forked from VoxeLibre/VoxeLibre
Update master #1
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@ -2,13 +2,13 @@
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local DEFAULT_WATER_COLOR = "#3F76E4"
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local function water_sky(player, sky_data)
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local pos = player:get_pos()
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local water_color = DEFAULT_WATER_COLOR
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local checkname = mcl_playerinfo[name].node_head
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local checkname = mcl_playerinfo[player:get_player_name()].node_head
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if minetest.get_item_group(checkname, "water") == 0 then return end
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local biome_index = minetest.get_biome_data(player:get_pos()).biome
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local pos = player:get_pos()
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local biome_index = minetest.get_biome_data(pos).biome
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local biome_name = minetest.get_biome_name(biome_index)
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local biome = minetest.registered_biomes[biome_name]
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if biome then water_color = biome._mcl_waterfogcolor end
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