From 097ee8b4d4c345691e6904d3dbf992d7184e9084 Mon Sep 17 00:00:00 2001 From: cora Date: Sun, 6 Nov 2022 11:50:13 +0100 Subject: [PATCH] Z sieges happen in 10% of the nights --- mods/ENVIRONMENT/mcl_zombie_sieges/init.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/mods/ENVIRONMENT/mcl_zombie_sieges/init.lua b/mods/ENVIRONMENT/mcl_zombie_sieges/init.lua index 116732280..8a43b0e7e 100644 --- a/mods/ENVIRONMENT/mcl_zombie_sieges/init.lua +++ b/mods/ENVIRONMENT/mcl_zombie_sieges/init.lua @@ -26,11 +26,13 @@ mcl_events.register_event("zombie_siege",{ exclusive_to_area = 128, enable_bossbar = false, cond_start = function(self) + local pr = PseudoRandom(minetest.get_day_count()) + local rnd = pr:next(1,10) local t = minetest.get_timeofday() local r = {} for _,p in pairs(minetest.get_connected_players()) do local village = mcl_raids.find_village(p:get_pos()) - if t < 0.1 and village then + if t < 0.04 and village and rnd == 1 then table.insert(r,{ player = p:get_player_name(), pos = village}) end end