VoxeLibre/mods/ITEMS/mcl_fire/flint_and_steel.lua

86 lines
2.9 KiB
Lua

local S = minetest.get_translator(minetest.get_current_modname())
local get_node = minetest.get_node
local add_node = minetest.add_node
-- Flint and Steel
minetest.register_tool("mcl_fire:flint_and_steel", {
description = S("Flint and Steel"),
_tt_help = S("Starts fires and ignites blocks"),
_doc_items_longdesc = S("Flint and steel is a tool to start fires and ignite blocks."),
_doc_items_usagehelp = S("Rightclick the surface of a block to attempt to light a fire in front of it or ignite the block. A few blocks have an unique reaction when ignited."),
inventory_image = "mcl_fire_flint_and_steel.png",
liquids_pointable = false,
stack_max = 1,
groups = { tool = 1, },
on_place = function(itemstack, user, pointed_thing)
-- Use pointed node's on_rightclick function first, if present
local new_stack = mcl_util.call_on_rightclick(itemstack, user, pointed_thing)
if new_stack then
return new_stack
end
-- Check protection
local protname = user:get_player_name()
if minetest.is_protected(pointed_thing.under, protname) then
minetest.record_protection_violation(pointed_thing.under, protname)
return itemstack
end
local idef = itemstack:get_definition()
minetest.sound_play(
"fire_flint_and_steel",
{pos = pointed_thing.above, gain = 0.5, max_hear_distance = 8},
true
)
local used = nil
if pointed_thing.type == "node" then
local nodedef = minetest.registered_nodes[get_node(pointed_thing.under).name]
if nodedef and nodedef._on_ignite then
local overwrite = nodedef._on_ignite(user, pointed_thing)
if not overwrite then
used = mcl_fire.set_fire(pointed_thing, user, false)
end
else
used = mcl_fire.set_fire(pointed_thing, user, false)
end
end
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
minetest.sound_play(idef.sound.breaks, {pos=user:get_pos(), gain=0.5}, true)
end
if (not minetest.is_creative_enabled(user:get_player_name())) and used then
itemstack:add_wear(65535/65) -- 65 uses
end
return itemstack
end,
_dispense_into_walkable = true,
_on_dispense = function(stack, pos, droppos, dropnode, dropdir)
-- Ignite air
if dropnode.name == "air" then
add_node(droppos, {name="mcl_fire:fire"})
if not minetest.is_creative_enabled("") then
stack:add_wear(65535/65) -- 65 uses
end
-- Ignite TNT
elseif dropnode.name == "mcl_tnt:tnt" then
tnt.ignite(droppos)
if not minetest.is_creative_enabled("") then
stack:add_wear(65535/65) -- 65 uses
end
-- Ignite Campfire
elseif minetest.get_item_group(dropnode.name, "campfire") ~= 0 then
add_node(droppos, {name=dropnode.name.."_lit"})
if not minetest.is_creative_enabled("") then
stack:add_wear(65535/65) -- 65 uses
end
end
return stack
end,
sound = { breaks = "default_tool_breaks" },
_mcl_uses = 65,
})
minetest.register_craft({
type = "shapeless",
output = "mcl_fire:flint_and_steel",
recipe = { "mcl_core:iron_ingot", "mcl_core:flint"},
})