From 0f931372e92e3c5cc4eedcf368ba6601d8a3c2b3 Mon Sep 17 00:00:00 2001 From: TheOnlyJoeEnderman Date: Thu, 1 Dec 2022 05:18:40 +0000 Subject: [PATCH] adjust readme --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 1537e42..f59ddd2 100644 --- a/README.md +++ b/README.md @@ -1,6 +1,6 @@ # Too Many Stones -This mod is in a quite functional state, but not a polished state. It currently features 17 stone types that all spawn in the world, cobble for most of them, and bricks and blocks for all stone types. If your game supplies stairs, you will have access to stairs and slabs. If your game has walls, then you will also get walls for most stone types. The placement of the stones in the mapgen is nearling finalization. More stones may be added, and you can put a feature request on ContentDB or the repo for new ones. I probably won't add any boring stones though. +This mod is in a quite functional state, but not a polished state. It currently features 17 stone types that all spawn in the world, cobble for most of them, and bricks, cracked brick, and blocks for all stone types. If your game supplies stairs, you will have access to stairs and slabs. If your game has walls, then you will also get walls for most stone types. The placement of the stones in the mapgen is nearing finalization. More stones may be added, and you can put a feature request on ContentDB or the repo for new ones. I probably won't add any boring stones though. Done: Amazonite-(light green) @@ -22,8 +22,6 @@ Slate-(dark grey) Sugilite-(purple) To Do: -Finalize stone spawn locations, blob size, and blob shape -Get play testers Add Ores? Find and add ore mods to optional depends Glow Stone?