cora
ebf214c043
Check if spawndef exists when spawning
2022-11-27 14:53:17 +01:00
cora
7bd0b5a9b1
Some more missing arg fixes
2022-11-27 14:53:16 +01:00
cora
bc496a8682
Finally indent register_mob and make registered mobs global
2022-11-27 14:53:16 +01:00
cora
a3415647d4
Fix do_jump call in combat.lua
2022-11-27 14:53:16 +01:00
cora
4909ef6ff7
Restructure on_step a bit
2022-11-27 14:53:16 +01:00
cora
3c6d79ecb3
Add entity name to debug box
2022-11-27 14:53:16 +01:00
cora
6948b77226
move debug/nametag code back to api.lua
2022-11-27 14:53:16 +01:00
cora
90321ee578
Fix leftover local do_attack call
2022-11-27 14:53:16 +01:00
cora
2b691dea07
Fix some more global var warnings
2022-11-27 14:53:16 +01:00
cora
c25287e493
Some cleanup
2022-11-27 14:53:16 +01:00
epCode
762f64a4d1
Fix mob rotation glitching out near 0/360 in degrees
...
The problem mainly was that the set_yaw function was not allowing for negitive values.
2022-11-27 14:53:16 +01:00
cora
db63f1c453
fix leftover pi shortcut
2022-11-27 14:53:16 +01:00
cora
faa38ffab8
Fix some warnings
2022-11-27 14:53:16 +01:00
cora
19d6d43b39
move on_blast default to mob default def
2022-11-27 14:53:16 +01:00
cora
28b6fcf289
Move detach_child to mount.lua
2022-11-27 14:53:16 +01:00
cora
80490b4c11
Move smooth rotation to separate function
2022-11-27 14:53:16 +01:00
cora
5e177c61f6
Move on_step despawning to separate function
2022-11-27 14:53:16 +01:00
cora
c9c2b874be
move relative animation speed to separate function
2022-11-27 14:53:16 +01:00
cora
18c415f6a0
put head swivel in separate function
2022-11-27 14:53:16 +01:00
cora
49670d1d28
put water flow code in separate function
2022-11-27 14:53:16 +01:00
cora
a25cd921f2
move do_states to movement.lua
2022-11-27 14:53:16 +01:00
cora
91b5b6266c
move stray particle spawner func to effects
2022-11-27 14:53:16 +01:00
cora
148b30694f
Fix monster_attack and some other settings issues
2022-11-27 14:53:16 +01:00
cora
f4374d9efd
Fix item drops
2022-11-27 14:53:16 +01:00
cora
b41d6a1cae
Fix mob_punch
2022-11-27 14:53:16 +01:00
cora
6548b7fe47
move stray pathfinding funcs to pathfinding file
2022-11-27 14:53:16 +01:00
cora
c7681af53e
Move registration functions to init.lua
2022-11-27 14:53:16 +01:00
cora
cc77e109f5
Split off general movement functions
2022-11-27 14:53:16 +01:00
cora
e7d9ded9ab
Split off combat funcs
2022-11-27 14:53:16 +01:00
cora
96d697c5cd
Split off pathfinding, use metatables
2022-11-27 14:53:16 +01:00
cora
01abfea16d
Split off item management
2022-11-27 14:53:16 +01:00
cora
bbba7cee41
Add compat for old "wrong" : notation
2022-11-27 14:53:16 +01:00
cora
e82c318f0c
Split off breeding
2022-11-27 14:53:16 +01:00
cora
70834d0f5d
make register functions use the . notation
2022-11-27 14:53:16 +01:00
cora
d62dbcb852
effects -> separate file + metatable
2022-11-27 14:53:16 +01:00
cora
67fd8c8b40
split off physics functions into separate file + use metatable
2022-11-27 14:53:16 +01:00
cora
90639ef99d
remove unused functions
2022-11-27 14:53:16 +01:00
cora
31ef791cfd
Add proper metatable to mobs
2022-11-27 14:53:16 +01:00
cora
19dc86c951
Merge pull request 'Cocoa Pods Cleanup' ( #2974 ) from FossFanatic/MineClone2:cocoa_pod_fixes into master
...
Reviewed-on: MineClone2/MineClone2#2974
Reviewed-by: cora <cora@noreply.git.minetest.land>
2022-11-27 13:49:24 +00:00
cora
8b08707e3f
Add Faerraven to texture credits
2022-11-27 04:54:30 +01:00
cora
dd8f64e039
Add Ranko Saotome to credits
2022-11-27 04:40:14 +01:00
cora
944d53111a
Update credits
2022-11-27 04:40:14 +01:00
PrairieWind
8d5aea9743
Fix New Button Names
2022-11-27 03:36:38 +00:00
cora
fa2a2bb8ac
Remove mcl_copper screenshot
2022-11-27 03:36:38 +00:00
cora
ee808e8f84
optimize excessively large mcl_shield_hud.png texture
2022-11-27 03:36:38 +00:00
cora
53d11ec71b
Add new wood types buttons
2022-11-27 03:36:38 +00:00
cora
fb8b3d5f55
Cleanup mcl_info clutter and messy var localization
2022-11-27 04:31:24 +01:00
Michieal
8184d4938c
Modify init.lua to allow normal player usage.
...
Changes made:
* Put in new chatcommand /whereami to allow normal players to turn on / off player location coords without needing special privs.
* Made Debug Coords level 2, Player Location level 1, and Off level 0. (Allows turning the location off.)
* Put in nil value check into get_text, to prevent errors caused by definitions accidentally not returning a value.
* Cached pairs, ipairs, and table because the code is called every 0.63 seconds, and it made sense to do so. (Hopefully, will help
to mitigate the added load on framerate.)
2022-11-27 04:31:24 +01:00
Michieal
da64a10403
mcl_info: Add player coords field to debug hud
2022-11-27 04:31:24 +01:00
cora
2a54ea6e74
mcl_info: Allow debug field that's visible for everyone
2022-11-27 04:31:24 +01:00