diff --git a/piglin.lua b/piglin.lua index 4369bf2..06eb74f 100644 --- a/piglin.lua +++ b/piglin.lua @@ -3,13 +3,18 @@ --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes +local trading_items = { + { itemstring = "mcl_core:obsidian", amount_min = 1, amount_max = 1 }, + { itemstring = "mcl_core:gravel", amount_min = 8, amount_max = 16 }, + { itemstring = "mcl_mobitems:leather", amount_min = 4, amount_max = 10 }, +} + local S = minetest.get_translator("extra_mobs") local mod_bows = minetest.get_modpath("mcl_bows") ~= nil --################### --################### piglin --################### - local piglin = { type = "monster", passive = false, @@ -39,17 +44,11 @@ local piglin = { walk_velocity = 4.317, run_velocity = 5.6121, drops = { - {name = "mcl_mobsitems:leather", - chance = 1, - min = 0, + {name = "mcl_bows:crossbow", + chance = 10, + min = 1, max = 1,}, }, - drops = { - {name = "mcl_mobitems:porkchop", - chance = 1, - min = 2, - max = 4,}, - }, animation = { stand_speed = 30, walk_speed = 30, @@ -64,9 +63,24 @@ local piglin = { fear_height = 4, view_range = 16, on_spawn = function(self) + self.gold_items = 0 + self.weapon = self.base_texture[2] self.object:set_bone_position("Wield_Item", vector.new(-1.5,7,1.5), vector.new(170,90,90)) end, do_custom = function(self) + if self.trading == true then + self.state = "trading" + self.object:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(20,-20,18)) + self.object:set_bone_position("Head", vector.new(0,6.3,0), vector.new(-40,0,0)) + self.base_texture[2] = "default_gold_ingot.png" + self.object:set_properties({textures = self.base_texture}) + else + self.base_texture[2] = self.weapon + self.object:set_properties({textures = self.base_texture}) + self.object:set_bone_position("Head", vector.new(0,6.3,0), vector.new(0,0,0)) + self.object:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(0,0,0)) + end + if self.state ~= "attack" then self._attacked_by_player = false end @@ -82,6 +96,28 @@ local piglin = { end end end, + on_rightclick = function(self, clicker) + if clicker:is_player() and clicker:get_wielded_item():get_name() == "mcl_core:gold_ingot" and self.state ~= "attack" then + local item_gold = clicker:get_wielded_item() + self.state = "stand" + mobs:set_animation(self, "stand") + item_gold:take_item() + self.trading = true + self.gold_items = self.gold_items + 1 + minetest.after(5, function() + self.gold_items = self.gold_items - 1 + if self.gold_items == 0 then + self.trading = false + self.state = "stand" + end + self.object:get_pos() = clicker:get_pos() + self.what_traded = trading_items[math.random(#trading_items)] + for x = 1, math.random(self.what_traded.amount_min, self.what_traded.amount_max) do + minetest.add_item({x=math.random(c_pos.x - 1, c_pos.x + 1), y=math.random(c_pos.y - 1, c_pos.y + 1), z= math.random(c_pos.z - 1, c_pos.z + 1)}, self.what_traded.itemstring) + end + end) + end + end, do_punch = function(self, hitter) if hitter:is_player() then self._attacked_by_player = true @@ -105,8 +141,62 @@ local piglin = { mobs:register_mob("extra_mobs:piglin", piglin) +local sword_piglin = table.copy(piglin) +sword_piglin.mesh = "mcl_armor_character.b3d" +sword_piglin.textures = {"extra_mobs_sword_piglin.png", "default_tool_goldsword.png", "extra_mobs_trans.png"} +sword_piglin.on_spawn = function() + return +end +sword_piglin.attack_type = "dogfight" +sword_piglin.animation = { + stand_speed = 30, + walk_speed = 30, + punch_speed = 45, + run_speed = 30, + stand_start = 0, + stand_end = 79, + walk_start = 168, + walk_end = 187, + run_start = 440, + run_end = 459, + punch_start = 189, + punch_end = 198, +} +mobs:register_mob("extra_mobs:sword_piglin", sword_piglin) + +local zombified_piglin = table.copy(piglin) +zombified_piglin.fire_resistant = 1 +zombified_piglin.do_custom = function() + return +end +zombified_piglin.attacks_monsters = true +zombified_piglin.lava_damage = 0 +zombified_piglin.fire_damage = 0 +zombified_piglin.attack_animals = true +sword_piglin.mesh = "mcl_armor_character.b3d" +sword_piglin.textures = {"extra_mobs_zombified_piglin.png", "default_tool_goldsword.png", "extra_mobs_trans.png"} +sword_piglin.on_spawn = function() + return +end +sword_piglin.attack_type = "dogfight" +sword_piglin.animation = { + stand_speed = 30, + walk_speed = 30, + punch_speed = 45, + run_speed = 30, + stand_start = 0, + stand_end = 79, + walk_start = 168, + walk_end = 187, + run_start = 440, + run_end = 459, + punch_start = 189, + punch_end = 198, +} +mobs:register_mob("extra_mobs:zombified_piglin", zombified_piglin) + + -- Regular spawning in the Nether mobs:spawn_specific("extra_mobs:piglin", {"mcl_nether:netherrack"}, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mcl_vars.mg_nether_min, mcl_vars.mg_nether_max) - -- spawn eggs mobs:register_egg("extra_mobs:piglin", S("piglin"), "extra_mobs_spawn_icon_piglin.png", 0)