forked from TheOnlyJoeEnderman/Too_Many_Stones
0.3.4 alpha
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1722878030
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@ -126,3 +126,10 @@ All sounds from Minetest Game:
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(CC BY-SA 3.0)
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CC0
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License of humidity and neat based stone placement code
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-------------------------------------------------------
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(C) EmptyStar
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LGPL 2.1 only
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1200
mapgen.lua
1200
mapgen.lua
File diff suppressed because it is too large
Load Diff
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@ -111,6 +111,26 @@
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},
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})
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-- Fire Opal
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minetest.register_ore({
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ore_type = "blob",
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ore = "too_many_stones:fire_opal",
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wherein = {"too_many_stones:crocoite", "too_many_stones:soapstone"},
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clust_scarcity = 64 * 64 * 64,
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clust_size = 14,
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y_max = 31000,
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y_min = -31000,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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scale = 0.2,
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spread = {x = 5, y = 5, z = 5},
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octaves = 1,
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persist = 0.0
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},
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})
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-- Jade
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minetest.register_ore({
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@ -1,4 +1,4 @@
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if not (minetest.get_modpath("default") and minetest.get_modpath("base_earth") and minetest.get_modpath("mcl_mapgen_core")) then
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if not (minetest.get_modpath("default") and not minetest.get_modpath("base_earth") and not minetest.get_modpath("mcl_mapgen_core")) then
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-- Blue Agate
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@ -1096,10 +1096,10 @@ if not (minetest.get_modpath("default") and minetest.get_modpath("base_earth") a
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ore_type = "blob",
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ore = "too_many_stones:turquoise",
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wherein = {"mapgen_stone"},
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clust_scarcity = 32 * 48 * 32,
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clust_size = 15,
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clust_scarcity = 64 * 64 * 64,
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clust_size = 10,
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y_max = 300,
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y_min = -60,
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y_min = -120,
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noise_threshold = 0.0,
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noise_params = {
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offset = 0.5,
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