0.3.4 final

This commit is contained in:
TheOnlyJoeEnderman 2023-03-26 22:04:18 +00:00
parent 9cf5d1269c
commit 8a68cc5e2b
4 changed files with 12 additions and 4 deletions

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@ -103,3 +103,5 @@ Add Grey Tuff
Add Red Tuff
Add Howlite Cobble
Add Glass Batch
Redo Mapgen to spread stones better
Add Slate Tiles

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@ -791,7 +791,7 @@ minetest.register_craft({
{"too_many_stones:serpentine", "too_many_stones:serpentine", "too_many_stones:serpentine"},
}
})
-- Slase
-- Slate
minetest.register_craft({
output = "too_many_stones:slate_brick 4",
recipe = {
@ -808,6 +808,14 @@ minetest.register_craft({
{"too_many_stones:slate", "too_many_stones:slate", "too_many_stones:slate"},
}
})
minetest.register_craft({
output = "too_many_stones:slate_tile 4",
recipe = {
{"too_many_stones:slate_brick", "too_many_stones:slate_brick"},
{"too_many_stones:slate_brick", "too_many_stones:slate_brick"},
}
})
-- Smokey Quartz
minetest.register_craft({
output = "too_many_stones:smokey_quartz",

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@ -14,8 +14,6 @@ dofile(minetest.get_modpath("too_many_stones") .. "/sounds.lua")
dofile(minetest.get_modpath("too_many_stones") .. "/nodes.lua")
dofile(minetest.get_modpath("too_many_stones") .. "/crafting.lua")
dofile(minetest.get_modpath("too_many_stones") .. "/mapgen.lua")
-- dofile(minetest.get_modpath("too_many_stones") .. "/mapgen_universal.lua")
dofile(minetest.get_modpath("too_many_stones") .. "/mapgen_secondary.lua")
dofile(minetest.get_modpath("too_many_stones") .. "/wall.lua")
dofile(minetest.get_modpath("too_many_stones") .. "/stairs.lua")
dofile(minetest.get_modpath("too_many_stones") .. "/geodes.lua")

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@ -1,5 +1,5 @@
name = too_many_stones
description = Adds several new stone types to nearly any Minetest Game and mapgen to any game that uses mapgen_stone. V6 terrain may be buggy, but is supported. Stairs, slabs, and walls will be available only if your game supplies stairs and walls or you install the mods to your game. Geodes are added if you have "geodes" or "geodes_lib" mod. Some blocks can be dyed to make others if you have dye.
optional_depends = stairs, walls, geodes, moreores, geodes_lib, dye, default, hades_core, cavegame_mapgen, lottmapgen, base_earth, base_liquids, fogblox
optional_depends = stairs, walls, geodes, moreores, geodes_lib, dye, default, lottmapgen, base_earth
min_minetest_version = 5.3
title = Too Many Stones