forked from MineClone5/MineClone5
Update usages of alpha to the 5.4 convention
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@ -7,6 +7,11 @@ local WATER_ALPHA = 179
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local WATER_VISC = 1
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local LAVA_VISC = 7
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local LIGHT_LAVA = minetest.LIGHT_MAX
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local USE_TEXTURE_ALPHA
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if minetest.features.use_texture_alpha_string_modes then
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USE_TEXTURE_ALPHA = "blend"
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WATER_ALPHA = nil
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end
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local lava_death_messages = {
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N("@1 melted in lava."),
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@ -36,6 +41,7 @@ minetest.register_node("mcl_core:water_flowing", {
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sounds = mcl_sounds.node_sound_water_defaults(),
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is_ground_content = false,
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alpha = WATER_ALPHA,
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use_texture_alpha = USE_TEXTURE_ALPHA,
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paramtype = "light",
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paramtype2 = "flowingliquid",
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walkable = false,
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@ -81,6 +87,7 @@ S("• When water is directly below lava, the water turns into stone."),
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sounds = mcl_sounds.node_sound_water_defaults(),
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is_ground_content = false,
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alpha = WATER_ALPHA,
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use_texture_alpha = USE_TEXTURE_ALPHA,
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paramtype = "light",
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walkable = false,
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pointable = false,
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@ -4,6 +4,11 @@ local S = minetest.get_translator("mcl_portals")
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local SPAWN_MIN = mcl_vars.mg_end_min+70
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local SPAWN_MAX = mcl_vars.mg_end_min+98
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local PORTAL_ALPHA = 192
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if minetest.features.use_texture_alpha_string_modes then
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PORTAL_ALPHA = nil
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end
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local mg_name = minetest.get_mapgen_setting("mg_name")
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local destroy_portal = function(pos)
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@ -76,7 +81,7 @@ minetest.register_node("mcl_portals:portal_end", {
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-- This is 15 in MC.
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light_source = 14,
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post_effect_color = {a = 192, r = 0, g = 0, b = 0},
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alpha = 192,
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alpha = PORTAL_ALPHA,
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after_destruct = destroy_portal,
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-- This prevents “falling through”
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collision_box = {
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@ -24,6 +24,11 @@ local DESTINATION_EXPIRES = 60 * 1000000 -- cached destination expires after thi
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local PORTAL_SEARCH_HALF_CHUNK = 40 -- greater values may slow down the teleportation
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local PORTAL_SEARCH_ALTITUDE = 128
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local PORTAL_ALPHA = 192
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if minetest.features.use_texture_alpha_string_modes then
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PORTAL_ALPHA = nil
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end
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-- Table of objects (including players) which recently teleported by a
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-- Nether portal. Those objects have a brief cooloff period before they
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-- can teleport again. This prevents annoying back-and-forth teleportation.
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@ -140,7 +145,7 @@ minetest.register_node("mcl_portals:portal", {
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drop = "",
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light_source = 11,
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post_effect_color = {a = 180, r = 51, g = 7, b = 89},
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alpha = 192,
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alpha = PORTAL_ALPHA,
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node_box = {
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type = "fixed",
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fixed = {
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