diff --git a/mods/ITEMS/mcl_blackstone/README.md b/mods/ITEMS/mcl_blackstone/README.md new file mode 100644 index 000000000..11acb450e --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/README.md @@ -0,0 +1,13 @@ +# Blackstone Mod + +This mod is made for the Minetest Subgame Mineclone2. + +It adds new Blocks: Blackstone, Basalt, Soul Fire, Soul Torch etc. + +## Version: + +Its version 1.0.2 + +## License + +CC BY-SA 4.0 diff --git a/mods/ITEMS/mcl_blackstone/changelogs.md b/mods/ITEMS/mcl_blackstone/changelogs.md new file mode 100644 index 000000000..fc7a4ce11 --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/changelogs.md @@ -0,0 +1,30 @@ +# Changelogs + + + + + +## Blocks + +I added the new Polished Basalt Block and salbs and strairs for every kind of Blackstone. + +Also new is the Blackstone Wall. + +New Soul soil, Soul Fire and Soul Fire Torches/Lanterns. + +Added Smooth Basalt. + +## Generating + +Basalt and Blackstone now generate in the Nether naturaly. + +Nether Gold Ore is gernerating in the Nether. + + + + +## Bugfixes + +I fixed a lot of Bugs. + + diff --git a/mods/ITEMS/mcl_blackstone/depends.txt b/mods/ITEMS/mcl_blackstone/depends.txt new file mode 100644 index 000000000..c1ada2d4e --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/depends.txt @@ -0,0 +1,7 @@ +mcl_core +screwdriver +mcl_stairs +mclx_stairs +mcl_walls +mclx_fences +mcl_torches diff --git a/mods/ITEMS/mcl_blackstone/init.lua b/mods/ITEMS/mcl_blackstone/init.lua new file mode 100644 index 000000000..da0646bf8 --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/init.lua @@ -0,0 +1,886 @@ +local S = minetest.get_translator("mcl_blackstone") +local N = function(s) return s end +local LIGHT_TORCH = 10 + +stairs = {} + +local fire_help, eternal_fire_help +if fire_enabled then + fire_help = S("Fire is a damaging and destructive but short-lived kind of block. It will destroy and spread towards near flammable blocks, but fire will disappear when there is nothing to burn left. It will be extinguished by nearby water and rain. Fire can be destroyed safely by punching it, but it is hurtful if you stand directly in it. If a fire is started above netherrack or a magma block, it will immediately turn into an eternal fire.") +else + fire_help = S("Fire is a damaging but non-destructive short-lived kind of block. It will disappear when there is no flammable block around. Fire does not destroy blocks, at least not in this world. It will be extinguished by nearby water and rain. Fire can be destroyed safely by punching it, but it is hurtful if you stand directly in it. If a fire is started above netherrack or a magma block, it will immediately turn into an eternal fire.") +end + +if fire_enabled then + eternal_fire_help = S("Eternal fire is a damaging block that might create more fire. It will create fire around it when flammable blocks are nearby. Eternal fire can be extinguished by punches and nearby water blocks. Other than (normal) fire, eternal fire does not get extinguished on its own and also continues to burn under rain. Punching eternal fire is safe, but it hurts if you stand inside.") +else + eternal_fire_help = S("Eternal fire is a damaging block. Eternal fire can be extinguished by punches and nearby water blocks. Other than (normal) fire, eternal fire does not get extinguished on its own and also continues to burn under rain. Punching eternal fire is safe, but it hurts if you stand inside.") +end + + +local fire_death_messages = { + N("@1 has been cooked crisp."), + N("@1 felt the burn."), + N("@1 died in the flames."), + N("@1 died in a fire."), +} + +--nodes + + + + + + +local mod_screwdriver = minetest.get_modpath("screwdriver") ~= nil +local on_rotate +if mod_screwdriver then + on_rotate = screwdriver.rotate_3way +end +local alldirs = {{x=0,y=0,z=1}, {x=1,y=0,z=0}, {x=0,y=0,z=-1}, {x=-1,y=0,z=0}, {x=0,y=-1,z=0}, {x=0,y=1,z=0}} + +--Blocks + +minetest.register_node("mcl_blackstone:blackstone", { + description = S("Blackstone"), + tiles = {"mcl_blackstone.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + is_ground_content = false, + groups = {cracky = 3, pickaxey=2, material_stone=1}, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_blackstone:blackstone_gilded", { + description = S("Gilded Blackstone"), + tiles = {"mcl_blackstone.png^mcl_blackstone_gilded_side.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + is_ground_content = false, + groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1}, + drop = { + max_items = 1, + items = { + {items = {'mcl_core:gold_nugget 2'},rarity = 5}, + {items = {'mcl_core:gold_nugget 3'},rarity = 5}, + {items = {'mcl_core:gold_nugget 4'},rarity = 5}, + {items = {'mcl_core:gold_nugget 5'},rarity = 5}, + {items = {'mcl_blackstone:blackstone_gilded'}, rarity = 8}, + } + }, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, + _mcl_silk_touch_drop = true, + _mcl_fortune_drop = mcl_core.fortune_drop_ore, +}) + +minetest.register_node("mcl_blackstone:nether_gold", { + description = S("Nether Gold Ore"), + tiles = {"mcl_nether_netherrack.png^mcl_blackstone_gilded_side.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + is_ground_content = false, + groups = {cracky = 3, pickaxey=2, material_stone=1, xp=1}, + drop = { + max_items = 1, + items = { + {items = {'mcl_core:gold_nugget 2'},rarity = 5}, + {items = {'mcl_core:gold_nugget 3'},rarity = 5}, + {items = {'mcl_core:gold_nugget 4'},rarity = 5}, + {items = {'mcl_core:gold_nugget 5'},rarity = 5}, + {items = {'mcl_blackstone:nether_gold'}, rarity = 8}, + } + }, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, + _mcl_silk_touch_drop = true, + _mcl_fortune_drop = mcl_core.fortune_drop_ore, +}) + +minetest.register_node("mcl_blackstone:basalt_polished", { + description = S("Polished Basalt"), + tiles = {"mcl_blackstone_basalt_top_polished.png", "mcl_blackstone_basalt_top_polished.png", "mcl_blackstone_basalt_side_polished.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + on_rotate = on_rotate, + is_ground_content = false, + groups = {cracky = 3, pickaxey=2, material_stone=1}, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, +}) + + +minetest.register_node("mcl_blackstone:basalt", { + description = S("Basalt"), + tiles = {"mcl_blackstone_basalt_top.png", "mcl_blackstone_basalt_top.png", "mcl_blackstone_basalt_side.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + on_rotate = on_rotate, + is_ground_content = false, + groups = {cracky = 3, pickaxey=2, material_stone=1}, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, +}) + + + +minetest.register_node("mcl_blackstone:blackstone_polished", { + description = S("Polished Blackstone"), + tiles = {"mcl_blackstone_polished.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + is_ground_content = false, + groups = {cracky = 3, pickaxey=2, material_stone=1}, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, +}) + + +minetest.register_node("mcl_blackstone:blackstone_chiseled_polished", { + description = S("Chiseled Polished Blackstone"), + tiles = {"mcl_blackstone_chiseled_polished.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + is_ground_content = false, + groups = {cracky = 3, pickaxey=2, material_stone=1}, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, +}) + + +minetest.register_node("mcl_blackstone:blackstone_brick_polished", { + description = S("Polished Blackstone Bricks"), + tiles = {"mcl_blackstone_polished_bricks.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + is_ground_content = false, + groups = {cracky = 3, pickaxey=2, material_stone=1}, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_blackstone:quartz_brick", { + description = S("Quartz Bricks"), + tiles = {"mcl_backstone_quartz_bricks.png"}, + sounds = mcl_sounds.node_sound_stone_defaults(), + is_ground_content = false, + sounds = mcl_sounds.node_sound_stone_defaults(), + groups = {cracky = 3, pickaxey=2, material_stone=1}, + _mcl_blast_resistance = 2, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_blackstone:soul_soil", { + description = S("Soul Soil"), + tiles = {"mcl_blackstone_soul_soil.png"}, + is_ground_content = false, + sounds = mcl_sounds.node_sound_sand_defaults(), + groups = {cracky = 3, handy=1, shovely=1}, + _mcl_blast_resistance = 0.5, + _mcl_hardness = 0.5, +}) + + +minetest.register_node("mcl_blackstone:soul_fire", { + description = S("Eternal Soul Fire"), + _doc_items_longdesc = eternal_fire_help, + drawtype = "firelike", + tiles = { + { + name = "soul_fire_basic_flame_animated.png", + animation = { + type = "vertical_frames", + aspect_w = 16, + aspect_h = 16, + length = 1 + }, + }, + }, + inventory_image = "soul_fire_basic_flame.png", + paramtype = "light", + light_source = 10, + walkable = false, + buildable_to = true, + sunlight_propagates = true, + damage_per_second = 2, + _mcl_node_death_message = fire_death_messages, + groups = {fire = 1, dig_immediate = 3, not_in_creative_inventory = 1, dig_by_piston = 1, destroys_items = 1, set_on_fire=8}, + floodable = true, + on_flood = function(pos, oldnode, newnode) + if minetest.get_item_group(newnode.name, "water") ~= 0 then + minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}, true) + end + end, +}) + + +--slabs/stairs + +mcl_stairs.register_stair_and_slab_simple("blackstone", "mcl_blackstone:blackstone", "Blackstone Stair", "Blackstone Slab", "Double Blackstone Slab") + + +mcl_stairs.register_stair_and_slab_simple("blackstone_polished", "mcl_blackstone:blackstone_polished", "Polished Blackstone Stair", "Polished Blackstone Slab", "Polished Double Blackstone Slab") + + +mcl_stairs.register_stair_and_slab_simple("blackstone_chiseled_polished", "mcl_blackstone:blackstone_chiseled_polished", "Polished Chiseled Blackstone Stair", "Chiseled Polished Blackstone Slab", "Double Polished Chiseled Blackstone Slab") + + +mcl_stairs.register_stair_and_slab_simple("blackstone_brick_polished", "mcl_blackstone:blackstone_brick_polished", "Polished Blackstone Brick Stair", "Polished Blackstone Brick Slab", "Double Polished Blackstone Brick Slab") + +--Wall + +mcl_walls.register_wall("mcl_blackstone:wall", S("Blackstone Wall"), "mcl_blackstone:blackstone") + + + +--lavacooling + + +minetest.register_abm({ + label = "Lava cooling (basalt)", + nodenames = {"group:lava"}, + neighbors = {"mcl_core:ice"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:ice") + + local lavatype = minetest.registered_nodes[node.name].liquidtype + + for w=1, #water do + local waternode = minetest.get_node(water[w]) + local watertype = minetest.registered_nodes[waternode.name].liquidtype + if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then + minetest.set_node(water[w], {name="mcl_blackstone:basalt"}) + elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then + minetest.set_node(pos, {name="mcl_blackstone:basalt"}) + elseif lavatype == "flowing" and water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z then + minetest.set_node(pos, {name="mcl_blackstone:basalt"}) + end + end + end, +}) + + + + +minetest.register_abm({ + label = "Lava cooling (blackstone)", + nodenames = {"group:lava"}, + neighbors = {"mcl_core:packed_ice"}, + interval = 1, + chance = 1, + action = function(pos, node, active_object_count, active_object_count_wider) + local water = minetest.find_nodes_in_area({x=pos.x-1, y=pos.y-1, z=pos.z-1}, {x=pos.x+1, y=pos.y+1, z=pos.z+1}, "mcl_core:packed_ice") + + local lavatype = minetest.registered_nodes[node.name].liquidtype + + for w=1, #water do + local waternode = minetest.get_node(water[w]) + local watertype = minetest.registered_nodes[waternode.name].liquidtype + if water[w].y < pos.y and water[w].x == pos.x and water[w].z == pos.z then + minetest.set_node(water[w], {name="mcl_blackstone:blackstone"}) + elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then + minetest.set_node(pos, {name="mcl_blackstone:blackstone"}) + elseif lavatype == "flowing" and water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z then + minetest.set_node(pos, {name="mcl_blackstone:blackstone"}) + end + end + end, +}) + +--crafting + + + +minetest.register_craft({ + output = 'mcl_blackstone:blackstone_polished 4', + recipe = { + {'mcl_blackstone:blackstone','mcl_blackstone:blackstone'}, + {'mcl_blackstone:blackstone','mcl_blackstone:blackstone'}, + } +}) + +minetest.register_craft({ + output = 'mcl_blackstone:basalt_polished 4', + recipe = { + {'mcl_blackstone:basalt','mcl_blackstone:basalt'}, + {'mcl_blackstone:basalt','mcl_blackstone:basalt'}, + } +}) + +minetest.register_craft({ + output = 'mcl_blackstone:blackstone_chiseled_polished 2', + recipe = { + {'mcl_blackstone:blackstone_polished'}, + {'mcl_blackstone:blackstone_polished'}, + } +}) +minetest.register_craft({ + output = 'mcl_blackstone:blackstone_brick_polished 4', + recipe = { + {'mcl_blackstone:blackstone_polished','mcl_blackstone:blackstone_polished'}, + {'mcl_blackstone:blackstone_polished','mcl_blackstone:blackstone_polished'}, + } +}) + + +minetest.register_craft({ + output = 'mcl_tools:pick_stone', + recipe = { + {'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'}, + {'', 'mcl_core:stick', ''}, + {'', 'mcl_core:stick', ''}, + } +}) + + +minetest.register_craft({ + output = 'mcl_tools:axe_stone', + recipe = { + {'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'}, + {'mcl_blackstone:blackstone', 'mcl_core:stick'}, + {'', 'mcl_core:stick'}, + } +}) + + +minetest.register_craft({ + output = 'mcl_tools:axe_stone', + recipe = { + {'mcl_blackstone:blackstone', 'mcl_blackstone:blackstone'}, + {'mcl_core:stick', 'mcl_blackstone:blackstone'}, + {'', 'mcl_core:stick'}, + } +}) + + +minetest.register_craft({ + output = 'mcl_tools:shovel_stone', + recipe = { + {'mcl_blackstone:blackstone'}, + {'mcl_core:stick'}, + {'mcl_core:stick'}, + } +}) + + +minetest.register_craft({ + output = 'mcl_tools:sword_stone', + recipe = { + {'mcl_blackstone:blackstone'}, + {'mcl_blackstone:blackstone'}, + {'mcl_core:stick'}, + } +}) + + +minetest.register_craft({ + output = "mcl_farming:hoe_stone", + recipe = { + {"mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}, + {"", "mcl_core:stick"}, + {"", "mcl_core:stick"} + } +}) +minetest.register_craft({ + output = "mcl_farming:hoe_stone", + recipe = { + {"mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}, + {"mcl_core:stick", ""}, + {"mcl_core:stick", ""} + } +}) + +minetest.register_craft({ + output = "mcl_furnaces:furnace", + recipe = { + {"mcl_blackstone:blackstone", "mcl_blackstone:blackstone", "mcl_blackstone:blackstone"}, + {"mcl_blackstone:blackstone", "", "mcl_blackstone:blackstone"}, + {"mcl_blackstone:blackstone", "mcl_blackstone:blackstone", "mcl_blackstone:blackstone"} + } +}) + + + + +minetest.register_craft({ + output = 'mcl_core:packed_ice', + recipe = { + {'mcl_core:ice','mcl_core:ice'}, + {'mcl_core:ice','mcl_core:ice'}, + } +}) + +minetest.register_craft({ + output = 'mcl_blackstone:quartz_brick 4', + recipe = { + {'mcl_nether:quartz_block','mcl_nether:quartz_block'}, + {'mcl_nether:quartz_block','mcl_nether:quartz_block'}, + } +}) + + +minetest.register_craft({ + type = "cooking", + output = 'mcl_core:gold_ingot', + recipe = 'mcl_blackstone:nether_gold', + cooktime = 10, +}) + +minetest.register_craft({ + type = "cooking", + output = 'mcl_core:gold_ingot', + recipe = 'mcl_blackstone:blackstone_gilded', + cooktime = 10, +}) + +minetest.register_craft({ + type = "cooking", + output = 'mcl_nether:quartz_smooth', + recipe = 'mcl_nether:quartz_block', + cooktime = 10, +}) + +--Generating + + +local specialstones = { "mcl_blackstone:blackstone", "mcl_blackstone:basalt", "mcl_blackstone:soul_soil" } +for s=1, #specialstones do + local node = specialstones[s] + minetest.register_ore({ + ore_type = "blob", + ore = node, + wherein = {"mcl_nether:netherrack"}, + clust_scarcity = 830, + clust_num_ores = 28, + clust_size = 3, + y_min = mcl_vars.mg_nether_min, + y_max = mcl_vars.mg_nether_max, + }) + minetest.register_ore({ + ore_type = "blob", + ore = node, + wherein = {"mcl_nether:netherrack"}, + clust_scarcity = 8*8*8, + clust_num_ores = 40, + clust_size = 5, + y_min = mcl_vars.mg_nether_min, + y_max = mcl_vars.mg_nether_max, + }) +end + + minetest.register_ore({ + ore_type = "scatter", + ore = "mcl_blackstone:blackstone_gilded", + wherein = "mcl_blackstone:blackstone", + clust_scarcity = 4775, + clust_num_ores = 2, + clust_size = 2, + y_min = mcl_vars.mg_nether_min, + y_max = mcl_vars.mg_nether_max, + }) + + minetest.register_ore({ + ore_type = "scatter", + ore = "mcl_blackstone:nether_gold", + wherein = "mcl_nether:netherrack", + clust_scarcity = 830, + clust_num_ores = 5, + clust_size = 3, + y_min = mcl_vars.mg_nether_min, + y_max = mcl_vars.mg_nether_max, + }) + minetest.register_ore({ + ore_type = "scatter", + ore = "mcl_blackstone:nether_gold", + wherein = "mcl_nether:netherrack", + clust_scarcity = 1660, + clust_num_ores = 4, + clust_size = 2, + y_min = mcl_vars.mg_nether_min, + y_max = mcl_vars.mg_nether_max, + }) + + + + + + + + + +--torches (parts are copied from mineclone2) +local spawn_flames_floor = function(pos) + -- Flames + mcl_particles.add_node_particlespawner(pos, { + amount = 8, + time = 0, + minpos = vector.add(pos, { x = -0.1, y = 0.05, z = -0.1 }), + maxpos = vector.add(pos, { x = 0.1, y = 0.15, z = 0.1 }), + minvel = { x = -0.01, y = 0, z = -0.01 }, + maxvel = { x = 0.01, y = 0.1, z = 0.01 }, + minexptime = 0.3, + maxexptime = 0.6, + minsize = 0.7, + maxsize = 2, + texture = "mcl_particles_flame.png", + glow = 10, + }, "low") + -- Smoke + mcl_particles.add_node_particlespawner(pos, { + amount = 0.5, + time = 0, + minpos = vector.add(pos, { x = -1/16, y = 0.04, z = -1/16 }), + maxpos = vector.add(pos, { x = -1/16, y = 0.06, z = -1/16 }), + minvel = { x = 0, y = 0.5, z = 0 }, + maxvel = { x = 0, y = 0.6, z = 0 }, + minexptime = 2.0, + maxexptime = 2.0, + minsize = 1.5, + maxsize = 1.5, + texture = "mcl_particles_smoke_anim.png", + animation = { + type = "vertical_frames", + aspect_w = 8, + aspect_h = 8, + length = 2.05, + }, + }, "medium") +end + +local spawn_flames_wall = function(pos, param2) + local minrelpos, maxrelpos + local dir = minetest.wallmounted_to_dir(param2) + if dir.x < 0 then + minrelpos = { x = -0.38, y = 0.04, z = -0.1 } + maxrelpos = { x = -0.2, y = 0.14, z = 0.1 } + elseif dir.x > 0 then + minrelpos = { x = 0.2, y = 0.04, z = -0.1 } + maxrelpos = { x = 0.38, y = 0.14, z = 0.1 } + elseif dir.z < 0 then + minrelpos = { x = -0.1, y = 0.04, z = -0.38 } + maxrelpos = { x = 0.1, y = 0.14, z = -0.2 } + elseif dir.z > 0 then + minrelpos = { x = -0.1, y = 0.04, z = 0.2 } + maxrelpos = { x = 0.1, y = 0.14, z = 0.38 } + else + return + end + -- Flames + mcl_particles.add_node_particlespawner(pos, { + amount = 8, + time = 0, + minpos = vector.add(pos, minrelpos), + maxpos = vector.add(pos, maxrelpos), + minvel = { x = -0.01, y = 0, z = -0.01 }, + maxvel = { x = 0.01, y = 0.1, z = 0.01 }, + minexptime = 0.3, + maxexptime = 0.6, + minsize = 0.7, + maxsize = 2, + texture = "mcl_particles_flame.png", + glow = 10, + }, "low") + -- Smoke + mcl_particles.add_node_particlespawner(pos, { + amount = 0.5, + time = 0, + minpos = vector.add(pos, minrelpos), + maxpos = vector.add(pos, maxrelpos), + minvel = { x = 0, y = 0.5, z = 0 }, + maxvel = { x = 0, y = 0.6, z = 0 }, + minexptime = 2.0, + maxexptime = 2.0, + minsize = 1.5, + maxsize = 1.5, + texture = "mcl_particles_smoke_anim.png", + animation = { + type = "vertical_frames", + aspect_w = 8, + aspect_h = 8, + length = 2.05, + }, + }, "medium") +end + +local remove_flames = function(pos) + mcl_particles.delete_node_particlespawners(pos) +end + +-- +-- 3d torch part +-- + +-- Check if placement at given node is allowed +local function check_placement_allowed(node, wdir) + -- Torch placement rules: Disallow placement on some nodes. General rule: Solid, opaque, full cube collision box nodes are allowed. + -- Special allowed nodes: + -- * soul sand + -- * mob spawner + -- * chorus flower + -- * glass, barrier, ice + -- * Fence, wall, end portal frame with ender eye: Only on top + -- * Slab, stairs: Only on top if upside down + + -- Special forbidden nodes: + -- * Piston, sticky piston + local def = minetest.registered_nodes[node.name] + if not def then + return false + -- No ceiling torches + elseif wdir == 0 then + return false + elseif not def.buildable_to then + if node.name ~= "mcl_core:ice" and node.name ~= "mcl_nether:soul_sand" and node.name ~= "mcl_mobspawners:spawner" and node.name ~= "mcl_core:barrier" and node.name ~= "mcl_end:chorus_flower" and node.name ~= "mcl_end:chorus_flower_dead" and (not def.groups.glass) and + ((not def.groups.solid) or (not def.groups.opaque)) then + -- Only allow top placement on these nodes + if node.name == "mcl_end:dragon_egg" or node.name == "mcl_portals:end_portal_frame_eye" or def.groups.fence == 1 or def.groups.wall or def.groups.slab_top == 1 or def.groups.anvil or def.groups.pane or (def.groups.stair == 1 and minetest.facedir_to_dir(node.param2).y ~= 0) then + if wdir ~= 1 then + return false + end + else + return false + end + elseif minetest.get_item_group(node.name, "piston") >= 1 then + return false + end + end + return true +end + +mcl_torches = {} + +mcl_torches.register_torch = function(substring, description, doc_items_longdesc, doc_items_usagehelp, icon, mesh_floor, mesh_wall, tiles, light, groups, sounds, moredef, moredef_floor, moredef_wall) + local itemstring = minetest.get_current_modname()..":"..substring + local itemstring_wall = minetest.get_current_modname()..":"..substring.."_wall" + + if light == nil then light = minetest.LIGHT_MAX end + if mesh_floor == nil then mesh_floor = "mcl_torches_torch_floor.obj" end + if mesh_wall == nil then mesh_wall = "mcl_torches_torch_wall.obj" end + if groups == nil then groups = {} end + + groups.attached_node = 1 + groups.torch = 1 + groups.dig_by_water = 1 + groups.destroy_by_lava_flow = 1 + groups.dig_by_piston = 1 + + local floordef = { + description = description, + _doc_items_longdesc = doc_items_longdesc, + _doc_items_usagehelp = doc_items_usagehelp, + drawtype = "mesh", + mesh = mesh_floor, + inventory_image = icon, + wield_image = icon, + tiles = tiles, + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + is_ground_content = false, + walkable = false, + liquids_pointable = false, + light_source = light, + groups = groups, + drop = itemstring, + selection_box = { + type = "wallmounted", + wall_top = {-1/16, -1/16, -1/16, 1/16, 0.5, 1/16}, + wall_bottom = {-1/16, -0.5, -1/16, 1/16, 1/16, 1/16}, + }, + sounds = sounds, + node_placement_prediction = "", + on_place = function(itemstack, placer, pointed_thing) + if pointed_thing.type ~= "node" then + -- no interaction possible with entities, for now. + return itemstack + end + + local under = pointed_thing.under + local node = minetest.get_node(under) + local def = minetest.registered_nodes[node.name] + if not def then return itemstack end + + -- Call on_rightclick if the pointed node defines it + if placer and not placer:get_player_control().sneak then + if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then + return minetest.registered_nodes[node.name].on_rightclick(under, node, placer, itemstack) or itemstack + end + end + + local above = pointed_thing.above + local wdir = minetest.dir_to_wallmounted({x = under.x - above.x, y = under.y - above.y, z = under.z - above.z}) + + if check_placement_allowed(node, wdir) == false then + return itemstack + end + + local itemstring = itemstack:get_name() + local fakestack = ItemStack(itemstack) + local idef = fakestack:get_definition() + local retval + + if wdir == 1 then + retval = fakestack:set_name(itemstring) + else + retval = fakestack:set_name(itemstring_wall) + end + if not retval then + return itemstack + end + + local success + itemstack, success = minetest.item_place(fakestack, placer, pointed_thing, wdir) + itemstack:set_name(itemstring) + + if success and idef.sounds and idef.sounds.place then + minetest.sound_play(idef.sounds.place, {pos=under, gain=1}, true) + end + return itemstack + end, + on_rotate = false, + } + if moredef ~= nil then + for k,v in pairs(moredef) do + floordef[k] = v + end + end + if moredef_floor ~= nil then + for k,v in pairs(moredef_floor) do + floordef[k] = v + end + end + minetest.register_node(itemstring, floordef) + + local groups_wall = table.copy(groups) + groups_wall.torch = 2 + + local walldef = { + drawtype = "mesh", + mesh = mesh_wall, + tiles = tiles, + paramtype = "light", + paramtype2 = "wallmounted", + sunlight_propagates = true, + is_ground_content = false, + walkable = false, + light_source = light, + groups = groups_wall, + drop = itemstring, + selection_box = { + type = "wallmounted", + wall_top = {-0.1, -0.1, -0.1, 0.1, 0.5, 0.1}, + wall_bottom = {-0.1, -0.5, -0.1, 0.1, 0.1, 0.1}, + wall_side = {-0.5, -0.5, -0.1, -0.2, 0.1, 0.1}, + }, + sounds = sounds, + on_rotate = false, + } + if moredef ~= nil then + for k,v in pairs(moredef) do + walldef[k] = v + end + end + if moredef_wall ~= nil then + for k,v in pairs(moredef_wall) do + walldef[k] = v + end + end + minetest.register_node(itemstring_wall, walldef) + + + -- Add entry alias for the Help + if minetest.get_modpath("doc") then + doc.add_entry_alias("nodes", itemstring, "nodes", itemstring_wall) + end + +end + +mcl_torches.register_torch("soul_torch", + S("Soul Torch"), + S("Torches are light sources which can be placed at the side or on the top of most blocks."), + nil, + "soul_torch_on_floor.png", + "mcl_torches_torch_floor.obj", "mcl_torches_torch_wall.obj", + {{ + name = "soul_torch_on_floor_animated.png", + animation = {type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 3.3} + }}, + LIGHT_TORCH, + {dig_immediate=3, torch=1, deco_block=1}, + mcl_sounds.node_sound_wood_defaults(), + {_doc_items_hidden = false, + on_destruct = function(pos) + remove_flames(pos) + end}, + {on_construct = function(pos) + spawn_flames_floor(pos) + end}, + {on_construct = function(pos) + local node = minetest.get_node(pos) + spawn_flames_wall(pos, node.param2) + end}) + +minetest.register_craft({ + output = "mcl_blackstone:soul_torch 4", + recipe = { + { "mcl_nether:soul_sand" }, + { "mcl_core:stick" }, + } +}) + +minetest.register_lbm({ + label = "Torch flame particles", + name = "mcl_blackstone:flames", + nodenames = {"mcl_blackstone:soul_torch", "mcl_blackstone:soul_torch_wall"}, + run_at_every_load = true, + action = function(pos, node) + if node.name == "mcl_blackstone:soul_torch" then + spawn_flames_floor(pos) + elseif node.name == "mcl_blackstone:soul_torch" then + spawn_flames_wall(pos, node.param2) + end + end, +}) + + +minetest.register_node("mcl_blackstone:soul_lantern", { + tiles = { + "lantern_top.png", + "lantern_bottom.png", + "lantern.png", + "lantern.png", + "lantern.png", + "lantern.png", + }, + groups = {pickaxey=3}, + inventory_image = "lantern.png", + light_source = 10, + description = S("Soul Lantern"), + drawtype = "nodebox", + paramtype = "light", + paramtype2 = "facedir", + _mcl_hardness = 1, + -- Node box by debiankaios + node_box = { + type = "fixed", + fixed = { + {-0.1875, -0.5000, -0.1875, 0.1875, -0.06250, 0.1875}, + {-0.1250, -0.06250, -0.1250, 0.1250, 0.06250, 0.1250}, + {-0.06250, 0.1250, -0.006250, 0.06250, 0.1875, 0.006250}, + {-0.06250, 0.06250, -0.006250, -0.03125, 0.1250, 0.006250}, + {0.03125, 0.06250, -0.006250, 0.06250, 0.1250, 0.006250}, + } + }, + stack_max = 64, +}) + + + +minetest.register_craft({ + type = "shaped", + output = "mcl_blackstone:soul_lantern", + recipe = { + {"mcl_core:iron_nugget", "mcl_core:iron_nugget","mcl_core:iron_nugget"}, + {"mcl_core:iron_nugget", "mcl_blackstone:soul_torch", "mcl_core:iron_nugget"}, + {"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"} + } +}) diff --git a/mods/ITEMS/mcl_blackstone/locale/mcl_blackstone.de.tr b/mods/ITEMS/mcl_blackstone/locale/mcl_blackstone.de.tr new file mode 100644 index 000000000..dee9cd15e --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/locale/mcl_blackstone.de.tr @@ -0,0 +1,28 @@ +# textdomain: mcl_blackstone +Blackstone=Schwarzstein +Polished Blackstone=Polierter Schwarzstein +Chieseled Polished Blackstone=Gemeißelter polierter Schwarzstein +Polished Blackstone Bricks=Polierter Schwarzsteinziegel +Basalt=Basalt +Polished Basalt=Polierter Basalt +Blackstone Slab=Schwarzstein Stufe +Polished Blackstone Slab=Polierte Schwarzstein Stufe +Chieseled Polished Blackstone Slab=Gemeißelte Polierte Schwarzstein Stufe +Polished Blackstone Brick Slab=Polierte Schwarzsteinziegel Stufe +Blackstone Stairs=Schwarzstein Treppe +Polished Blackstone Stairs=Polierte Schwarzstein Treppe +Chieseled Polished Blackstone Stairs=Gemeißelte Polierte Schwarzstein Treppe +Polished Blackstone Brick Stairs=Polierte Schwarzsteinziegel Treppe +Quartz Bricks=Quartz Ziegel +Soul Torch=Seelenfakel +Soul Lantern=Seelenlaterne +Soul Soil=Seelenerde +Eternal Soul Fire=Seelenfeuer +Gilded Blackstone=Vergoldeter Schwarzstein +Nether Gold Ore=Nethergolderz +Smooth Basalt=Glatter Basalt + +@1 has been cooked crisp.=@1 wurde knusprig gebraten. +@1 felt the burn.=@1 ist völlig verbrannt. +@1 died in the flames.=@1 starb in den Flammen. +@1 died in a fire.=@1 starb in einem Feuer. diff --git a/mods/ITEMS/mcl_blackstone/locale/template.txt b/mods/ITEMS/mcl_blackstone/locale/template.txt new file mode 100644 index 000000000..0af51d7d3 --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/locale/template.txt @@ -0,0 +1,23 @@ +# textdomain: mcl_blackstone +Blackstone= +Polished Blackstone= +Chieseled Polished Blackstone= +Polished Blackstone Bricks= +Basalt= +Polished Basalt= +Blackstone Slab= +Polished Blackstone Slab= +Chieseled Polished Blackstone Slab= +Polished Blackstone Brick Slab= +Blackstone Stairs= +Polished Blackstone Stairs= +Chieseled Polished Blackstone Stairs= +Polished Blackstone Brick Stairs= +Quartz Bricks= +Soul Torch= +Soul Lantern= +Soul Soil= +Eternal Soul Fire= +Gilded Blackstone= +Nether Gold Ore= +Smooth Basalt= diff --git a/mods/ITEMS/mcl_blackstone/mod.conf b/mods/ITEMS/mcl_blackstone/mod.conf new file mode 100644 index 000000000..42c279a0c --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/mod.conf @@ -0,0 +1 @@ +name = mcl_blackstone diff --git a/mods/ITEMS/mcl_blackstone/models/mcl_torches_torch_floor.obj b/mods/ITEMS/mcl_blackstone/models/mcl_torches_torch_floor.obj new file mode 100644 index 000000000..ac4234d3e --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/models/mcl_torches_torch_floor.obj @@ -0,0 +1,29 @@ +# Blender v2.76 (sub 0) OBJ File: 'torch_on_floor_node.blend' +# www.blender.org +o torch_Cube_Cube.001_Cube_Cube.001_Material.001 +v 0.062500 0.062500 0.062500 +v 0.062500 0.062500 -0.062500 +v -0.062500 0.062500 -0.062500 +v -0.062500 0.062500 0.062500 +v -0.062500 -0.500000 0.062500 +v 0.062500 -0.500000 0.062500 +v 0.062500 -0.500000 -0.062500 +v -0.062500 -0.500000 -0.062500 +vt 0.562500 0.500000 +vt 0.562500 0.625000 +vt 0.437500 0.625000 +vt 0.437500 0.500000 +vt 0.437500 0.000000 +vt 0.562500 0.000000 +vt 0.562500 0.125000 +vt 0.437500 0.125000 +vn 0.000000 1.000000 0.000000 +vn 0.000000 0.000000 -1.000000 +vn 1.000000 0.000000 0.000000 +s 1 +f 1/1/1 2/2/1 3/3/1 4/4/1 +f 5/5/1 6/6/1 7/7/1 8/8/1 +f 1/2/2 6/6/2 5/5/2 4/3/2 +f 2/3/3 1/2/3 6/6/3 7/5/3 +f 3/2/2 2/3/2 7/5/2 8/6/2 +f 4/3/3 5/5/3 8/6/3 3/2/3 diff --git a/mods/ITEMS/mcl_blackstone/models/mcl_torches_torch_wall.obj b/mods/ITEMS/mcl_blackstone/models/mcl_torches_torch_wall.obj new file mode 100644 index 000000000..824223e6d --- /dev/null +++ b/mods/ITEMS/mcl_blackstone/models/mcl_torches_torch_wall.obj @@ -0,0 +1,29 @@ +# Blender v2.76 (sub 0) OBJ File: 'torch_on_wall_node.blend' +# www.blender.org +o torch_wall_Cube_Cube.001_Cube_Cube.001_Material.001 +v 0.062469 -0.303502 0.086070 +v 0.062469 -0.195248 0.023570 +v -0.062531 -0.195248 0.023570 +v -0.062531 -0.303502 0.086070 +v -0.062531 -0.584752 -0.401070 +v 0.062469 -0.584752 -0.401070 +v 0.062469 -0.476498 -0.463570 +v -0.062531 -0.476498 -0.463570 +vt 0.562500 0.500000 +vt 0.562500 0.625000 +vt 0.437500 0.625000 +vt 0.437500 0.500000 +vt 0.437500 0.000000 +vt 0.562500 0.000000 +vt 0.562500 0.125000 +vt 0.437500 0.125000 +vn 0.000000 0.500000 0.866000 +vn 0.000000 0.866000 -0.500000 +vn 1.000000 -0.000000 0.000000 +s 1 +f 1/1/1 2/2/1 3/3/1 4/4/1 +f 5/5/1 6/6/1 7/7/1 8/8/1 +f 1/2/2 6/6/2 5/5/2 4/3/2 +f 2/3/3 1/2/3 6/6/3 7/5/3 +f 3/2/2 2/3/2 7/5/2 8/6/2 +f 4/3/3 5/5/3 8/6/3 3/2/3 diff --git a/mods/ITEMS/mcl_blackstone/textures/lantern.png b/mods/ITEMS/mcl_blackstone/textures/lantern.png new file mode 100644 index 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