forked from TheOnlyJoeEnderman/Too_Many_Stones
0.3.4 final
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parent
9cf5d1269c
commit
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@ -103,3 +103,5 @@ Add Grey Tuff
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Add Red Tuff
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Add Howlite Cobble
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Add Glass Batch
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Redo Mapgen to spread stones better
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Add Slate Tiles
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10
crafting.lua
10
crafting.lua
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@ -791,7 +791,7 @@ minetest.register_craft({
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{"too_many_stones:serpentine", "too_many_stones:serpentine", "too_many_stones:serpentine"},
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}
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})
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-- Slase
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-- Slate
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minetest.register_craft({
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output = "too_many_stones:slate_brick 4",
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recipe = {
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@ -808,6 +808,14 @@ minetest.register_craft({
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{"too_many_stones:slate", "too_many_stones:slate", "too_many_stones:slate"},
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}
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})
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minetest.register_craft({
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output = "too_many_stones:slate_tile 4",
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recipe = {
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{"too_many_stones:slate_brick", "too_many_stones:slate_brick"},
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{"too_many_stones:slate_brick", "too_many_stones:slate_brick"},
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}
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})
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-- Smokey Quartz
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minetest.register_craft({
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output = "too_many_stones:smokey_quartz",
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2
init.lua
2
init.lua
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@ -14,8 +14,6 @@ dofile(minetest.get_modpath("too_many_stones") .. "/sounds.lua")
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dofile(minetest.get_modpath("too_many_stones") .. "/nodes.lua")
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dofile(minetest.get_modpath("too_many_stones") .. "/crafting.lua")
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dofile(minetest.get_modpath("too_many_stones") .. "/mapgen.lua")
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-- dofile(minetest.get_modpath("too_many_stones") .. "/mapgen_universal.lua")
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dofile(minetest.get_modpath("too_many_stones") .. "/mapgen_secondary.lua")
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dofile(minetest.get_modpath("too_many_stones") .. "/wall.lua")
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dofile(minetest.get_modpath("too_many_stones") .. "/stairs.lua")
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dofile(minetest.get_modpath("too_many_stones") .. "/geodes.lua")
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2
mod.conf
2
mod.conf
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@ -1,5 +1,5 @@
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name = too_many_stones
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description = Adds several new stone types to nearly any Minetest Game and mapgen to any game that uses mapgen_stone. V6 terrain may be buggy, but is supported. Stairs, slabs, and walls will be available only if your game supplies stairs and walls or you install the mods to your game. Geodes are added if you have "geodes" or "geodes_lib" mod. Some blocks can be dyed to make others if you have dye.
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optional_depends = stairs, walls, geodes, moreores, geodes_lib, dye, default, hades_core, cavegame_mapgen, lottmapgen, base_earth, base_liquids, fogblox
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optional_depends = stairs, walls, geodes, moreores, geodes_lib, dye, default, lottmapgen, base_earth
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min_minetest_version = 5.3
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title = Too Many Stones
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