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turtlestri
Author | SHA1 | Date |
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cora | abfad03e6e | |
cora | 83ac8a4b44 | |
cora | a7251f0521 | |
cora | e2a979aaa7 | |
cora | 72f14c2a4c | |
cora | cbe3c9f626 | |
cora | c0855faf2e | |
cora | 76b9e0766b | |
cora | 7437cfee34 | |
cora | 5f418d86d5 | |
cora | 555025ebfe |
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@ -312,8 +312,8 @@ function mcl_mobs:spawn_setup(def)
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local max_light = def.max_light or (minetest.LIGHT_MAX + 1)
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local chance = def.chance or 1000
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local aoc = def.aoc or aoc_range
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local min_height = def.min_height or mcl_mapgen.overworld.min
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local max_height = def.max_height or mcl_mapgen.overworld.max
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local min_height = def.min_height or mcl_vars.mg_overworld_min
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local max_height = def.max_height or mcl_vars.mg_overworld_max
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local day_toggle = def.day_toggle
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local on_spawn = def.on_spawn
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local check_position = def.check_position
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@ -0,0 +1,100 @@
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-- TURTLE
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-- cora
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local pi = math.pi
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local atann = math.atan
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local atan = function(x)
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if not x or x ~= x then
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return 0
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else
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return atann(x)
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end
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end
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local S = minetest.get_translator("mobs_mc")
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local turtle = {
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type = "animal",
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passive = false,
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spawn_class = "passive",
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skittish = false,
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runaway = true,
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hp_min = 10,
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hp_max = 10,
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xp_min = 1,
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xp_max = 2,
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armor = {fleshy = 90},
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attack_type = "dogfight",
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damage = 2,
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reach = 1.5,
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jump = false,
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makes_footstep_sound = true,
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fly = true,
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fly_in = {"air"},
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walk_velocity = 1,
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run_velocity = 2,
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follow_velocity = 2,
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follow = followitem,
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pathfinding = 1,
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fear_height = 4,
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view_range = 16,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
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visual = "mesh",
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mesh = "mobs_mc_bee.b3d",
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textures = { {
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"mobs_mc_bee.png",
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} },
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visual_size = {x=3, y=3},
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sounds = {
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},
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drops = {
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},
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animation = {
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stand_speed = 7,
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walk_speed = 7,
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run_speed = 15,
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stand_start = 11,
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stand_end = 11,
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walk_start = 0,
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walk_end = 10,
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run_start = 0,
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run_end = 10,
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pounce_start = 11,
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pounce_end = 31,
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lay_start = 34,
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lay_end = 34,
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},
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}
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mcl_mobs:register_mob("mobs_mc:bee", turtle)
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-- spawning
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mcl_mobs:spawn_setup({
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name = "mobs_mc:bee",
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biomes = {
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"StoneBeach_ocean",
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"MesaPlateauFM_sandlevel",
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"MesaPlateauF_sandlevel",
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"MesaBryce_sandlevel",
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"Mesa_sandlevel",
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"FlowerForest_beach",
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"Forest_beach",
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"StoneBeach",
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"ColdTaiga_beach_water",
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"Taiga_beach",
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"Savanna_beach",
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"Plains_beach",
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"ExtremeHills_beach",
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"ColdTaiga_beach",
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"Swampland_shore",
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"MushroomIslandShore",
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"JungleM_shore",
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"Jungle_shore",
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"MangroveSwamp_shore",
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},
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interval = 30,
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chance = 6000,
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min_height = 1,
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})
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-- spawn eggs
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mcl_mobs:register_egg("mobs_mc:bee", S("Bee"), "#FFFF00", "#FFaa99", 0)
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@ -0,0 +1,63 @@
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local S = minetest.get_translator("mobs_mc")
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mcl_mobs:register_mob("mobs_mc:drowned", {
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description = S("Drowned"),
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type = "monster",
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spawn_class = "hostile",
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hp_min = 20,
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hp_max = 20,
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xp_min = 5,
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xp_max = 5,
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head_swivel = "head.control",
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bone_eye_height = 6.3,
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head_eye_height = 2.2,
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curiosity = 7,
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head_pitch_multiplier=-1,
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breath_max = -1,
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--floats = 0,
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armor = {undead = 90, fleshy = 90},
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.8, 0.3},
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visual = "mesh",
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mesh = "mobs_mc_zombie.b3d",
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fly = true,
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fly_in = {"mcl_core:water_source","mcl_core:water_flowing"},
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textures = {
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{
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"mobs_mc_empty.png",
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"mobs_mc_drowned.png",
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--"mobs_mc_drowned_outer_layer.png",
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}
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},
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makes_footstep_sound = true,
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sounds = {
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random = "mobs_mc_zombie_growl",
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war_cry = "mobs_mc_zombie_growl",
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death = "mobs_mc_zombie_death",
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damage = "mobs_mc_zombie_hurt",
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distance = 16,
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},
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walk_velocity = .8,
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run_velocity = 1.6,
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damage = 3,
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reach = 2,
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fear_height = 4,
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pathfinding = 1,
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jump = true,
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jump_height = 4,
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group_attack = { "mobs_mc:drowned", "mobs_mc:zombie", "mobs_mc:baby_zombie", "mobs_mc:husk", "mobs_mc:baby_husk" },
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drops = drops_zombie,
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animation = {
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stand_start = 40, stand_end = 49, stand_speed = 2,
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walk_start = 0, walk_end = 39, speed_normal = 25,
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run_start = 0, run_end = 39, speed_run = 50,
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punch_start = 50, punch_end = 59, punch_speed = 20,
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},
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ignited_by_sunlight = true,
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sunlight_damage = 2,
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view_range = 16,
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attack_type = "dogfight",
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harmed_by_heal = true,
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attack_npcs = true,
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})
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mcl_mobs:register_egg("mobs_mc:drowned", S("Drowned"), "#00afff", "#199c66", 0)
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@ -0,0 +1,170 @@
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--MCmobs v0.4
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--maikerumine
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--made for MC like Survival game
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--License for code WTFPL and otherwise stated in readmes
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local pi = math.pi
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local atann = math.atan
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local atan = function(x)
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if not x or x ~= x then
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return 0
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else
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return atann(x)
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end
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end
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local S = minetest.get_translator("extra_mobs")
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--###################
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--################### fox
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--###################
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local followitem = "mcl_farming:sweet_berry"
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local fox = {
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type = "animal",
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passive = false,
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spawn_class = "hostile",
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skittish = true,
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runaway = true,
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hp_min = 10,
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hp_max = 10,
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xp_min = 1,
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xp_max = 2,
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armor = {fleshy = 90},
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attack_type = "dogfight",
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damage = 2,
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reach = 1.5,
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jump = true,
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makes_footstep_sound = true,
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walk_velocity = 3,
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run_velocity = 6,
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follow_velocity = 2,
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follow = followitem,
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pathfinding = 1,
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fear_height = 4,
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view_range = 16,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
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specific_attack = { "mobs_mc:chicken", "mobs_mc:cod", "mobs_mc:salmon" },
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visual = "mesh",
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mesh = "extra_mobs_fox.b3d",
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textures = { {
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"extra_mobs_fox.png",
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"extra_mobs_trans.png",
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} },
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visual_size = {x=3, y=3},
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sounds = {
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},
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drops = {
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},
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animation = {
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stand_speed = 7,
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walk_speed = 7,
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run_speed = 15,
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stand_start = 11,
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stand_end = 11,
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walk_start = 0,
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walk_end = 10,
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run_start = 0,
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run_end = 10,
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pounce_start = 11,
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pounce_end = 31,
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lay_start = 34,
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lay_end = 34,
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},
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on_spawn = function(self)
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if minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:snow") ~= nil
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or minetest.find_node_near(self.object:get_pos(), 4, "mcl_core:dirt_with_grass_snow") ~= nil then
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self.object:set_properties({textures={"extra_mobs_artic_fox.png", "extra_mobs_trans.png"}})
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end
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end,
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do_custom = function(self)
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if self.child == true then
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self.object:set_properties({textures={self.base_texture[1], self.base_texture[1]}})
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end
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if self.state ~= "attack" and math.random(1, 5000) == 1 then
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self.state = "lay"
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self.object:set_animation({x= 12, y=16})
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minetest.after(math.random(10, 500), function()
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if self.state == "lay" then
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self.state = "stand"
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end
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end)
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end
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for _,object in pairs(minetest.get_objects_inside_radius(self.object:get_pos(), 8)) do
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if object
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and not object:is_player()
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and object:get_luaentity()
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and object:get_luaentity().name == "mobs_mc:fox"
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and self.state ~= "attack" and math.random(1, 500) == 1 then
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self.horny = true
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end
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local lp = object:get_pos()
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local s = self.object:get_pos()
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local vec = {
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x = lp.x - s.x,
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y = lp.y - s.y,
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z = lp.z - s.z
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}
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-- scare logic
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if (object
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and object:is_player()
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and not object:get_player_control().sneak)
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or (not object:is_player()
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and object:get_luaentity()
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and object:get_luaentity().name == "mobs_mc:wolf") then
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-- don't keep setting it once it's set
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if not self.state == "runaway" then
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self.state = "runaway"
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self.object:set_rotation({x=0,y=(atan(vec.z / vec.x) + 3 * pi / 2) - self.rotate,z=0})
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end
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-- if it is within a distance of the player or wolf
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if 6 > vector.distance(self.object:get_pos(), object:get_pos()) then
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self.timer = self.timer + 1
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-- have some time before getting scared
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if self.timer > 6 then
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self.timer = 0
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-- punch the fox for the player, but don't do any damage
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self.object:punch(object, 0, {
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full_punch_interval = 0,
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damage_groups = {fleshy = 0}
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}, nil)
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end
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end
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end
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end
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end,
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do_punch = function(self)
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self.state = "runaway"
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end,
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}
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mcl_mobs:register_mob("mobs_mc:fox", fox)
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-- spawning
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mcl_mobs:spawn_setup({
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name = "mobs_mc:fox",
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biomes = {
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"FlowerForest",
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"Swampland",
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"Taiga",
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"ExtremeHills",
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"BirchForest",
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"MegaSpruceTaiga",
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"MegaTaiga",
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"ExtremeHills+",
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"Forest",
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"Plains",
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"ColdTaiga",
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"SunflowerPlains",
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"RoofedForest",
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"MesaPlateauFM_grasstop",
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"ExtremeHillsM",
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"BirchForestM",
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},
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interval = 30,
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chance = 6000,
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min_height = 1,
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})
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-- spawn eggs
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mcl_mobs:register_egg("mobs_mc:fox", S("Fox"), "#FFDDCC", "#FFaa99", 0)
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@ -154,3 +154,13 @@ dofile(path .. "/glow_squid.lua")
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dofile(path .. "/piglin.lua")
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dofile(path .. "/hoglin+zoglin.lua")
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dofile(path .. "/turtle.lua")
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dofile(path .. "/bee.lua")
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dofile(path .. "/strider.lua")
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dofile(path .. "/fox.lua")
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dofile(path .. "/phantom.lua")
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dofile(path .. "/drowned.lua")
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dofile(path .. "/panda.lua")
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dofile(path .. "/puffer_fish.lua")
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@ -0,0 +1,81 @@
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-- TURTLE
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-- cora
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local pi = math.pi
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local atann = math.atan
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local atan = function(x)
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if not x or x ~= x then
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return 0
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else
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return atann(x)
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end
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end
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local S = minetest.get_translator("mobs_mc")
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local panda = {
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type = "animal",
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passive = false,
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spawn_class = "passive",
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skittish = false,
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runaway = true,
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hp_min = 10,
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hp_max = 10,
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xp_min = 1,
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xp_max = 2,
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armor = {fleshy = 90},
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attack_type = "dogfight",
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damage = 2,
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reach = 1.5,
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jump = false,
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makes_footstep_sound = true,
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walk_velocity = 1,
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run_velocity = 2,
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follow_velocity = 2,
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follow = followitem,
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pathfinding = 1,
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fear_height = 4,
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view_range = 16,
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collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
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visual = "mesh",
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mesh = "mobs_mc_panda.b3d",
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textures = { {
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"mobs_mc_panda.png",
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} },
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visual_size = {x=3, y=3},
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rotate = 0,
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sounds = {
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},
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drops = {
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},
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animation = {
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stand_speed = 7,
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walk_speed = 7,
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run_speed = 15,
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stand_start = 11,
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stand_end = 11,
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walk_start = 0,
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walk_end = 10,
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run_start = 0,
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run_end = 10,
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pounce_start = 11,
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pounce_end = 31,
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lay_start = 34,
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lay_end = 34,
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},
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}
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mcl_mobs:register_mob("mobs_mc:panda", panda)
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-- spawning
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mcl_mobs:spawn_setup({
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name = "mobs_mc:panda",
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biomes = {
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"Jungle",
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},
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interval = 30,
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chance = 6000,
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min_height = 1,
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})
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-- spawn eggs
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mcl_mobs:register_egg("mobs_mc:panda", S("Panda"), "#FFFFFF", "#000000", 0)
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@ -0,0 +1,62 @@
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--Phantom for mcl2
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--cora
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--License for code WTFPL, cc0
|
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local S = minetest.get_translator("mobs_mc")
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mcl_mobs:register_mob("mobs_mc:phantom", {
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description = S("Phantom"),
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type = "monster",
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spawn_class = "passive",
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pathfinding = 1,
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hp_min = 6,
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hp_max = 6,
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xp_min = 1,
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xp_max = 3,
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collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.89, 0.25},
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visual = "mesh",
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mesh = "mobs_mc_phantom.b3d",
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textures = {{"mobs_mc_phantom.png","mobs_mc_phantom_e.png","mobs_mc_phantom_e_s.png"}},
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visual_size = {x=3, y=3},
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walk_velocity = 3,
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run_velocity = 5,
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desired_altitude = 19,
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keep_flying = true,
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sounds = {
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random = "mobs_mc_phantom_random",
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damage = {name="mobs_mc_phantom_hurt", gain=0.3},
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||||
death = {name="mobs_mc_phantom_death", gain=0.6},
|
||||
eat = "mobs_mc_animal_eat_generic",
|
||||
distance = 16,
|
||||
},
|
||||
drops = {
|
||||
{name = "mcl_mobitems:leather", --TODO: phantom membrane
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 2,
|
||||
looting = "common",},
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 50,
|
||||
walk_speed = 50,
|
||||
fly_speed = 50,
|
||||
stand_start = 0,
|
||||
stand_end = 0,
|
||||
fly_start = 0,
|
||||
fly_end = 30,
|
||||
walk_start = 0,
|
||||
walk_end = 30,
|
||||
},
|
||||
fall_damage = 0,
|
||||
fall_speed = -2.25,
|
||||
attack_type = "dogfight",
|
||||
floats = 1,
|
||||
physical = true,
|
||||
fly = true,
|
||||
makes_footstep_sound = false,
|
||||
fear_height = 0,
|
||||
view_range = 16,
|
||||
})
|
||||
|
||||
-- spawn eggs
|
||||
mcl_mobs:register_egg("mobs_mc:phantom", S("Phantom"), "mobs_mc_spawn_icon_phantom.png", 0)
|
|
@ -0,0 +1,102 @@
|
|||
-- PUFFER FISH
|
||||
-- cora
|
||||
local pi = math.pi
|
||||
local atann = math.atan
|
||||
local atan = function(x)
|
||||
if not x or x ~= x then
|
||||
return 0
|
||||
else
|
||||
return atann(x)
|
||||
end
|
||||
end
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
local pfish = {
|
||||
type = "animal",
|
||||
passive = false,
|
||||
spawn_class = "passive",
|
||||
skittish = false,
|
||||
runaway = true,
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
xp_min = 1,
|
||||
xp_max = 2,
|
||||
armor = {fleshy = 90},
|
||||
attack_type = "dogfight",
|
||||
damage = 2,
|
||||
reach = 1.5,
|
||||
jump = false,
|
||||
makes_footstep_sound = true,
|
||||
fly = true,
|
||||
fly_in = {"mcl_core:water_source","mcl_core:water_flowing"},
|
||||
breath_max = -1,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
follow_velocity = 2,
|
||||
follow = followitem,
|
||||
pathfinding = 1,
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_puffer_fish.b3d",
|
||||
textures = { {
|
||||
"mobs_mc_puffer_fish.png",
|
||||
} },
|
||||
visual_size = {x=3, y=3},
|
||||
rotate = 0,
|
||||
sounds = {
|
||||
},
|
||||
drops = {
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 7,
|
||||
walk_speed = 7,
|
||||
run_speed = 15,
|
||||
stand_start = 11,
|
||||
stand_end = 11,
|
||||
walk_start = 0,
|
||||
walk_end = 10,
|
||||
run_start = 0,
|
||||
run_end = 10,
|
||||
pounce_start = 11,
|
||||
pounce_end = 31,
|
||||
lay_start = 34,
|
||||
lay_end = 34,
|
||||
},
|
||||
}
|
||||
|
||||
mcl_mobs:register_mob("mobs_mc:puffer_fish", pfish)
|
||||
|
||||
-- spawning
|
||||
mcl_mobs:spawn_setup({
|
||||
name = "mobs_mc:puffer_fish",
|
||||
biomes = {
|
||||
"StoneBeach_ocean",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MangroveSwamp_shore",
|
||||
},
|
||||
interval = 30,
|
||||
chance = 6000,
|
||||
min_height = 1,
|
||||
})
|
||||
|
||||
-- spawn eggs
|
||||
mcl_mobs:register_egg("mobs_mc:puffer_fish", S("Puffer Fish"), "#FFFF00", "#FFaa99", 0)
|
|
@ -0,0 +1,248 @@
|
|||
--MCmobs v0.4
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
--###################
|
||||
--################### STRIDER
|
||||
--###################
|
||||
|
||||
|
||||
local strider = {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
spawn_class = "passive",
|
||||
hp_min = 20,
|
||||
hp_max = 20,
|
||||
xp_min = 9,
|
||||
xp_max = 9,
|
||||
armor = {fleshy = 90},
|
||||
attack_type = "dogfight",
|
||||
damage = 2,
|
||||
reach = 2,
|
||||
collisionbox = {-.6, -0.01, -.6, .6, 1.94, .6},
|
||||
visual = "mesh",
|
||||
mesh = "extra_mobs_strider.b3d",
|
||||
textures = { {
|
||||
"extra_mobs_strider.png",
|
||||
} },
|
||||
visual_size = {x=3, y=3},
|
||||
sounds = {
|
||||
},
|
||||
jump = true,
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 2,
|
||||
run_velocity = 4,
|
||||
runaway = true,
|
||||
drops = {
|
||||
{name = "mcl_mobsitems:string",
|
||||
chance = 1,
|
||||
min = 2,
|
||||
max = 5,},
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 15,
|
||||
walk_speed = 15,
|
||||
run_speed = 30,
|
||||
stand_start = 5,
|
||||
stand_end = 5,
|
||||
walk_start = 1,
|
||||
walk_end = 20,
|
||||
},
|
||||
lava_damage = 0,
|
||||
fire_damage = 0,
|
||||
light_damage = 0,
|
||||
water_damage = 5,
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
fire_resistant = true,
|
||||
floats_on_lava = 1,
|
||||
floats = 0,
|
||||
do_custom = function(self, dtime)
|
||||
|
||||
if minetest.find_node_near(self.object:get_pos(), 2, "mcl_core:lava_source") ~= nil or minetest.find_node_near(self.object:get_pos(), 2, "mcl_core:lava_flowing") ~= nil or minetest.find_node_near(self.object:get_pos(), 2, "mcl_nether:nether_lava_source") ~= nil or minetest.find_node_near(self.object:get_pos(), 2, "mcl_nether:nether_lava_flowing") ~= nil then
|
||||
self.walk_velocity = 2
|
||||
self.run_velocity = 4
|
||||
self.base_texture[1] = "extra_mobs_strider.png"
|
||||
self.shaking = false
|
||||
else
|
||||
self.base_texture[1] = "extra_mobs_strider_cold.png"
|
||||
self.walk_velocity = .5
|
||||
self.run_velocity = 1
|
||||
self.shaking = true
|
||||
end
|
||||
|
||||
self.object:set_properties({textures=self.base_texture, shaking=self.shaking, run_velocity=self.run_velocity, walk_velocity=self.walk_velocity})
|
||||
|
||||
-- set needed values if not already present
|
||||
if not self.v2 then
|
||||
self.v2 = 0
|
||||
self.max_speed_forward = 8
|
||||
self.max_speed_reverse = 4
|
||||
self.accel = 2
|
||||
self.terrain_type = 3
|
||||
self.driver_attach_at = {x = 0, y = 5.5, z = -1.75}
|
||||
self.driver_eye_offset = {x = 0, y = 10, z = 0}
|
||||
self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y}
|
||||
end
|
||||
|
||||
-- if driver present allow control of horse
|
||||
if self.driver then
|
||||
|
||||
mobs.drive(self, "walk", "stand", false, dtime)
|
||||
|
||||
return false -- skip rest of mob functions
|
||||
end
|
||||
|
||||
return true
|
||||
end,
|
||||
|
||||
on_die = function(self, pos)
|
||||
|
||||
-- drop saddle when horse is killed while riding
|
||||
-- also detach from horse properly
|
||||
if self.driver then
|
||||
mobs.detach(self.driver, {x = 1, y = 0, z = 1})
|
||||
end
|
||||
end,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
|
||||
local wielditem = clicker:get_wielded_item()
|
||||
|
||||
local controlitem = ""
|
||||
if minetest.get_modpath("mcl_mobitems") then
|
||||
controlitem = "mcl_mobitems_warped_fungus_stick:warped_fungus_stick"
|
||||
else
|
||||
controlitem = mobs_mc.items.carrot_on_a_stick
|
||||
end
|
||||
if wielditem:get_name() ~= controlitem then
|
||||
if mcl_mobs:feed_tame(self, clicker, 1, true, true) then return end
|
||||
end
|
||||
|
||||
if self.child then
|
||||
return
|
||||
end
|
||||
|
||||
local item = clicker:get_wielded_item()
|
||||
if item:get_name() == "mcl_mobitems:saddle" and self.saddle ~= "yes" then
|
||||
self.base_texture = {
|
||||
"extra_mobs_strider.png",
|
||||
"mobs_mc_pig_saddle.png", -- saddle
|
||||
}
|
||||
self.object:set_properties({
|
||||
textures = self.base_texture
|
||||
})
|
||||
self.saddle = "yes"
|
||||
self.tamed = true
|
||||
self.drops = {
|
||||
{name = "mcl_mobitems:string",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 3,},
|
||||
{name = "mcl_mobitems:saddle",
|
||||
chance = 1,
|
||||
min = 1,
|
||||
max = 1,},
|
||||
}
|
||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
||||
local inv = clicker:get_inventory()
|
||||
local stack = inv:get_stack("main", clicker:get_wield_index())
|
||||
stack:take_item()
|
||||
inv:set_stack("main", clicker:get_wield_index(), stack)
|
||||
end
|
||||
minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=8, pos=self.object:get_pos()}, true)
|
||||
return
|
||||
end
|
||||
|
||||
-- Mount or detach player
|
||||
local name = clicker:get_player_name()
|
||||
if self.driver and clicker == self.driver then
|
||||
-- Detach if already attached
|
||||
mobs.detach(clicker, {x=1, y=0, z=0})
|
||||
return
|
||||
|
||||
elseif not self.driver and self.saddle == "yes" and wielditem:get_name() == controlitem then
|
||||
-- Ride pig if it has a saddle and player uses a carrot on a stick
|
||||
|
||||
mobs.attach(self, clicker)
|
||||
|
||||
if not minetest.is_creative_enabled(clicker:get_player_name()) then
|
||||
|
||||
local inv = self.driver:get_inventory()
|
||||
-- 26 uses
|
||||
if wielditem:get_wear() > 63000 then
|
||||
-- Break carrot on a stick
|
||||
local def = wielditem:get_definition()
|
||||
if def.sounds and def.sounds.breaks then
|
||||
minetest.sound_play(def.sounds.breaks, {pos = clicker:get_pos(), max_hear_distance = 8, gain = 0.5}, true)
|
||||
end
|
||||
wielditem = {name = mobs_mc.items.fishing_rod, count = 1}
|
||||
else
|
||||
wielditem:add_wear(2521)
|
||||
end
|
||||
inv:set_stack("main",self.driver:get_wield_index(), wielditem)
|
||||
end
|
||||
return
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
mcl_mobs:register_mob("mobs_mc:strider", strider)
|
||||
|
||||
-- Baby strider.
|
||||
|
||||
local baby_strider = table.copy(strider)
|
||||
baby_strider.collisionbox = {-.3, -0.01, -.3, .3, 0.94, .3}
|
||||
baby_strider.xp_min = 13
|
||||
baby_strider.xp_max = 13
|
||||
baby_strider.visual_size = {x=strider.visual_size.x/2, y=strider.visual_size.y/2}
|
||||
textures = { {
|
||||
"extra_mobs_strider.png",
|
||||
"extra_mobs_trans.png",
|
||||
} }
|
||||
baby_strider.walk_velocity = 1.2
|
||||
baby_strider.run_velocity = 2.4
|
||||
baby_strider.child = 1
|
||||
|
||||
mcl_mobs:register_mob("mobs_mc:baby_strider", baby_strider)
|
||||
|
||||
-- Regular spawning in the Nether
|
||||
|
||||
mcl_mobs:spawn_setup({
|
||||
name = "mobs_mc:strider",
|
||||
type_of_spawning = "lava",
|
||||
dimension = "nether",
|
||||
biomes = {
|
||||
"Nether"
|
||||
},
|
||||
min_height = mcl_vars.mg_nether_min,
|
||||
max_height = mcl_vars.mg_nether_max,
|
||||
chance = 2000,
|
||||
check_position = function(pos)
|
||||
return minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name:find("lava")
|
||||
end
|
||||
})
|
||||
|
||||
mcl_mobs:spawn_setup({
|
||||
name = "mobs_mc:baby_strider",
|
||||
type_of_spawning = "lava",
|
||||
dimension = "nether",
|
||||
biomes = {
|
||||
"Nether"
|
||||
},
|
||||
min_height = mcl_vars.mg_nether_min,
|
||||
max_height = mcl_vars.mg_nether_max,
|
||||
chance = 100,
|
||||
check_position = function(pos)
|
||||
return minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name:find("lava")
|
||||
end
|
||||
})
|
||||
|
||||
-- spawn eggs
|
||||
mcl_mobs:register_egg("mobs_mc:strider", S("Strider"), "#000000", "#FF0000", 0)
|
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 1.8 KiB |
After Width: | Height: | Size: 573 B |
After Width: | Height: | Size: 665 B |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.5 KiB |
After Width: | Height: | Size: 8.0 KiB |
After Width: | Height: | Size: 5.6 KiB |
After Width: | Height: | Size: 7.7 KiB |
After Width: | Height: | Size: 5.2 KiB |
After Width: | Height: | Size: 853 B |
After Width: | Height: | Size: 2.2 KiB |
|
@ -0,0 +1,102 @@
|
|||
-- TURTLE
|
||||
-- cora
|
||||
local pi = math.pi
|
||||
local atann = math.atan
|
||||
local atan = function(x)
|
||||
if not x or x ~= x then
|
||||
return 0
|
||||
else
|
||||
return atann(x)
|
||||
end
|
||||
end
|
||||
|
||||
local S = minetest.get_translator("mobs_mc")
|
||||
|
||||
local turtle = {
|
||||
type = "animal",
|
||||
passive = false,
|
||||
spawn_class = "passive",
|
||||
skittish = false,
|
||||
runaway = true,
|
||||
hp_min = 10,
|
||||
hp_max = 10,
|
||||
xp_min = 1,
|
||||
xp_max = 2,
|
||||
armor = {fleshy = 90},
|
||||
attack_type = "dogfight",
|
||||
damage = 2,
|
||||
reach = 1.5,
|
||||
jump = false,
|
||||
makes_footstep_sound = true,
|
||||
fly = true,
|
||||
fly_in = {"mcl_core:water_source","mcl_core:water_flowing"},
|
||||
breath_max = -1,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
follow_velocity = 2,
|
||||
follow = followitem,
|
||||
pathfinding = 1,
|
||||
fear_height = 4,
|
||||
view_range = 16,
|
||||
collisionbox = {-0.3, -0.01, -0.3, 0.3, 0.84, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_mc_turtle.b3d",
|
||||
textures = { {
|
||||
"mobs_mc_turtle.png",
|
||||
} },
|
||||
visual_size = {x=3, y=3},
|
||||
rotate = 0,
|
||||
sounds = {
|
||||
},
|
||||
drops = {
|
||||
},
|
||||
animation = {
|
||||
stand_speed = 7,
|
||||
walk_speed = 7,
|
||||
run_speed = 15,
|
||||
stand_start = 11,
|
||||
stand_end = 11,
|
||||
walk_start = 0,
|
||||
walk_end = 10,
|
||||
run_start = 0,
|
||||
run_end = 10,
|
||||
pounce_start = 11,
|
||||
pounce_end = 31,
|
||||
lay_start = 34,
|
||||
lay_end = 34,
|
||||
},
|
||||
}
|
||||
|
||||
mcl_mobs:register_mob("mobs_mc:turtle", turtle)
|
||||
|
||||
-- spawning
|
||||
mcl_mobs:spawn_setup({
|
||||
name = "mobs_mc:turtle",
|
||||
biomes = {
|
||||
"StoneBeach_ocean",
|
||||
"MesaPlateauFM_sandlevel",
|
||||
"MesaPlateauF_sandlevel",
|
||||
"MesaBryce_sandlevel",
|
||||
"Mesa_sandlevel",
|
||||
"FlowerForest_beach",
|
||||
"Forest_beach",
|
||||
"StoneBeach",
|
||||
"ColdTaiga_beach_water",
|
||||
"Taiga_beach",
|
||||
"Savanna_beach",
|
||||
"Plains_beach",
|
||||
"ExtremeHills_beach",
|
||||
"ColdTaiga_beach",
|
||||
"Swampland_shore",
|
||||
"MushroomIslandShore",
|
||||
"JungleM_shore",
|
||||
"Jungle_shore",
|
||||
"MangroveSwamp_shore",
|
||||
},
|
||||
interval = 30,
|
||||
chance = 6000,
|
||||
min_height = 1,
|
||||
})
|
||||
|
||||
-- spawn eggs
|
||||
mcl_mobs:register_egg("mobs_mc:turtle", S("Turtle"), "#0000FF", "#FFaa99", 0)
|