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minetest.register_craftitem("mcl_sweet_berry:sweet_berry", {
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description = "Sweet Berry",
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inventory_image = "sweet_berry.png",
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on_use = minetest.item_eat(2)
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})
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for i=1, 4 do
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local texture = "sweet_berry_bush_"..i..".png"
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local height = 0.5
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if i == 1 then
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height = 0
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end
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local create, name, longdesc
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if i == 1 then
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create = true
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name = "Premature Berry Bush"
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longdesc = S("Berry Bushes are bushes which grow on any type of dirt and have 4 stages of growth. They can be harvested at any time but will only yield a profit when in its 3rd or 4th growth stage.")
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else
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create = false
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end
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minetest.register_node("mcl_sweet_berry:sweet_berry_bush_"..i, {
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description = "Premature Berry Bush (Stage "..i..")"
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_doc_items_create_entry = create,
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_doc_items_entry_name = name,
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_doc_items_longdesc = longdesc,
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paramtype = "light",
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sunlight_propagates = true,
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paramtype2 = "meshoptions",
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place_param2 = 3,
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walkable = false,
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drawtype = "plantlike",
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drop = "mcl_sweet_berry:sweet_berry",
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tiles = {texture},
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inventory_image = texture,
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wield_image = texture,
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, height, 0.5}
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},
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},
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groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1},
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sounds = mcl_sounds.node_sound_leaves_defaults(),
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_mcl_blast_resistance = 0,
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})
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end
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[[--
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minetest.register_node("mcl_sweet_berry:sweet_berry_bush_0", {
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drawtype = "plantlike",
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tiles = {"sweet_berry_bush_0.png"},
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damage_per_second = 1,
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
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},
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drop = ""
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})
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minetest.register_node("mcl_sweet_berry:sweet_berry_bush_1", {
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drawtype = "plantlike",
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tiles = {"sweet_berry_bush_1.png"},
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damage_per_second = 1,
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
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},
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drop = ""
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})
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minetest.register_node("mcl_sweet_berry:sweet_berry_bush_2", {
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drawtype = "plantlike",
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tiles = {"sweet_berry_bush_2.png"},
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damage_per_second = 2,
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
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},
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drop = "mc:sweet_berry 2"
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})
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minetest.register_node("mcl_sweet_berry:sweet_berry_bush_3", {
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drawtype = "plantlike",
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tiles = {"sweet_berry_bush_3.png"},
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damage_per_second = 2,
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
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},
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drop = "mc:sweet_berry 3"
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})
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--]]
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"mcl_core:dirt_with_grass"},
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sidelen = 16,
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fill_ratio = 0.1,
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biomes = {"Taiga","Forest"},
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y_max = mcl_vars.mg_overworld_max,
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y_min = mcl_vars.mg_overworld_min,
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decoration = "mcl_sweet_berry:sweet_berry_bush_2"
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})
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minetest.register_abm({
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nodenames = {"mcl_sweet_berry:sweet_berry_bush_0"},
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interval = 10.0,
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chance = 16,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.set_node(pos, {name = "mcl_sweet_berry:sweet_berry_bush_1"})
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end
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})
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minetest.register_abm({
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nodenames = {"mcl_sweet_berry:sweet_berry_bush_1"},
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interval = 10.0,
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chance = 16,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.set_node(pos, {name = "mcl_sweet_berry:sweet_berry_bush_2"})
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end
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})
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minetest.register_abm({
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nodenames = {"mcl_sweet_berry:sweet_berry_bush_2"},
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interval = 10.0,
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chance = 16,
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action = function(pos, node, active_object_count, active_object_count_wider)
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minetest.set_node(pos, {name = "mcl_sweet_berry:sweet_berry_bush_3"})
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end
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})
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--taken from mc modpack by TechDude/TechDudie
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