Too_Many_Stones/init.lua

21 lines
576 B
Lua

-- Minetest 5.0 mod: too many stones
-- See README.txt for licensing and other information.
-- Load support for MT game translation.
local S = minetest.get_translator("too_many_stones")
-- Definitions made by this mod that other mods can use too
too_many_stones = {}
default.LIGHT_MAX = 14
default.get_translator = S
-- Load files
local default_path = minetest.get_modpath("too_many_stones")
dofile(default_path.."/nodes.lua")
dofile(default_path.."/crafting.lua")
dofile(default_path.."/mapgen.lua")
dofile(default_path.."/wall.lua")
dofile(default_path.."/stairs.lua")