From 75aec87b486237da5ecd69a4b18f17dd510ea1fc Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sun, 10 Sep 2017 21:01:06 +0200 Subject: [PATCH] Remove weird witch hut debug stuff --- mods/MAPGEN/mcl_mapgen_core/init.lua | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index c722568861..e7fac37c82 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -1084,7 +1084,7 @@ minetest.register_on_generated(function(minp, maxp, seed) end -- Witch hut - if ground_y <= 0 and (nn == "mcl_core:dirt" or n == "mcl_core:redsand") then + if ground_y <= 0 and nn == "mcl_core:dirt" then local prob = minecraft_chunk_probability(64, minp, maxp) if math.random(1, prob) == 1 then @@ -1159,9 +1159,6 @@ minetest.register_on_generated(function(minp, maxp, seed) end end end -minetest.set_node(p1, {name="mcl_wool:white"}) -minetest.set_node(p2, {name="mcl_wool:black"}) - end end end