Nether Gold Ore, 1.16 #1
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@ -3,3 +3,9 @@ minetest.register_craft({
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output = "mc:warped_fungus_stick",
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recipe = {"mcl_fishing:fishing_rod", "mc:warped_fungus"}
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})
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minetest.register_craft({
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type = "cooking",
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output = 'mcl_core:gold_ingot',
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recipe = 'mc:nether_gold_ore',
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cooktime = 10,
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})
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22
mapgen.lua
22
mapgen.lua
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@ -18,3 +18,25 @@ minetest.register_decoration({
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y_min = mcl_vars.mg_overworld_min,
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decoration = "mc:sweet_berry_bush_2"
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})
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if minetest.settings:get_bool("mcl_generate_ores", true) then
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mc:nether_gold_ore",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 850,
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clust_num_ores = 4, -- MC cluster amount: 4-10
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clust_size = 3,
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y_min = mcl_vars.mg_nether_min,
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y_max = mcl_vars.mg_nether_max,
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mc:nether_gold_ore",
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wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
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clust_scarcity = 1650,
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clust_num_ores = 8, -- MC cluster amount: 4-10
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clust_size = 4,
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y_min = mcl_vars.mg_nether_min,
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y_max = mcl_vars.mg_nether_max,
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})
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end
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2
mod.conf
2
mod.conf
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@ -1,2 +1,2 @@
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name = mc
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depends = mcl_fishing, mcl_nether
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depends = mcl_fishing, mcl_nether, mcl_core, mcl_sounds
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23
nodes.lua
23
nodes.lua
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@ -24,3 +24,26 @@ minetest.register_node("mc:sweet_berry_bush_3", {
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damage_per_second = 2,
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drop = "mc:sweet_berry 3"
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})
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minetest.register_node("mc:nether_gold_ore", {
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description = ("Nether Gold Ore"),
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_doc_items_longdesc = ("Nether gold ore is an ore containing nether gold. It is commonly found around netherrack in the Nether."),
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stack_max = 64,
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tiles = {"mcl_nether_netherrack.png^mcl_nether_gold_ore.png"},
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is_ground_content = true,
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groups = {pickaxey=1, building_block=1, material_stone=1, xp=0},
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drop = {
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max_items = 1,
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items = {
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{items = {'mcl_core:gold_nugget 6'},rarity = 5},
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{items = {'mcl_core:gold_nugget 5'},rarity = 5},
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{items = {'mcl_core:gold_nugget 4'},rarity = 5},
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{items = {'mcl_core:gold_nugget 3'},rarity = 5},
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{items = {'mcl_core:gold_nugget 2'}},
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}
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},
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sounds = mcl_sounds.node_sound_stone_defaults(),
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_mcl_blast_resistance = 3,
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_mcl_hardness = 3,
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_mcl_silk_touch_drop = true,
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_mcl_fortune_drop = mcl_core.fortune_drop_ore
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})
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