diff --git a/mods/ITEMS/mcl_buckets/init.lua b/mods/ITEMS/mcl_buckets/init.lua index dc1ea8c38..fcc70d7fd 100644 --- a/mods/ITEMS/mcl_buckets/init.lua +++ b/mods/ITEMS/mcl_buckets/init.lua @@ -217,19 +217,7 @@ minetest.register_craftitem("mcl_buckets:bucket_empty", { end elseif minetest.get_item_group(nn, "cauldron") then - mcl_cauldrons.take_cauldron(pointed_thing.under, new_bucket, user) - minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"}) - if not minetest.is_creative_enabled(user:get_player_name()) then - new_bucket = ItemStack("mcl_buckets:bucket_water") - end - sound_take("mcl_core:water_source", pointed_thing.under) - elseif nn == "mcl_cauldrons:cauldron_3r" then - -- Take river water out of full cauldron - minetest.set_node(pointed_thing.under, {name="mcl_cauldrons:cauldron"}) - if not minetest.is_creative_enabled(user:get_player_name()) then - new_bucket = ItemStack("mcl_buckets:bucket_river_water") - end - sound_take("mclx_core:river_water_source", pointed_thing.under) + new_bucket = mcl_cauldrons.take_cauldron(pointed_thing.under, new_bucket, user) end -- Add liquid bucket and put it into inventory, if possible. diff --git a/mods/ITEMS/mcl_cauldrons/API.md b/mods/ITEMS/mcl_cauldrons/API.md index 8c80fa1d5..5a4485721 100644 --- a/mods/ITEMS/mcl_cauldrons/API.md +++ b/mods/ITEMS/mcl_cauldrons/API.md @@ -2,7 +2,12 @@ This mod add an API to add cauldrons to mcl. -## mcl_cauldrons.register_cauldron_type(name, desc, texture) +## mcl_cauldrons.register_cauldron_type(def) +def can have these fields: * name: name of the liquid e.g: "water" +* bucket: string of the bucket item. can be nil. e.g: "mcl_buckets:bucket_water" * desc: description of the item. %s will be replaced by the level. e.g: "Water Cauldron %s/3 full" -* texture: texture of the flowing liquid e.g: "mcl_core_water_flowing.png" \ No newline at end of file +* texture: texture of the flowing liquid e.g: "mcl_core_water_flowing.png" + +## mcl_cauldrons.registered_cauldrons +Table containing chauldrons def indexed by name. \ No newline at end of file diff --git a/mods/ITEMS/mcl_cauldrons/init.lua b/mods/ITEMS/mcl_cauldrons/init.lua index 4d42a84f5..b72c608a0 100644 --- a/mods/ITEMS/mcl_cauldrons/init.lua +++ b/mods/ITEMS/mcl_cauldrons/init.lua @@ -40,7 +40,8 @@ for w=0,3 do cauldron_nodeboxes[w] = create_cauldron_nodebox(w) end -local cauldrons_list = {} +mcl_cauldrons.registered_cauldrons = {} +--local cauldrons_list = {} -- Empty cauldron minetest.register_node("mcl_cauldrons:cauldron", { description = S("Cauldron"), @@ -66,44 +67,63 @@ minetest.register_node("mcl_cauldrons:cauldron", { _mcl_blast_resistance = 2, }) -function mcl_cauldrons.set_cauldron(pos, type, level) +function mcl_cauldrons.set_cauldron_level(pos, type, level) minetest.set_node(pos, {name = mcl_cauldrons.get_cauldron_string(type, level)}) return true end -function mcl_cauldrons.take_cauldron(pos, itemstack, user) - if user and not minetest.is_creative_enabled(user:get_player_name()) then - return ItemStack("mcl_buckets:bucket_water") +function mcl_cauldrons.get_cauldron_level(pos) + local nn = minetest.get_node(pos) + return minetest.get_item_group(nn.name, "cauldron") +end + +function mcl_cauldrons.take_cauldron(pos, itemstack, user, sounds) + local nn = minetest.get_node(pos) + if mcl_cauldrons.registered_cauldrons[nn.name] and mcl_cauldrons.registered_cauldrons[nn.name].bucket then + if user and not minetest.is_creative_enabled(user:get_player_name()) then + minetest.set_node(pos, {name="mcl_cauldrons:cauldron"}) + if sounds then minetest.sound_play(sounds.dug, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005}, true) end + return ItemStack(mcl_cauldrons.registered_cauldrons[nn.name].bucket) + else + minetest.set_node(pos, {name="mcl_cauldrons:cauldron"}) + if sounds then minetest.sound_play(sounds.dug, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005}, true) end + return itemstack + end else + minetest.set_node(pos, {name="mcl_cauldrons:cauldron"}) + if sounds then minetest.sound_play(sounds.dug, {gain=1.0, pos = pos, pitch = 1 + math.random(-10, 10)*0.005}, true) end return itemstack end end function mcl_cauldrons.get_cauldron_string(type, level) - if cauldrons_list["mcl_cauldrons:cauldron_"..type.."_"..level] then + if mcl_cauldrons.registered_cauldrons["mcl_cauldrons:cauldron_"..type.."_"..level] then return "mcl_cauldrons:cauldron_"..type.."_"..level + elseif level == 0 then + return "mcl_cauldrons:cauldron" else minetest.log("warning", "[mcl_cauldrons] trying to get string from invalid cauldron params") return "air" end end -function mcl_cauldrons.add_cauldron_level(pos, number) +function mcl_cauldrons.add_cauldron_level(pos, type, number) local nn = minetest.get_node(pos).name - if cauldrons_list[nn] and number >= 1 and number <= 3 then - local nb = minetest.get_item_group(nn, "cauldron_filled") - if nb > 3 then nb = 3 end - - else - minetest.log("error", "[mcl_cauldrons] trying to add level to not cauldron node at "..minetest.serialize(pos)) - end + local number = mcl_cauldrons.get_cauldron_level(pos)+number + if number > 4 then number = 4 end + if number < 1 then number = 1 end + --if + mcl_cauldrons.set_cauldron_level(pos, type, number) + --else + -- minetest.log("error", "[mcl_cauldrons] trying to add level to not cauldron node at "..minetest.serialize(pos)) + --end return end function mcl_cauldrons.register_cauldron_type(def) for water_level = 1,3 do local id = "mcl_cauldrons:cauldron_"..def.name.."_"..water_level - cauldrons_list[id] = true + mcl_cauldrons.registered_cauldrons[id] = def minetest.register_node(id, { description = string.format(def.desc, water_level), _doc_items_create_entry = false,