forked from VoxeLibre/VoxeLibre
Stone pressure plate activates by player/mob only
This commit is contained in:
parent
151bbed928
commit
c7599fbdf5
|
@ -13,23 +13,56 @@ local pp_box_on = {
|
|||
local function pp_on_timer(pos, elapsed)
|
||||
local node = minetest.get_node(pos)
|
||||
local basename = minetest.registered_nodes[node.name].pressureplate_basename
|
||||
local activated_by = minetest.registered_nodes[node.name].pressureplate_activated_by
|
||||
|
||||
-- This is a workaround for a strange bug that occurs when the server is started
|
||||
-- For some reason the first time on_timer is called, the pos is wrong
|
||||
if not basename then return end
|
||||
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
local two_below = vector.add(pos, vector.new(0, -2, 0))
|
||||
if activated_by == nil then
|
||||
activated_by = { any = true }
|
||||
end
|
||||
|
||||
if objs[1] == nil and node.name == basename .. "_on" then
|
||||
minetest.set_node(pos, {name = basename .. "_off"})
|
||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||
local obj_does_activate = function(obj, activated_by)
|
||||
if activated_by.any then
|
||||
return true
|
||||
elseif activated_by.mob and obj:get_luaentity() and obj:get_luaentity()._cmi_is_mob == true then
|
||||
return true
|
||||
elseif activated_by.player and obj:is_player() then
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
local objs = minetest.get_objects_inside_radius(pos, 1)
|
||||
|
||||
if node.name == basename .. "_on" then
|
||||
local disable
|
||||
if #objs == 0 then
|
||||
disable = true
|
||||
elseif not activated_by.any then
|
||||
disable = true
|
||||
for k, obj in pairs(objs) do
|
||||
if obj_does_activate(obj, activated_by) then
|
||||
disable = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if disable then
|
||||
minetest.set_node(pos, {name = basename .. "_off"})
|
||||
mesecon.receptor_off(pos, mesecon.rules.pplate)
|
||||
end
|
||||
elseif node.name == basename .. "_off" then
|
||||
for k, obj in pairs(objs) do
|
||||
local objpos = obj:getpos()
|
||||
if objpos.y > pos.y-1 and objpos.y < pos.y then
|
||||
minetest.set_node(pos, {name = basename .. "_on"})
|
||||
mesecon.receptor_on(pos, mesecon.rules.pplate )
|
||||
if obj_does_activate(obj, activated_by) then
|
||||
if objpos.y > pos.y-1 and objpos.y < pos.y then
|
||||
minetest.set_node(pos, {name = basename .. "_on"})
|
||||
mesecon.receptor_on(pos, mesecon.rules.pplate )
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
@ -46,8 +79,13 @@ end
|
|||
-- recipe: crafting recipe of the pressure plate
|
||||
-- sounds: sound table (like in minetest.register_node)
|
||||
-- plusgroups: group memberships (attached_node=1 and not_in_creative_inventory=1 are already used)
|
||||
-- activated_by: optinal table with elements denoting by which entities this pressure plate is triggered
|
||||
-- Possible table fields:
|
||||
-- * player=true: Player
|
||||
-- * mob=true: Mob
|
||||
-- By default, is triggered by all entities
|
||||
|
||||
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe, sounds, plusgroups)
|
||||
function mesecon.register_pressure_plate(basename, description, textures_off, textures_on, image_w, image_i, recipe, sounds, plusgroups, activated_by)
|
||||
local groups_off = table.copy(plusgroups)
|
||||
groups_off.attached_node = 1
|
||||
groups_off.dig_by_piston = 1
|
||||
|
@ -67,6 +105,7 @@ function mesecon.register_pressure_plate(basename, description, textures_off, te
|
|||
sounds = sounds,
|
||||
|
||||
pressureplate_basename = basename,
|
||||
pressureplate_activated_by = activated_by,
|
||||
_mcl_blast_resistance = 2.5,
|
||||
_mcl_hardness = 0.5,
|
||||
},{
|
||||
|
@ -116,7 +155,8 @@ mesecon.register_pressure_plate(
|
|||
nil,
|
||||
{{"mcl_core:stone", "mcl_core:stone"}},
|
||||
mcl_sounds.node_sound_stone_defaults(),
|
||||
{pickaxey=1, material_stone=1})
|
||||
{pickaxey=1, material_stone=1},
|
||||
{ player = true, mob = true })
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
|
|
Loading…
Reference in New Issue