisionbox[1] * 2 - local y1 = collisionbox[2] * 2 - local z1 = collisionbox[3] * 2 - local x2 = collisionbox[4] * 2 - local y2 = collisionbox[5] * 2 - local z2 = collisionbox[6] * 2 + local x1 = collisionbox[1] + local y1 = collisionbox[2] + local z1 = collisionbox[3] + local x2 = collisionbox[4] + local y2 = collisionbox[5] + local z2 = collisionbox[6] local x_len = math.abs(x2 - x1) local y_len = math.abs(y2 - y1) local z_len = math.abs(z2 - z1) diff --git a/mods/CORE/mcl_worlds/API.md b/mods/CORE/mcl_worlds/API.md index a5509431c..dd96b01b5 100644 --- a/mods/CORE/mcl_worlds/API.md +++ b/mods/CORE/mcl_worlds/API.md @@ -61,20 +61,21 @@ In mc, you cant use clock in the nether and the end. * pos: position -## mcl_worlds.register_on_dimension_change(function(player, dimension)) +## mcl_worlds.register_on_dimension_change(function(player, dimension, last_dimension)) Register a callback function func(player, dimension). It will be called whenever a player changes between dimensions. The void counts as dimension. -* player: player, the player who changed the dimension -* dimension: position, The new dimension of the player ("overworld", "nether", "end", "void"). +* player: player, the player who changed of dimension +* dimension: string, The new dimension of the player ("overworld", "nether", "end", "void"). +* last_dimension: string, The dimension where the player was ("overworld", "nether", "end", "void"). ## mcl_worlds.registered_on_dimension_change Table containing all function registered with mcl_worlds.register_on_dimension_change() ## mcl_worlds.dimension_change(player, dimension) -Notify this mod of a dimmension change of to +Notify this mod of a dimension change of to * player: player, player who changed the dimension * dimension: string, new dimension ("overworld", "nether", "end", "void") \ No newline at end of file diff --git a/mods/CORE/mcl_worlds/init.lua b/mods/CORE/mcl_worlds/init.lua index 6cdeaab7e..435ce51c7 100644 --- a/mods/CORE/mcl_worlds/init.lua +++ b/mods/CORE/mcl_worlds/init.lua @@ -112,10 +112,11 @@ local last_dimension = {} -- * player: Player who changed the dimension -- * dimension: New dimension ("overworld", "nether", "end", "void") function mcl_worlds.dimension_change(player, dimension) + local playername = player:get_player_name() for i=1, #mcl_worlds.registered_on_dimension_change do - mcl_worlds.registered_on_dimension_change[i](player, dimension) - last_dimension[player:get_player_name()] = dimension + mcl_worlds.registered_on_dimension_change[i](player, dimension, last_dimension[playername]) end + last_dimension[playername] = dimension end ----------------------- INTERNAL STUFF ---------------------- diff --git a/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua b/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua index eda7e8871..d75bda6c6 100644 --- a/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua +++ b/mods/ENTITIES/mcl_mobs/api/mob_functions/ai.lua @@ -938,10 +938,13 @@ mobs.mob_step = function(self, dtime) end end - if self.burn_timer == 0 and minetest_get_node_light(pos) > 12 and minetest_get_node_light(pos, 0.5) == 15 then - mcl_burning.set_on_fire(self.object, 1) - self.burn_timer = 1 --1.7 seconds - self.pause_timer = 0.4 + if self.burn_timer == 0 then + local light_current, light_day = minetest_get_node_light(pos), minetest_get_node_light(pos, 0.5) + if light_current and light_day and light_current > 12 and light_day == 15 then + mcl_burning.set_on_fire(self.object, 1) + self.burn_timer = 1 --1.7 seconds + self.pause_timer = 0.4 + end end end diff --git a/mods/ENTITIES/mcl_mobs/mod.conf b/mods/ENTITIES/mcl_mobs/mod.conf index 0d622f6a9..9dfb43aef 100644 --- a/mods/ENTITIES/mcl_mobs/mod.conf +++ b/mods/ENTITIES/mcl_mobs/mod.conf @@ -2,4 +2,4 @@ name = mcl_mobs author = PilzAdam description = Adds a mob API for mods to add animals or monsters, etc. depends = mcl_particles -optional_depends = mcl_weather, mcl_explosions, mcl_hunger, mcl_worlds, invisibility, lucky_block, cmi, doc_identifier, mcl_armor, mcl_portals, mcl_experience +optional_depends = mcl_weather, mcl_explosions, mcl_hunger, mcl_worlds, invisibility, cmi, doc_identifier, mcl_armor, mcl_portals, mcl_experience diff --git a/mods/ENTITIES/mobs_mc/0_gameconfig.lua b/mods/ENTITIES/mobs_mc/0_gameconfig.lua index 3476bee4c..c947e9185 100644 --- a/mods/ENTITIES/mobs_mc/0_gameconfig.lua +++ b/mods/ENTITIES/mobs_mc/0_gameconfig.lua @@ -15,7 +15,7 @@ with name "mobs_mc_gameconfig". ]] -- Set to false in your gameconfig mod if you create your own monster egg nodes. mobs_mc.create_monster_egg_nodes = true -mobs_mc.items = {} +--mobs_mc.items = {} mobs_mc.items = { -- Items defined in mobs_mc diff --git a/mods/ENTITIES/mobs_mc/guardian_elder.lua b/mods/ENTITIES/mobs_mc/guardian_elder.lua index 4fb989e2f..e44796bad 100644 --- a/mods/ENTITIES/mobs_mc/guardian_elder.lua +++ b/mods/ENTITIES/mobs_mc/guardian_elder.lua @@ -15,7 +15,7 @@ mobs:register_mob("mobs_mc:guardian_elder", { xp_min = 10, xp_max = 10, breath_max = -1, - passive = false, + passive = false, attack_type = "punch", pathfinding = 1, view_range = 16, diff --git a/mods/HUD/mcl_credits/init.lua b/mods/HUD/mcl_credits/init.lua index 4464a401b..294373875 100644 --- a/mods/HUD/mcl_credits/init.lua +++ b/mods/HUD/mcl_credits/init.lua @@ -28,6 +28,7 @@ mcl_credits.people = { "Nicu", "aligator", "Code-Sploit", + "NO11", }}, {"Contributors", 0x52FF00, { "Laurent Rocher", @@ -46,7 +47,6 @@ mcl_credits.people = { "Jared Moody", "Li0n", "Midgard", - "NO11", "Saku Laesvuori", "Yukitty", "ZedekThePD", @@ -107,7 +107,8 @@ mcl_credits.people = { "kingoscargames", "leorockway", "xMrVizzy", - "yutyo" + "yutyo", + "NO11", }}, {"Translations", 0x00FF60, { "Wuzzy", diff --git a/mods/HUD/mcl_experience/init.lua b/mods/HUD/mcl_experience/init.lua index fd78534fc..b52611d5a 100644 --- a/mods/HUD/mcl_experience/init.lua +++ b/mods/HUD/mcl_experience/init.lua @@ -275,10 +275,6 @@ function mcl_experience.add_experience(player, experience) end stack:set_wear(math.floor(new_wear)) inv:set_stack(list, index, stack) - if can.list == "armor" then - local armor_inv = minetest.get_inventory({type = "detached", name = player:get_player_name() .. "_armor"}) - armor_inv:set_stack(list, index, stack) - end end local old_bar, old_xp, old_level = temp_pool.bar, temp_pool.xp, temp_pool.level diff --git a/mods/ITEMS/mcl_bows/arrow.lua b/mods/ITEMS/mcl_bows/arrow.lua index a6f0c13db..c34e93479 100644 --- a/mods/ITEMS/mcl_bows/arrow.lua +++ b/mods/ITEMS/mcl_bows/arrow.lua @@ -118,16 +118,6 @@ ARROW_ENTITY.on_step = function(self, dtime) dpos = vector.round(dpos) local node = minetest.get_node(dpos) - if self.object:get_attach() ~= nil and self.object:get_attach(parent):get_hp() < 1 then - self.object:remove() - end - - minetest.register_on_leaveplayer(function(player) - if self.object:get_attach(parent) == player then - self.object:remove() - end - end) - if self._stuck then self._stucktimer = self._stucktimer + dtime self._stuckrechecktimer = self._stuckrechecktimer + dtime diff --git a/mods/ITEMS/mcl_core/crafting.lua b/mods/ITEMS/mcl_core/crafting.lua index a0ad38a77..f031c7ca2 100644 --- a/mods/ITEMS/mcl_core/crafting.lua +++ b/mods/ITEMS/mcl_core/crafting.lua @@ -4,47 +4,30 @@ -- Crafting definition -- -minetest.register_craft({ - output = 'mcl_core:wood 4', - recipe = { - {'mcl_core:tree'}, - } -}) +local craft_planks = function(output, input) + minetest.register_craft({ + output = "mcl_core:"..output.."wood 4", + recipe = { + {"mcl_core:"..input}, + } + }) +end -minetest.register_craft({ - output = 'mcl_core:darkwood 4', - recipe = { - {'mcl_core:darktree'}, - } -}) +local planks = { + {"", "oak"}, + {"dark", "dark_oak"}, + {"jungle", "jungle"}, + {"acacia", "acacia"}, + {"spruce", "spruce"}, + {"birch", "birch"} +} -minetest.register_craft({ - output = 'mcl_core:junglewood 4', - recipe = { - {'mcl_core:jungletree'}, - } -}) - -minetest.register_craft({ - output = 'mcl_core:acaciawood 4', - recipe = { - {'mcl_core:acaciatree'}, - } -}) - -minetest.register_craft({ - output = 'mcl_core:sprucewood 4', - recipe = { - {'mcl_core:sprucetree'}, - } -}) - -minetest.register_craft({ - output = 'mcl_core:birchwood 4', - recipe = { - {'mcl_core:birchtree'}, - } -}) +for _, p in pairs(planks) do + craft_planks(p[1], p[1].."tree") + craft_planks(p[1], p[1].."tree_bark") + craft_planks(p[1], "stripped_"..p[2]) + craft_planks(p[1], "stripped_"..p[2].."_bark") +end minetest.register_craft({ type = 'shapeless', diff --git a/mods/ITEMS/mcl_potions/functions.lua b/mods/ITEMS/mcl_potions/functions.lua index 55a98ba9d..b4e1d9448 100644 --- a/mods/ITEMS/mcl_potions/functions.lua +++ b/mods/ITEMS/mcl_potions/functions.lua @@ -107,7 +107,7 @@ minetest.register_globalstep(function(dtime) EF.invisible[player].timer = EF.invisible[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#B0B0B0") end + if player:get_pos() then mcl_potions._add_spawner(player, "#7F8392") end if EF.invisible[player].timer >= EF.invisible[player].dur then mcl_potions.make_invisible(player, false) @@ -129,7 +129,7 @@ minetest.register_globalstep(function(dtime) EF.poisoned[player].timer = EF.poisoned[player].timer + dtime EF.poisoned[player].hit_timer = (EF.poisoned[player].hit_timer or 0) + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#225533") end + if player:get_pos() then mcl_potions._add_spawner(player, "#4E9331") end if EF.poisoned[player].hit_timer >= EF.poisoned[player].step then if mcl_util.get_hp(player) - 1 > 0 then @@ -158,7 +158,7 @@ minetest.register_globalstep(function(dtime) EF.regenerating[player].timer = EF.regenerating[player].timer + dtime EF.regenerating[player].heal_timer = (EF.regenerating[player].heal_timer or 0) + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#A52BB2") end + if player:get_pos() then mcl_potions._add_spawner(player, "#CD5CAB") end if EF.regenerating[player].heal_timer >= EF.regenerating[player].step then @@ -192,7 +192,7 @@ minetest.register_globalstep(function(dtime) EF.water_breathing[player].timer = EF.water_breathing[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#0000AA") end + if player:get_pos() then mcl_potions._add_spawner(player, "#2E5299") end if player:get_breath() then if player:get_breath() < 10 then player:set_breath(10) end @@ -217,7 +217,7 @@ minetest.register_globalstep(function(dtime) EF.leaping[player].timer = EF.leaping[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#00CC33") end + if player:get_pos() then mcl_potions._add_spawner(player, "#22FF4C") end if EF.leaping[player].timer >= EF.leaping[player].dur then playerphysics.remove_physics_factor(player, "jump", "mcl_potions:leaping") @@ -239,7 +239,7 @@ minetest.register_globalstep(function(dtime) EF.swift[player].timer = EF.swift[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#009999") end + if player:get_pos() then mcl_potions._add_spawner(player, "#7CAFC6") end if EF.swift[player].timer >= EF.swift[player].dur then playerphysics.remove_physics_factor(player, "speed", "mcl_potions:swiftness") @@ -261,7 +261,7 @@ minetest.register_globalstep(function(dtime) EF.night_vision[player].timer = EF.night_vision[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#1010AA") end + if player:get_pos() then mcl_potions._add_spawner(player, "#1F1FA1") end if EF.night_vision[player].timer >= EF.night_vision[player].dur then EF.night_vision[player] = nil @@ -286,7 +286,7 @@ minetest.register_globalstep(function(dtime) EF.fire_proof[player].timer = EF.fire_proof[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#E0B050") end + if player:get_pos() then mcl_potions._add_spawner(player, "#E49A3A") end if EF.fire_proof[player].timer >= EF.fire_proof[player].dur then EF.fire_proof[player] = nil @@ -307,7 +307,7 @@ minetest.register_globalstep(function(dtime) EF.weak[player].timer = EF.weak[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#7700BB") end + if player:get_pos() then mcl_potions._add_spawner(player, "#484D48") end if EF.weak[player].timer >= EF.weak[player].dur then EF.weak[player] = nil @@ -328,7 +328,7 @@ minetest.register_globalstep(function(dtime) EF.strong[player].timer = EF.strong[player].timer + dtime - if player:get_pos() then mcl_potions._add_spawner(player, "#7700BB") end + if player:get_pos() then mcl_potions._add_spawner(player, "#932423") end if EF.strong[player].timer >= EF.strong[player].dur then EF.strong[player] = nil diff --git a/mods/ITEMS/mcl_potions/potions.lua b/mods/ITEMS/mcl_potions/potions.lua index 2d76a217b..b9c2aad24 100644 --- a/mods/ITEMS/mcl_potions/potions.lua +++ b/mods/ITEMS/mcl_potions/potions.lua @@ -459,7 +459,7 @@ local healing_def = { _tt = S("+4 HP"), _tt_2 = S("+8 HP"), _longdesc = S("Instantly heals."), - color = "#CC0000", + color = "#F82423", effect = 4, instant = true, on_use = mcl_potions.healing_func, @@ -473,7 +473,7 @@ local harming_def = { _tt = S("-6 HP"), _tt_II = S("-12 HP"), _longdesc = S("Instantly deals damage."), - color = "#660099", + color = "#430A09", effect = -6, instant = true, on_use = mcl_potions.healing_func, @@ -486,7 +486,7 @@ local night_vision_def = { description = S("Night Vision"), _tt = nil, _longdesc = S("Increases the perceived brightness of light under a dark sky."), - color = "#1010AA", + color = "#1F1FA1", effect = nil, is_dur = true, on_use = mcl_potions.night_vision_func, @@ -498,7 +498,7 @@ local swiftness_def = { description = S("Swiftness"), _tt = nil, _longdesc = S("Increases walking speed."), - color = "#009999", + color = "#7CAFC6", effect = 1.2, is_dur = true, on_use = mcl_potions.swiftness_func, @@ -511,7 +511,7 @@ local slowness_def = { description = S("Slowness"), _tt = nil, _longdesc = S("Decreases walking speed."), - color = "#000080", + color = "#5A6C81", effect = 0.85, is_dur = true, on_use = mcl_potions.swiftness_func, @@ -525,7 +525,7 @@ local leaping_def = { description = S("Leaping"), _tt = nil, _longdesc = S("Increases jump strength."), - color = "#00CC33", + color = "#22FF4C", effect = 1.15, is_dur = true, on_use = mcl_potions.leaping_func, @@ -538,7 +538,7 @@ local poison_def = { description = S("Poison"), _tt = nil, _longdesc = S("Applies the poison effect which deals damage at a regular interval."), - color = "#447755", + color = "#4E9331", effect = 2.5, is_dur = true, on_use = mcl_potions.poison_func, @@ -552,7 +552,7 @@ local regeneration_def = { description = S("Regeneration"), _tt = nil, _longdesc = S("Regenerates health over time."), - color = "#B52CC2", + color = "#CD5CAB", effect = 2.5, is_dur = true, on_use = mcl_potions.regeneration_func, @@ -565,7 +565,7 @@ local invisibility_def = { description = S("Invisibility"), _tt = nil, _longdesc = S("Grants invisibility."), - color = "#B0B0B0", + color = "#7F8392", is_dur = true, on_use = mcl_potions.invisiblility_func, is_plus = true, @@ -576,7 +576,7 @@ local water_breathing_def = { description = S("Water Breathing"), _tt = nil, _longdesc = S("Grants limitless breath underwater."), - color = "#0000AA", + color = "#2E5299", is_dur = true, on_use = mcl_potions.water_breathing_func, is_plus = true, @@ -587,7 +587,7 @@ local fire_resistance_def = { description = S("Fire Resistance"), _tt = nil, _longdesc = S("Grants immunity to damage from heat sources like fire."), - color = "#D0A040", + color = "#E49A3A", is_dur = true, on_use = mcl_potions.fire_resistance_func, is_plus = true, @@ -611,22 +611,22 @@ end -- description = S("Weakness"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#6600AA"), --- inventory_image = potion_image("#6600AA"), +-- wield_image = potion_image("#484D48"), +-- inventory_image = potion_image("#484D48"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#6600AA") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#6600AA") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end -- }) @@ -635,22 +635,22 @@ end -- description = S("Weakness +"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#7700BB"), --- inventory_image = potion_image("#7700BB"), +-- wield_image = potion_image("#484D48"), +-- inventory_image = potion_image("#484D48"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#7700BB") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, -4, mcl_potions.DURATION_2*mcl_potions.INV_FACTOR) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#7700BB") +-- mcl_potions._use_potion(itemstack, user, "#484D48") -- return itemstack -- end -- }) @@ -659,22 +659,22 @@ end -- description = S("Strength"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444D4"), --- inventory_image = potion_image("#D444D4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444D4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444D4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) @@ -683,22 +683,22 @@ end -- description = S("Strength II"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444E4"), --- inventory_image = potion_image("#D444E4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444E4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 6, mcl_potions.DURATION_2) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444E4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) @@ -707,22 +707,22 @@ end -- description = S("Strength +"), -- _tt_help = TODO, -- _doc_items_longdesc = brewhelp, --- wield_image = potion_image("#D444F4"), --- inventory_image = potion_image("#D444F4"), +-- wield_image = potion_image("#932423"), +-- inventory_image = potion_image("#932423"), -- groups = { brewitem=1, food=3, can_eat_when_full=1 }, -- stack_max = 1, -- -- on_place = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444F4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end, -- -- on_secondary_use = function(itemstack, user, pointed_thing) -- mcl_potions.weakness_func(user, 3, mcl_potions.DURATION_PLUS) -- minetest.do_item_eat(0, "mcl_potions:glass_bottle", itemstack, user, pointed_thing) --- mcl_potions._use_potion(itemstack, user, "#D444F4") +-- mcl_potions._use_potion(itemstack, user, "#932423") -- return itemstack -- end -- }) diff --git a/mods/MAPGEN/mcl_biomes/init.lua b/mods/MAPGEN/mcl_biomes/init.lua index 3655be7eb..d4ebe00d3 100644 --- a/mods/MAPGEN/mcl_biomes/init.lua +++ b/mods/MAPGEN/mcl_biomes/init.lua @@ -3974,7 +3974,7 @@ if mg_name ~= "singlenode" then mcl_mapgen_core.register_generator("chorus_grow", nil, function(minp, maxp, blockseed) local gennotify = minetest.get_mapgen_object("gennotify") --local poslist = {} - local pr = PseudoRandom(blockseed + 14) + pr = PseudoRandom(blockseed + 14) for _, pos in ipairs(gennotify["decoration#"..deco_id_chorus_plant] or {}) do local x, y, z = pos.x, pos.y, pos.z if x < -2 or x > 2 or z < -2 or z > 2 then diff --git a/mods/MAPGEN/mcl_villages/const.lua b/mods/MAPGEN/mcl_villages/const.lua index 6621dbf3a..e5cbc9b39 100644 --- a/mods/MAPGEN/mcl_villages/const.lua +++ b/mods/MAPGEN/mcl_villages/const.lua @@ -7,7 +7,7 @@ end --[[ Manually set in 'buildings.lua' -- material to replace cobblestone with -wallmaterial = { +local wallmaterial = { "mcl_core:junglewood", "mcl_core:sprucewood", "mcl_core:wood", diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index 6b9998574..d212e631a 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -137,14 +137,14 @@ local timerMult = 1 -- Cycles from 0 to 7, each time when timer hits half a seco minetest.register_globalstep(function(dtime) main_timer = main_timer + dtime timer = timer + dtime - if main_timer > mcl_hunger.HUD_TICK or timer > 0.5 then + if main_timer > mcl_hunger.HUD_TICK or timer > 0.25 then if main_timer > mcl_hunger.HUD_TICK then main_timer = 0 end for _,player in pairs(minetest.get_connected_players()) do local name = player:get_player_name() local h = tonumber(mcl_hunger.get_hunger(player)) local hp = player:get_hp() - if timer > 0.5 then + if timer > 0.25 then -- Slow health regeneration, and hunger damage (every 4s). -- Regeneration rate based on tutorial video . -- Minecraft Wiki seems to be wrong in claiming that full hunger gives 0.5s regen rate. @@ -166,9 +166,9 @@ minetest.register_globalstep(function(dtime) end end end - if timer > 0.5 then + if timer > 0.25 then timer = 0 - timerMult = timerMult + 1 + timerMult = timerMult + 2 if timerMult > 7 then timerMult = 0 end diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 9436ae94d..7b7920ee0 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -549,6 +549,9 @@ mcl_damage.register_modifier(function(obj, damage, reason) end return 0 end + if node.name == "mcl_core:cobweb" then + return 0 + end end pos = vector.add(pos, step) node = minetest.get_node(pos) diff --git a/tools/README.md b/tools/README.md index abcc73ae3..4dc378bc1 100644 --- a/tools/README.md +++ b/tools/README.md @@ -27,3 +27,17 @@ Usage: - Convert the textures - Put the new texture directory in the Minetest texture pack directory, just like any other Minetest texture pack + +## Luacheck Globals Generators +This is a Python script which list every single global tables in mineclone2 source code. +It outputs a list to be used in luacheck conf files. + +Modes of operation: +- List global tables + +Requirements: +- Know how to use the console +- Python 3 + +Usage: +- In the console, run `python3 ./tools/create_luacheck.py` in the MineClone2 directory diff --git a/tools/create_luacheck.py b/tools/create_luacheck.py old mode 100644 new mode 100755 index e69de29bb..8b55c1376 --- a/tools/create_luacheck.py +++ b/tools/create_luacheck.py @@ -0,0 +1,44 @@ +import os +import re +from pathlib import Path + +# Just run this script from mineclone2 directory to get a list of every global vars to use in luacheck configuration files + +path = "./mods/" + +pattern = re.compile(r'^(?P[A-Za-z_0-9]+)[ ]*=[ ]*\{') +pattern_local = re.compile(r'local (?P[A-Za-z_0-9]+)') + +global_vars = [] + + +print("---Copy/Paste output in your luacheck conf file---\n") + + +pathlist = Path(path).rglob('*.lua') +for path in pathlist: + path_in_str = str(path) + # print(path_in_str) + trouve = False + with open(path_in_str) as f: + local_vars = [] + for i, line in enumerate(f.readlines()): + m = pattern.match(line) + if m: + global_name = m.group('global_var') + if global_name not in local_vars: + #print(path_in_str, ":", i+1, ":", m.group('global_var').strip()) + global_vars.append(m.group('global_var').strip()) + found = True + break + + else: + n = pattern_local.match(line) + if n: + local_vars.append(n.group('local_var')) + + if not found: + nb_varloc = len(variables_locales) + #print(path_in_str, ": -", "({} variables locales)".format(nb_varloc) if nb_varloc > 0 else '') + +print(', '.join(['"{}"'.format(v) for v in global_vars]))