MineClone2/mods/ENTITIES/mcl_mount/init.lua

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mcl_mount = {
mounted = {}
}
local S = minetest.get_translator("mcl_mount")
function mcl_mount.update_children_visual_size(parent)
for _, obj in pairs(parent:get_children()) do
mcl_mount.update_visual_size(obj)
end
end
function mcl_mount.update_visual_size(obj)
if obj:is_player() then
local visual_size = vector.new(1, 1, 1)
local attach = obj:get_attach()
obj:set_properties({visual_size = attach and vector.divide(visual_size, attach:get_properties().visual_size) or visual_size})
mcl_mount.update_children_visual_size(obj)
else
local luaentity = obj:get_luaentity()
if luaentity and luaentity.update_visual_size then
luaentity:update_visual_size()
end
end
end
function mcl_mount.mount(obj, parent, animation)
if obj:get_attach() then
return false
end
if obj:is_player() then
obj:set_look_horizontal(parent:get_yaw())
mcl_mount.mounted[obj] = true
mcl_player.player_set_animation(obj, animation or "sit", 30)
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mcl_title.set(obj, "actionbar", {text = S("Sneak to dismount"), color = "white", stay = 60})
end
mcl_mount.update_visual_size(obj)
return true
end
function mcl_mount.dismount(obj)
local parent = obj:get_attach()
if not parent then
return false
end
obj:set_detach()
if obj:is_player() then
mcl_mount.mounted[obj] = nil
mcl_player.player_set_animation(obj, "stand", 30)
obj:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
end
mcl_mount.update_visual_size(obj)
return true
end
function mcl_mount.throw_off(obj)
if mcl_mount.dismount(obj) then
-- player:add_velocity(vector.new(math.random(-6, 6), math.random(5, 8), math.random(-6, 6)))
obj:set_pos(vector.add(obj:get_pos(), vector.new(0, 0.2, 0)))
end
end
minetest.register_on_respawnplayer(mcl_mount.dismount)
minetest.register_on_leaveplayer(mcl_mount.dismount)
minetest.register_globalstep(function()
for player in pairs(mcl_mount.mounted) do
local ctrl = player:get_player_control()
if ctrl.sneak then
mcl_mount.throw_off(player)
end
end
end)