From 5ed278717ffe623a262d2ed743bb4df7810f9032 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 3 Oct 2019 12:04:30 +0200 Subject: [PATCH] Rename dmg particle setting --- mods/ENTITIES/mcl_mobs/api.txt | 2 +- settingtypes.txt | 5 ++--- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/mods/ENTITIES/mcl_mobs/api.txt b/mods/ENTITIES/mcl_mobs/api.txt index 0373b369dc..ba4e92d211 100644 --- a/mods/ENTITIES/mcl_mobs/api.txt +++ b/mods/ENTITIES/mcl_mobs/api.txt @@ -592,7 +592,7 @@ External Settings for "minetest.conf" 'enable_damage' if true monsters will attack players (default is true) 'only_peaceful_mobs' if true only animals will spawn in game (default is false) - 'mobs_disable_blood' if false blood effects appear when mob is hit (default + 'mobs_disable_blood' if false, damage effects appear when mob is hit (default is false) 'mobs_spawn_protected' if set to false then mobs will not spawn in protected areas (default is true) diff --git a/settingtypes.txt b/settingtypes.txt index f30ae36ec0..2c3eae7a52 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -70,9 +70,8 @@ mobs_drop_items (Mobs drop items) bool true # If enabled, mobs can take, place, change and destroy blocks around them. mobs_griefing (Mobs change blocks) bool true -# If enable, mobs won't bleed or emit other damage particles when -# they got hurt. -mobs_disable_blood (Disable mob blood) bool false +# If enable, mobs won't damage particles when they got hurt. +mobs_disable_blood (Disable mob damage particles) bool false [Audio] # Enable flame sound.