Merge remote-tracking branch 'origin/master' into testing

This commit is contained in:
kay27 2021-07-17 21:20:30 +04:00
commit 5be3d77bbd
2 changed files with 434 additions and 580 deletions

View File

@ -1,595 +1,448 @@
local S = minetest.get_translator("mcl_mushroom")
local S = minetest.get_translator(minetest.get_current_modname())
-- Warped fungus
-- Crimson fungus
--Functions and Biomes
local mod_screwdriver = minetest.get_modpath("screwdriver")
local on_rotate
if mod_screwdriver then
on_rotate = screwdriver.rotate_3way
end
-- WARNING: The most comments are in german. Please Translate with an translater if you don't speak good german
minetest.register_node("mcl_mushroom:warped_fungus", {
description = S("Warped Fungus Mushroom"),
drawtype = "plantlike",
tiles = { "farming_warped_fungus.png" },
inventory_image = "farming_warped_fungus.png",
wield_image = "farming_warped_fungus.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
light_source = 1,
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 },
minetest.register_node("mcl_nether:glowstone", {
description = S("Glowstone"),
_doc_items_longdesc = S("Glowstone is a naturally-glowing block which is home to the Nether."),
tiles = {"mcl_nether_glowstone.png"},
is_ground_content = true,
stack_max = 64,
groups = {handy=1,building_block=1, material_glass=1},
drop = {
max_items = 1,
items = {
{items = {"mcl_nether:glowstone_dust 4"}, rarity = 3},
{items = {"mcl_nether:glowstone_dust 3"}, rarity = 3},
{items = {"mcl_nether:glowstone_dust 2"}},
}
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, player, itemstack)
paramtype = "light",
light_source = minetest.LIGHT_MAX,
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 0.3,
_mcl_hardness = 0.3,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = {
discrete_uniform_distribution = true,
items = {"mcl_nether:glowstone_dust"},
min_count = 2,
max_count = 4,
cap = 4,
},
})
minetest.register_node("mcl_nether:quartz_ore", {
description = S("Nether Quartz Ore"),
_doc_items_longdesc = S("Nether quartz ore is an ore containing nether quartz. It is commonly found around netherrack in the Nether."),
stack_max = 64,
tiles = {"mcl_nether_quartz_ore.png"},
is_ground_content = true,
groups = {pickaxey=1, building_block=1, material_stone=1, xp=3},
drop = "mcl_nether:quartz",
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 3,
_mcl_hardness = 3,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = mcl_core.fortune_drop_ore
})
minetest.register_node("mcl_nether:ancient_debris", {
description = S("Ancient Debris"),
_doc_items_longdesc = S("Ancient debris can be found in the nether and is very very rare."),
stack_max = 64,
tiles = {"mcl_nether_ancient_debris_top.png", "mcl_nether_ancient_debris_side.png"},
is_ground_content = true,
groups = {pickaxey=4, building_block=1, material_stone=1, xp=0},
drop = 'mcl_nether:ancient_debris',
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 1200,
_mcl_hardness = 30,
_mcl_silk_touch_drop = true
})
minetest.register_node("mcl_nether:netheriteblock", {
description = S("Netherite Block"),
_doc_items_longdesc = S("Netherite block is very hard and can be made of 9 netherite ingots."),
stack_max = 64,
tiles = {"mcl_nether_netheriteblock.png"},
is_ground_content = true,
groups = {pickaxey=4, building_block=1, material_stone=1, xp = 0},
drop = 'mcl_nether:netheriteblock',
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 1200,
_mcl_hardness = 50,
_mcl_silk_touch_drop = true,
_mcl_fortune_drop = mcl_core.fortune_drop_ore
})
-- For eternal fire on top of netherrack and magma blocks
-- (this code does not require a dependency on mcl_fire)
local function eternal_after_destruct(pos, oldnode)
pos.y = pos.y + 1
if minetest.get_node(pos).name == "mcl_fire:eternal_fire" then
minetest.remove_node(pos)
end
end
local function eternal_on_ignite(player, pointed_thing)
local pos = pointed_thing.under
local flame_pos = {x = pos.x, y = pos.y + 1, z = pos.z}
local fn = minetest.get_node(flame_pos)
local pname = player:get_player_name()
if minetest.is_protected(flame_pos, pname) then
minetest.record_protection_violation(flame_pos, pname)
return
end
if fn.name == "air" and pointed_thing.under.y < pointed_thing.above.y then
minetest.set_node(flame_pos, {name = "mcl_fire:eternal_fire"})
return true
else
return false
end
end
minetest.register_node("mcl_nether:netherrack", {
description = S("Netherrack"),
_doc_items_longdesc = S("Netherrack is a stone-like block home to the Nether. Starting a fire on this block will create an eternal fire."),
stack_max = 64,
tiles = {"mcl_nether_netherrack.png"},
is_ground_content = true,
groups = {pickaxey=1, building_block=1, material_stone=1, enderman_takable=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 0.4,
_mcl_hardness = 0.4,
-- Eternal fire on top
after_destruct = eternal_after_destruct,
_on_ignite = eternal_on_ignite,
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_warped_tree(pos)
itemstack:take_item()
local ni = 0 -- stand for neigbour item
for x = pos.x - 1,pos.x + 1 do
local node = minetest.get_node({x = x, y = pos.y, z = pos.z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif (ni == 1) or (ni == 2) then
if (node.name == "mcl_mushroom:warped_nylium") or (node.name == "mcl_mushroom:crimson_nylium") then ni = 3 end
end
end
for z = pos.z - 1,pos.z + 1 do
local node = minetest.get_node({x = pos.x, y = pos.y, z = z})
if ni == 0 then
if node.name == "mcl_mushroom:warped_nylium" then ni = 1
elseif node.name == "mcl_mushroom:crimson_nylium" then ni = 2 end
elseif (ni == 1) or (ni == 2) then
if (node.name == "mcl_mushroom:warped_nylium") or (node.name == "mcl_mushroom:crimson_nylium") then ni = 3 end
end
end
if ni == 3 then ni = math.random(1, 2) end
if ni == 1 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:warped_nylium"})
elseif ni == 2 then minetest.set_node({x = pos.x, y = pos.y, z = pos.z}, {name="mcl_mushroom:crimson_nylium"}) end
end
end,
_mcl_blast_resistance = 0,
stack_max = 64,
})
minetest.register_node("mcl_mushroom:warped_wart_block", {
description = S("Warped Wart Block"),
tiles = {"warped_wart_block.png"},
groups = {handy=1,hoe=7,swordy=1, deco_block=1, },
minetest.register_node("mcl_nether:magma", {
description = S("Magma Block"),
_tt_help = minetest.colorize(mcl_colors.YELLOW, S("Burns your feet")),
_doc_items_longdesc = S("Magma blocks are hot solid blocks which hurt anyone standing on it, unless they have fire resistance. Starting a fire on this block will create an eternal fire."),
stack_max = 64,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mushroom:shroomlight", {
description = S("Shroomlight"),
tiles = {"shroomlight.png"},
groups = {handy=1,hoe=7,swordy=1, leafdecay=1, leafdecay_distance=1, leaves=1, deco_block=1, },
stack_max = 64,
_mcl_hardness = 2,
-- this is 15 in Minecraft
light_source = 14,
})
minetest.register_node("mcl_mushroom:warped_hyphae", {
description = S("Warped Hyphae"),
tiles = {"warped_hyphae.png",
"warped_hyphae.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
"warped_hyphae_side.png",
},
groups = {handy=5,axey=1, bark=1, building_block=1, material_wood=1,},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mushroom:warped_nylium", {
description = S("Warped Nylium"),
tiles = {"warped_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
"mcl_nether_netherrack.png^warped_nylium_side.png",
},
tiles = {{name="mcl_nether_magma.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.5}}},
is_ground_content = true,
light_source = 3,
sunlight_propagates = false,
groups = {pickaxey=1, building_block=1, material_stone=1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack",
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_mushroom:warped_checknode", {
description = S("Warped Checknode - only to check!"),
tiles = {"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack"
})
minetest.register_node("mcl_mushroom:warped_hyphae_wood", {
description = S("Warped Hyphae Wood"),
tiles = {"warped_hyphae_wood.png"},
groups = {handy=5,axey=1, flammable=3,wood=1,building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=20},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 2,
})
mcl_stairs.register_stair_and_slab_simple("warped_hyphae_wood", "mcl_mushroom:warped_hyphae_wood", "Warped Wood Stairs", "Warped Wood Slab", "Double Warped Wood Slab")
minetest.register_craft({
output = "mcl_mushroom:warped_hyphae_wood 4",
recipe = {
{"mcl_mushroom:warped_hyphae"},
}
})
minetest.register_craft({
output = "mcl_mushroom:warped_nyliumd 2",
recipe = {
{"mcl_mushroom:warped_wart_block"},
{"mcl_nether:netherrack"},
}
})
minetest.register_abm({
label = "mcl_mushroom:warped_fungus",
nodenames = {"mcl_mushroom:warped_fungus"},
interval = 11,
chance = 128,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:warped_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_warped_tree(pos)
end
end
end
})
minetest.register_abm({
label = "mcl_mushroom:warped_checknode",
nodenames = {"mcl_mushroom:warped_checknode"},
interval = 0.1,
chance = 1,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
if nodepos.name == "air" then
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:warped_nylium" })
local randomg = math.random(1, 40)
if randomg == 2 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:warped_fungus" })
elseif randomg == 7 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_warped_tree(pos1)
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })
end
end
})
mobs:spawn({
name = "mobs_mc:enderman",
nodes = "mcl_mushroom:warped_nylium",
max_light = 15,
min_light = 0,
chance = 300,
active_object_count = 20,
max_height = -28940,
})
minetest.register_node("mcl_mushroom:crimson_fungus", {
description = S("Crimson Fungus Mushroom"),
drawtype = "plantlike",
tiles = { "farming_crimson_fungus.png" },
inventory_image = "farming_crimson_fungus.png",
wield_image = "farming_crimson_fungus.png",
sunlight_propagates = true,
paramtype = "light",
walkable = false,
groups = {dig_immediate=3,mushroom=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1,enderman_takable=1,deco_block=1},
light_source = 1,
selection_box = {
type = "fixed",
fixed = { -3/16, -0.5, -3/16, 3/16, -2/16, 3/16 },
},
node_placement_prediction = "",
on_rightclick = function(pos, node, pointed_thing, player)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
local random = math.random(1, 5)
if random == 1 then
generate_crimson_tree(pos)
end
sounds = mcl_sounds.node_sound_stone_defaults(),
-- From walkover mod
on_walk_over = function(loc, nodeiamon, player)
if player and player:get_player_control().sneak or minetest.global_exists("mcl_potions") and mcl_potions.player_has_effect(player, "fire_proof") then
return
end
-- Hurt players standing on top of this block
if player:get_hp() > 0 then
mcl_util.deal_damage(player, 1, {type = "hot_floor"})
end
end,
_mcl_blast_resistance = 0,
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
stack_max = 64,
-- Eternal fire on top
after_destruct = eternal_after_destruct,
_on_ignite = eternal_on_ignite,
})
minetest.register_node("mcl_mushroom:crimson_hyphae", {
description = S("Crimson Hyphae"),
tiles = {"crimson_hyphae.png",
"crimson_hyphae.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
"crimson_hyphae_side.png",
minetest.register_node("mcl_nether:soul_sand", {
description = S("Soul Sand"),
_tt_help = S("Reduces walking speed"),
_doc_items_longdesc = S("Soul sand is a block from the Nether. One can only slowly walk on soul sand. The slowing effect is amplified when the soul sand is on top of ice, packed ice or a slime block."),
stack_max = 64,
tiles = {"mcl_nether_soul_sand.png"},
is_ground_content = true,
groups = {handy=1,shovely=1, building_block=1,soil_nether_wart=1, material_sand=1},
collision_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5 - 2/16, 0.5 },
},
groups = {handy=5,axey=1, bark=1, building_block=1, material_wood=1,},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 2,
sounds = mcl_sounds.node_sound_sand_defaults(),
_mcl_blast_resistance = 0.5,
_mcl_hardness = 0.5,
-- Movement handling is done in mcl_playerplus mod
})
minetest.register_node("mcl_mushroom:crimson_hyphae_wood", {
description = S("Crimson Hyphae Wood"),
tiles = {"crimson_hyphae_wood.png"},
groups = {handy=5,axey=1, wood=1,building_block=1, material_wood=1,},
paramtype2 = "facedir",
minetest.register_node("mcl_nether:nether_brick", {
-- Original name: Nether Brick
description = S("Nether Brick Block"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mushroom:crimson_nylium", {
description = S("Crimson Nylium"),
tiles = {"crimson_nylium.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
"mcl_nether_netherrack.png^crimson_nylium_side.png",
},
tiles = {"mcl_nether_nether_brick.png"},
is_ground_content = false,
groups = {pickaxey=1, building_block=1, material_stone=1},
paramtype2 = "facedir",
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack",
_mcl_silk_touch_drop = true,
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
})
minetest.register_node("mcl_mushroom:crimson_checknode", {
description = S("Crimson Checknode - only to check!"),
tiles = {"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
"mcl_nether_netherrack.png",
},
groups = {pickaxey=1, building_block=1, material_stone=1, not_in_creative_inventory=1},
paramtype2 = "facedir",
minetest.register_node("mcl_nether:red_nether_brick", {
-- Original name: Red Nether Brick
description = S("Red Nether Brick Block"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
_mcl_hardness = 0.4,
_mcl_blast_resistance = 0.4,
is_ground_content = true,
drop = "mcl_nether:netherrack"
tiles = {"mcl_nether_red_nether_brick.png"},
is_ground_content = false,
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 6,
_mcl_hardness = 2,
})
minetest.register_node("mcl_nether:nether_wart_block", {
description = S("Nether Wart Block"),
_doc_items_longdesc = S("A nether wart block is a purely decorative block made from nether wart."),
stack_max = 64,
tiles = {"mcl_nether_nether_wart_block.png"},
is_ground_content = false,
groups = {handy=1, hoey=1, building_block=1},
sounds = mcl_sounds.node_sound_leaves_defaults(
{
footstep={name="default_dirt_footstep", gain=0.7},
dug={name="default_dirt_footstep", gain=1.5},
}
),
_mcl_blast_resistance = 1,
_mcl_hardness = 1,
})
minetest.register_node("mcl_nether:quartz_block", {
description = S("Block of Quartz"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_nether_quartz_block_top.png", "mcl_nether_quartz_block_bottom.png", "mcl_nether_quartz_block_side.png"},
groups = {pickaxey=1, quartz_block=1,building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
})
minetest.register_node("mcl_nether:quartz_chiseled", {
description = S("Chiseled Quartz Block"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_nether_quartz_chiseled_top.png", "mcl_nether_quartz_chiseled_top.png", "mcl_nether_quartz_chiseled_side.png"},
groups = {pickaxey=1, quartz_block=1,building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
})
minetest.register_node("mcl_nether:quartz_pillar", {
description = S("Pillar Quartz Block"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
paramtype2 = "facedir",
is_ground_content = false,
on_place = mcl_util.rotate_axis,
tiles = {"mcl_nether_quartz_pillar_top.png", "mcl_nether_quartz_pillar_top.png", "mcl_nether_quartz_pillar_side.png"},
groups = {pickaxey=1, quartz_block=1,building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
on_rotate = on_rotate,
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
})
minetest.register_node("mcl_nether:quartz_smooth", {
description = S("Smooth Quartz"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_nether_quartz_block_bottom.png"},
groups = {pickaxey=1, quartz_block=1,building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 0.8,
_mcl_hardness = 0.8,
})
minetest.register_craftitem("mcl_nether:glowstone_dust", {
description = S("Glowstone Dust"),
_doc_items_longdesc = S("Glowstone dust is the dust which comes out of broken glowstones. It is mainly used in crafting."),
inventory_image = "mcl_nether_glowstone_dust.png",
stack_max = 64,
groups = { craftitem=1, brewitem=1 },
})
minetest.register_craftitem("mcl_nether:quartz", {
description = S("Nether Quartz"),
_doc_items_longdesc = S("Nether quartz is a versatile crafting ingredient."),
inventory_image = "mcl_nether_quartz.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craftitem("mcl_nether:netherite_scrap", {
description = S("Netherite Scrap"),
_doc_items_longdesc = S("Netherite scrap is a crafting ingredient for netherite ingots."),
inventory_image = "mcl_nether_netherite_scrap.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craftitem("mcl_nether:netherite_ingot", {
description = S("Netherite Ingot"),
_doc_items_longdesc = S("Netherite ingots can be used with a smithing table to upgrade items to netherite."),
inventory_image = "mcl_nether_netherite_ingot.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craftitem("mcl_nether:netherbrick", {
description = S("Nether Brick"),
_doc_items_longdesc = S("Nether bricks are the main crafting ingredient for crafting nether brick blocks and nether fences."),
inventory_image = "mcl_nether_netherbrick.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craft({
output = "mcl_mushroom:crimson_hyphae_wood 4",
type = "cooking",
output = "mcl_nether:quartz",
recipe = "mcl_nether:quartz_ore",
cooktime = 10,
})
minetest.register_craft({
type = "cooking",
output = "mcl_nether:netherite_scrap",
recipe = "mcl_nether:ancient_debris",
cooktime = 10,
})
minetest.register_craft({
output = "mcl_nether:quartz_block",
recipe = {
{"mcl_mushroom:crimson_hyphae"},
{"mcl_nether:quartz", "mcl_nether:quartz"},
{"mcl_nether:quartz", "mcl_nether:quartz"},
}
})
minetest.register_craft({
output = "mcl_mushroom:crimson_nyliumd 2",
output = "mcl_nether:quartz_pillar 2",
recipe = {
{"mcl_nether:nether_wart"},
{"mcl_nether:netherrack"},
{"mcl_nether:quartz_block"},
{"mcl_nether:quartz_block"},
}
})
mcl_stairs.register_stair_and_slab_simple("crimson_hyphae_wood", "mcl_mushroom:crimson_hyphae_wood", "Crimson Wood Stairs", "Crimson Wood Slab", "Double Crimson Wood Slab")
minetest.register_abm({
label = "mcl_mushroom:crimson_fungus",
nodenames = {"mcl_mushroom:crimson_fungus"},
interval = 11,
chance = 128,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z})
if nodepos.name == "mcl_mushroom:crimson_nylium" or nodepos.name == "mcl_nether:netherrack" then
if pos.y < -28400 then
generate_crimson_tree(pos)
end
end
end
minetest.register_craft({
output = "mcl_nether:glowstone",
recipe = {
{"mcl_nether:glowstone_dust", "mcl_nether:glowstone_dust"},
{"mcl_nether:glowstone_dust", "mcl_nether:glowstone_dust"},
}
})
minetest.register_abm({
label = "mcl_mushroom:crimson_checknode",
nodenames = {"mcl_mushroom:crimson_checknode"},
interval = 0.1,
chance = 1,
action = function(pos)
local nodepos = minetest.get_node({x = pos.x, y = pos.y + 1, z = pos.z})
if nodepos.name == "air" then
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_mushroom:crimson_nylium" })
local randomg = math.random(1, 40)
if randomg == 2 then
minetest.set_node({ x = pos.x, y = pos.y + 1, z = pos.z }, { name = "mcl_mushroom:crimson_fungus" })
elseif randomg == 7 then
local pos1 = { x = pos.x, y = pos.y + 1, z = pos.z }
generate_crimson_tree(pos1)
end
else
minetest.swap_node({ x = pos.x, y = pos.y, z = pos.z }, { name = "mcl_nether:netherrack" })
end
end
minetest.register_craft({
output = "mcl_nether:magma",
recipe = {
{"mcl_mobitems:magma_cream", "mcl_mobitems:magma_cream"},
{"mcl_mobitems:magma_cream", "mcl_mobitems:magma_cream"},
}
})
function generate_warped_tree(pos)
breakgrow = false
breakgrow2 = false
-- Baumgenerator
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end
end
end
end
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end
end
end
end
-- fünfte Etage
if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then breakgrow = true end
-- Holz
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:warped_fungus") then breakgrow = true end
for y = pos.y + 1, pos.y + 4 do
if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end
print(minetest.get_node({x = pos.x, y = y, z = pos.z}).name)
end
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:warped_fungus") then breakgrow2 = true end
print(tostring(breakgrow))
if breakgrow == false then
-- Warzen
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_mushroom:warped_wart_block" })
end
end
end
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_mushroom:warped_wart_block" })
end
end
end
-- fünfte Etage
minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_mushroom:warped_wart_block" })
-- Pilzlich
local randomgenerate = math.random(1, 2)
if randomgenerate == 1 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" })
end
local randomgenerate = math.random(1, 8)
if randomgenerate == 4 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" })
end
-- Holz
for y = pos.y, pos.y + 4 do
minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_mushroom:warped_hyphae" })
--print("Placed at " .. x .. " " .. y .. " " .. z)
end
else
if breakgrow2 == false then minetest.set_node(pos,{ name = "mcl_mushroom:warped_fungus" }) end
end
end
function generate_crimson_tree(pos)
breakgrow = false
breakgrow2 = false
-- Baumgenerator
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end
end
end
end
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
if not (minetest.get_node({x = x, y = y, z = z}).name == "air") then breakgrow = true end
end
end
end
-- fünfte Etage
if not (minetest.get_node({x = pos.x, y = pos.y + 7, z = pos.z}).name == "air") then breakgrow = true end
-- Holz
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:crimson_fungus") then breakgrow = true end
for y = pos.y + 1, pos.y + 4 do
if not (minetest.get_node({x = pos.x, y = y, z = pos.z}).name == "air") then breakgrow = true end
print(minetest.get_node({x = pos.x, y = y, z = pos.z}).name)
end
if not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "air") and not (minetest.get_node({x = pos.x, y = pos.y, z = pos.z}).name == "mcl_mushroom:crimson_fungus") then breakgrow2 = true end
print(tostring(breakgrow))
if breakgrow == false then
-- Warzen
-- erste und zweite Etage
for x = pos.x - 2,pos.x + 2 do
for y = pos.y + 3, pos.y + 4 do
for z = pos.z - 2, pos.z + 2 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" })
end
end
end
-- dritte und vierte Etage
for x = pos.x - 1,pos.x + 1 do
for y = pos.y + 5, pos.y + 6 do
for z = pos.z - 1, pos.z + 1 do
minetest.set_node({x = x, y = y, z = z}, { name = "mcl_nether:nether_wart_block" })
end
end
end
-- fünfte Etage
minetest.set_node({x = pos.x, y = pos.y + 7, z = pos.z}, { name = "mcl_nether:nether_wart_block" })
-- Pilzlich
local randomgenerate = math.random(1, 2)
if randomgenerate == 1 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" })
end
local randomgenerate = math.random(1, 8)
if randomgenerate == 4 then
local randomx = math.random(-2, 2)
local randomz = math.random(-2, 2)
minetest.set_node({x = pos.x + randomx, y = pos.y + 3, z = pos.z + randomz}, { name = "mcl_mushroom:shroomlight" })
end
-- Holz
for y = pos.y, pos.y + 4 do
minetest.set_node({x = pos.x, y = y, z = pos.z}, { name = "mcl_mushroom:crimson_hyphae" })
--print("Placed at " .. x .. " " .. y .. " " .. z)
end
else
if breakgrow2 == false then minetest.set_node(pos,{ name = "mcl_mushroom:crimson_fungus" }) end
end
end
--[[
FIXME: Biomes are to rare
FIXME: Decoration don't do generate
WARNING: Outdatet, the biomes gernerate now different, with Ores
-- biomes in test!
minetest.register_biome({
name = "WarpedForest",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_mushroom:warped_nylium",
node_water = "air",
node_river_water = "air",
y_min = -29065,
y_max = -28940,
heat_point = 100,
humidity_point = 0,
_mcl_biome_type = "hot",
_mcl_palette_index = 19,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_mushroom:warped_nylium"},
sidelen = 16,
noise_params = {
offset = 0.01,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"WarpedForest"},
y_min = -29065,
y_max = -28940 + 80,
decoration = "mcl_mushroom:warped_fungus",
})
]]
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_mushroom:warped_checknode",
-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 14 * 14 * 14,
clust_size = 10,
y_min = -29065,
y_max = -28940,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 8, y = 8, z = 8},
seed = 4996,
octaves = 1,
persist = 0.0
},
minetest.register_craft({
type = "cooking",
output = "mcl_nether:netherbrick",
recipe = "mcl_nether:netherrack",
cooktime = 10,
})
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_mushroom:crimson_checknode",
-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 10 * 10 * 10,
clust_size = 10,
y_min = -29065,
y_max = -28940,
noise_threshold = 0.0,
noise_params = {
offset = 1,
scale = 0.5,
spread = {x = 12, y = 12, z = 12},
seed = 12948,
octaves = 1,
persist = 0.0
},
minetest.register_craft({
output = "mcl_nether:nether_brick",
recipe = {
{"mcl_nether:netherbrick", "mcl_nether:netherbrick"},
{"mcl_nether:netherbrick", "mcl_nether:netherbrick"},
}
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_mushroom:warped_nylium"},
sidelen = 16,
fill_ratio = 0.1,
biomes = {"Nether"},
y_max = -28940,
y_min = -29065,
decoration = "mcl_mushroom:warped_fungus",
minetest.register_craft({
output = "mcl_nether:red_nether_brick",
recipe = {
{"mcl_nether:nether_wart_item", "mcl_nether:netherbrick"},
{"mcl_nether:netherbrick", "mcl_nether:nether_wart_item"},
}
})
minetest.register_craft({
output = "mcl_nether:red_nether_brick",
recipe = {
{"mcl_nether:netherbrick", "mcl_nether:nether_wart_item"},
{"mcl_nether:nether_wart_item", "mcl_nether:netherbrick"},
}
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_mushroom:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.1,
biomes = {"Nether"},
y_max = -28940,
y_min = -29065,
decoration = "mcl_mushroom:crimson_fungus",
minetest.register_craft({
output = "mcl_nether:nether_wart_block",
recipe = {
{"mcl_nether:nether_wart_item", "mcl_nether:nether_wart_item", "mcl_nether:nether_wart_item"},
{"mcl_nether:nether_wart_item", "mcl_nether:nether_wart_item", "mcl_nether:nether_wart_item"},
{"mcl_nether:nether_wart_item", "mcl_nether:nether_wart_item", "mcl_nether:nether_wart_item"},
}
})
minetest.register_craft({
output = "mcl_nether:netherite_ingot",
recipe = {
{'mcl_nether:netherite_scrap', 'mcl_nether:netherite_scrap', 'mcl_nether:netherite_scrap'},
{'mcl_nether:netherite_scrap', 'mcl_core:gold_ingot', 'mcl_core:gold_ingot'},
{'mcl_core:gold_ingot', 'mcl_core:gold_ingot', ''},
}
})
minetest.register_craft({
output = "mcl_nether:netheriteblock",
recipe = {
{'mcl_nether:netherite_ingot', 'mcl_nether:netherite_ingot', 'mcl_nether:netherite_ingot'},
{'mcl_nether:netherite_ingot', 'mcl_nether:netherite_ingot', 'mcl_nether:netherite_ingot'},
{'mcl_nether:netherite_ingot', 'mcl_nether:netherite_ingot', 'mcl_nether:netherite_ingot'}
}
})
minetest.register_craft({
output = "mcl_nether:netherite_ingot 9",
recipe = {
{'mcl_nether:netheriteblock', '', ''},
{'', '', ''},
{'', '', ''}
}
})
dofile(minetest.get_modpath(minetest.get_current_modname()).."/nether_wart.lua")
dofile(minetest.get_modpath(minetest.get_current_modname()).."/lava.lua")

View File

@ -120,8 +120,9 @@ minetest.register_node("mcl_nether:netherrack", {
-- Eternal fire on top
after_destruct = eternal_after_destruct,
_on_ignite = eternal_on_ignite,
on_rightclick = function(pos, node, pointed_thing, player, itemstack)
on_rightclick = function(pos, node, pointed_thing, itemstack)
if pointed_thing:get_wielded_item():get_name() == "mcl_dye:white" then
itemstack:take_item()
local ni = 0 -- stand for neigbour item
for x = pos.x - 1,pos.x + 1 do
local node = minetest.get_node({x = x, y = pos.y, z = pos.z})