forked from VoxeLibre/VoxeLibre
mobs-redo #2
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@ -88,11 +88,11 @@ for i=0,4 do
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end
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minetest.register_craft({ --TODO: Please change this crafting recipe once crying obsidian is implemented!
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minetest.register_craft({
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output = "mcl_beds:respawn_anchor",
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recipe = {
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{"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"},
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{"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"},
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{"mcl_nether:glowstone", "mcl_nether:glowstone", "mcl_nether:glowstone"},
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{"mcl_core:obsidian", "mcl_core:obsidian", "mcl_core:obsidian"}
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{"mcl_core:crying_obsidian", "mcl_core:crying_obsidian", "mcl_core:crying_obsidian"}
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}
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})
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@ -1698,3 +1698,44 @@ function mcl_core.after_snow_destruct(pos)
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local node = minetest.get_node(npos)
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mcl_core.clear_snow_dirt(npos, node)
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end
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-- Obsidian crying
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local crying_obsidian_tears = {
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"mcl_core_crying_obsidian_tear.png",
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"mcl_core_crying_obsidian_tear2.png",
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"mcl_core_crying_obsidian_tear3.png"
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}
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local psdef = {
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amount = 10,
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time = 0.9, --everything longer than 1 is a coord exploit
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minvel = vector.new(0,-0.15,0),
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maxvel = vector.new(0,-0.001,0),
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minacc = vector.new(0,-0.1,0),
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maxacc = vector.new(0,-0.001,0),
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minexptime = 1,
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maxexptime = 6,
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minsize = 0.1,
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maxsize = 0.25,
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collisiondetection = true,
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collision_removal = true,
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object_collision = true,
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vertical = true,
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}
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minetest.register_abm({
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label = "Obsidian cries",
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nodenames = {"mcl_core:crying_obsidian"},
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interval = 60,
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chance = 10,
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action = function(pos, node)
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psdef.minpos = vector.offset(pos,-0.6,-0.51,-0.6)
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psdef.maxpos = vector.offset(pos,0.6,-0.51,0.6)
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for _,t in pairs(crying_obsidian_tears) do
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psdef.texture = t
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minetest.add_particlespawner(psdef)
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end
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end
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})
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@ -831,6 +831,19 @@ minetest.register_node("mcl_core:obsidian", {
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end,
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})
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minetest.register_node("mcl_core:crying_obsidian", {
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description = S("Crying Obsidian"),
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_doc_items_longdesc = S("Crying obsidian is a luminous obsidian that can generate as part of ruined portals."),
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tiles = {"default_obsidian.png^mcl_core_crying_obsidian.png"},
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is_ground_content = false,
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light_source = 10,
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sounds = mcl_sounds.node_sound_stone_defaults(),
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stack_max = 64,
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groups = {pickaxey=5, building_block=1, material_stone=1},
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_mcl_blast_resistance = 1200,
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_mcl_hardness = 50,
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})
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minetest.register_node("mcl_core:ice", {
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description = S("Ice"),
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_doc_items_longdesc = S("Ice is a solid block usually found in cold areas. It melts near block light sources at a light level of 12 or higher. When it melts or is broken while resting on top of another block, it will turn into a water source."),
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