From 36dc18e9da888db5f01c9730c5ef28e900aeab80 Mon Sep 17 00:00:00 2001 From: AFCMS Date: Sun, 23 May 2021 14:46:13 +0200 Subject: [PATCH] [mcl_void_damage] fix warnings --- mods/ENVIRONMENT/mcl_void_damage/init.lua | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/mods/ENVIRONMENT/mcl_void_damage/init.lua b/mods/ENVIRONMENT/mcl_void_damage/init.lua index 24f7d0e4b..c3819c1da 100644 --- a/mods/ENVIRONMENT/mcl_void_damage/init.lua +++ b/mods/ENVIRONMENT/mcl_void_damage/init.lua @@ -1,5 +1,5 @@ local S = minetest.get_translator("mcl_void_damage") -local enable_damage = minetest.settings:get_bool("enable_damage") +--local enable_damage = minetest.settings:get_bool("enable_damage") local pos_to_dim = mcl_worlds.pos_to_dimension local dim_change = mcl_worlds.dimension_change @@ -39,9 +39,9 @@ minetest.register_on_mods_loaded(function() end self._void_timer = 0 - local void, void_deadly = is_in_void(pos) + local _, void_deadly = is_in_void(pos) if void_deadly then - local ent = obj:get_luaentity() + --local ent = obj:get_luaentity() obj:remove() return end @@ -61,7 +61,7 @@ minetest.register_globalstep(function(dtime) for p=1, #players do local player = players[p] local pos = player:get_pos() - local void, void_deadly = is_in_void(pos) + local _, void_deadly = is_in_void(pos) if void_deadly then local immortal_val = player:get_armor_groups().immortal local is_immortal = false