diff --git a/mods/HUD/hbarmor/init.lua b/mods/HUD/hbarmor/init.lua index 1e444e41d7..21193f9128 100644 --- a/mods/HUD/hbarmor/init.lua +++ b/mods/HUD/hbarmor/init.lua @@ -25,12 +25,12 @@ hbarmor.tick = 0.1 hbarmor.autohide = true --load custom settings -local set = minetest.setting_getbool("hbarmor_autohide") +local set = minetest.settings:get_bool("hbarmor_autohide") if set ~= nil then hbarmor.autohide = set end -set = minetest.setting_get("hbarmor_tick") +set = minetest.settings:get("hbarmor_tick") if tonumber(set) ~= nil then hbarmor.tick = tonumber(set) end @@ -47,7 +47,7 @@ end local function custom_hud(player) local name = player:get_player_name() - if minetest.setting_getbool("enable_damage") then + if minetest.settings:get_bool("enable_damage") then local ret = hbarmor.get_armor(player) if ret == false then minetest.log("error", "[hbarmor] Call to hbarmor.get_armor in custom_hud returned with false!") @@ -135,7 +135,7 @@ minetest.register_globalstep(function(dtime) main_timer = main_timer + dtime timer = timer + dtime if main_timer > hbarmor.tick or timer > 4 then - if minetest.setting_getbool("enable_damage") then + if minetest.settings:get_bool("enable_damage") then if main_timer > hbarmor.tick then main_timer = 0 end for _,player in ipairs(minetest.get_connected_players()) do local name = player:get_player_name()