forked from MineClone5/MineClone5
Clean up Texture Converter stuff
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@ -12,7 +12,7 @@
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#
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# Usage (to be simplified later):
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# - Put extracted texture pack into $HOME/tmp/pp
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# - Make sure the file “Texture_Conversion_Table.csv” is in the same directory as the script
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# - Make sure the file “Conversion_Table.csv” is in the same directory as the script
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# - Run the script in its directory
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# - If everything worked, retrieve texture pack in New_MineClone_2_Texture_Pack/
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@ -28,6 +28,7 @@ home = os.environ["HOME"]
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mineclone2_path = home + "/.minetest/games/mineclone2"
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working_dir = os.getcwd()
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output_dir_name = "New_MineClone_2_Texture_Pack"
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appname = "Texture_Converter.py"
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### SETTINGS ###
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output_dir = working_dir
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@ -46,7 +47,7 @@ verbose = False
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PXSIZE = 16
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syntax_help = """TextureConverter.py -i <input dir> [-o <output dir>] [-d] [-v|-q] [-h]
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syntax_help = appname+""" -i <input dir> [-o <output dir>] [-d] [-v|-q] [-h]
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Mandatory argument:
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-i <input directory>
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Directory of Minecraft resource pack to convert
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@ -102,10 +103,10 @@ if base_dir == None:
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Mind-reading has not been implemented yet.
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Try this:
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TextureConverter.py -i <path to resource pack>
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"""+appname+""" -i <path to resource pack>
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For the full help, use:
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TextureConverter.py -h""")
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"""+appname+""" -h""")
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sys.exit(2);
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### END OF SETTINGS ###
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@ -130,7 +131,7 @@ def target_dir(directory):
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def convert_textures():
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failed_conversions = 0
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print("Texture conversion BEGINS NOW!")
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with open("Texture_Conversion_Table.csv", newline="") as csvfile:
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with open("Conversion_Table.csv", newline="") as csvfile:
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reader = csv.reader(csvfile, delimiter=",", quotechar='"')
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first_row = True
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for row in reader:
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