cora
adfbf4bc64
Fix lightning boat crash
2022-11-20 02:54:42 +01:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟
cb2c01b1e2
Fix chest boat model
2022-10-18 08:14:20 -05:00
cora
0c993294fb
Make choat collisionbox a bit taller
2022-10-14 21:52:57 +00:00
cora
1b57650317
fix boat collisonbox to fit the model better
...
it says in a comment to not *lower* it - i made it higher. All
seems to work - boat does not fall through the world.
2022-10-14 21:52:57 +00:00
cora
e245ff02c2
Place player in front of choat, disallow passenger
2022-10-14 21:52:57 +00:00
cora
e56c589a14
Add mangrove boat
2022-09-24 14:15:48 +02:00
cora
eef47e508b
Fix chest boat crafting recipe
2022-09-24 05:34:06 +02:00
cora
4fa2d1d396
Add chest boat. Model by thunder1035
2022-09-23 17:12:10 +02:00
3raven
b7c6e7801f
Mise à jour de 'mods/ENTITIES/mcl_boats/locale/mcl_boats.fr.tr'
2022-08-23 23:09:37 +00:00
3raven
157c29effa
Mise à jour de 'mods/ENTITIES/mcl_boats/locale/template.txt'
2022-08-23 23:09:06 +00:00
3raven
6013dec4bb
Complete translation
2022-08-23 03:14:30 +00:00
opfromthestart
5da6f6812f
faster boat death
2022-08-09 12:23:44 -04:00
opfromthestart
8b06e5de87
Merge branch 'master' into boat-fire-fix
2022-08-09 00:16:14 +00:00
opfromthestart
76839961c6
Adds fire and lava collision to boats
2022-08-08 20:12:44 -04:00
iliekprogrammar
4b31692319
[5.6][boats] fix unsafe entity handling
...
this probably does not affect normal gameplay, unless you can set boats on fire somehow
2022-08-07 12:09:12 +08:00
iliekprogrammar
221ee0fcf1
[5.6] mark places with unsafe set_hp entity handling
...
There might be other places i might be missing, but these are the obvious ones.
leftover entity handling i did not mark:
* everything that involves a apply()-like algorithm (e.g. callbacks) over the
same list of objects.
* in mcl_damage, it's not known whether mcl_damage.from_mt() would involve
entity handling or just player handling.
2022-08-07 00:13:03 +08:00
cora
eb7171fd51
Make boats unsinkable in river water
2022-08-01 05:20:19 +02:00
MysticTempest
983b8f0934
Make breaking boats by hand easier.
2022-06-02 00:20:44 -05:00
Lizzy Fleckenstein
e0f70b54ec
Remove _cmi_is_mob
2022-05-25 23:13:33 +02:00
1F616EMO
c3dd5e6c2c
MORE MESS SORRY XD
2022-02-23 23:58:05 +01:00
1F616EMO
21808390f9
Revert "add translates for `mcl_boats`"
...
This reverts commit 2ee84f2ad3
.
2022-02-23 23:58:05 +01:00
1F616EMO
cc87791327
add translates for `mcl_boats`
...
Co-authored-by: Emojigit <emojigit@noreply.git.minetest.land>
2022-02-23 23:58:04 +01:00
Nils Dagsson Moskopp
adf738854a
Fix mob-in-boat crash in Minetest 5.5-dev
...
In Minetest 5.4.1, calling get_player_control() on a mob returned the
empty string. Minetest commit 5eb45e1ea03c6104f007efec6dd9c351f310193d
changed this, so now calling get_player_control() on a mob returns nil.
As mcl_boats defines boats that can have a player or a mob as a driver,
code like the following crashes with a changed get_player_control() API:
local ctrl = driver:get_player_control()
if ctrl.sneak then
detach_object(driver, true)
end
Furthermore, once a world has crashed, joining it near a mob that is the
driver of a boat with such control code immediately crashes again.
When I reported this bug to Minetest, several Minetest core developers
stated that they disliked the old API and proposed other return values
for calling a mob's get_player_control() function – all different from
the empty string. Since I have some doubts that this bug will be fixed
in Minetest 5.5.0, boat code must take into account a nil return value.
Minetest issue: https://github.com/minetest/minetest/issues/11989
2022-02-15 11:17:01 +01:00
Nils Dagsson Moskopp
46394e7e1f
Add obsidian boat that always sinks
2021-11-20 09:06:48 +01:00
Lizzy Fleckenstein
a7bc460fae
Fix boat and enchanting book texture glitches / warnings
2021-11-09 17:39:39 +01:00
AFCMS
2d1a43396f
Merge pull request 'Title HUD API' ( #1778 ) from title-API into master
...
Reviewed-on: MineClone2/MineClone2#1778
2021-08-20 12:31:54 +00:00
AFCMS
fe62189019
Update French translation (part 1)
2021-08-13 11:35:18 +02:00
AFCMS
c31c852a6e
add documentation
2021-07-20 16:14:34 +02:00
AFCMS
b5f7ae5458
working implementation + support of other mods
2021-07-20 15:47:26 +02:00
Marcin Serwin
0132d0569f
Update polish translation of several files
2021-06-02 13:21:19 +02:00
marcin-serwin
cbe8583cef
Merge branch 'master' into polish-translation
2021-06-02 10:14:25 +00:00
AFCMS
cd33d406b2
fix many codestyle issues (functions, strings, modpaths)
2021-05-29 16:12:33 +02:00
AFCMS
be9fff4fe2
[mcl_boats] fix warnings
2021-05-25 00:50:04 +02:00
Lizzy Fleckenstein
a2983e1fda
Update boats translation
2021-04-26 10:17:07 +02:00
Lizzy Fleckenstein
9eba2add3f
Rewrite burning API
2021-04-25 13:09:20 +02:00
Marcin Serwin
9472f86025
Fix spellchecking errors
2021-04-12 17:58:04 +02:00
Marcin Serwin
321caa0632
Minor translation fixes
2021-04-12 11:27:41 +02:00
Marcin Serwin
9f7f1f2c89
Add polish translation of mcl_boats
2021-04-11 14:35:35 +02:00
epCode
97424f7d0a
Fix #1414
2021-03-30 10:24:39 -07:00
AFCMS
c35dab1d08
try to fix crash
2021-03-30 00:59:52 +02:00
AFCMS
3a514ecdad
remove duplicated code
2021-03-30 00:44:38 +02:00
Lizzy Fleckenstein
6f8d0d4de0
Fix #1375
2021-03-26 17:51:13 +01:00
Lizzy Fleckenstein
413fbc9c60
Make boats burn ( Fix #1318 )
2021-03-18 12:31:25 +01:00
AFCMS
6645c4cb30
Really
2021-03-16 17:43:32 +01:00
Lizzy Fleckenstein
d57db0444f
Use mod.conf in all mods, part 1
2021-03-04 15:22:14 +01:00
Lizzy Fleckenstein
8d5b2ff714
Make boats less annoying on ice
2021-02-27 14:38:53 +01:00
Lizzy Fleckenstein
0c3ab5843d
Make boats go super fast on ice and slightly faster on land
2021-02-24 10:38:49 +01:00
Lizzy Fleckenstein
0d2950228a
Implement #1057
2021-02-24 09:31:27 +01:00
Lizzy Fleckenstein
2d4b8a8232
Replace usages of get_node_group by get_item_group
2021-02-23 10:25:17 +01:00
Lizzy Fleckenstein
2d0612fa81
Make boats regenerate health and shake when damaged
2021-02-22 12:43:29 +01:00