MineClone2/mods/ITEMS/mcl_mobspawners
Wuzzy c156398fb5 Merge branch 'translate-fr' of https://git.minetest.land/lrocher/MineClone2 into translate_fr 2020-05-09 18:57:40 +02:00
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locale Translate In French 2020-05-03 22:39:07 +02:00
textures
README.md
depends.txt Rename mobs mod to mcl_mobs 2018-05-31 18:32:26 +02:00
init.lua Update the rest of the blast resistance values 2020-04-19 13:08:36 +02:00
mod.conf

README.md

This mod adds a mob spawner for MineClone 2. Monsters will appear around the mob spawner in semi-regular intervals.

This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of MineClone 2.

Players can get a mob spawner by giveme and is initially empty after placing.

Programmer notes

To set the mob spawned by a mob spawner, first place the mob spawner (e.g. with minetest.set_node), then use the function mcl_mobspawners.setup_spawner to set its attributes. See the comment in init.lua for more info.

License (code and texture)

MIT License