[mineclone5] Move sweet berries into farming as a quick fix

This commit is contained in:
kay27 2021-06-21 03:58:18 +04:00 committed by cora
parent 426ee6e167
commit 37873ee6f1
7 changed files with 59 additions and 0 deletions

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@ -27,3 +27,6 @@ dofile(minetest.get_modpath("mcl_farming").."/potatoes.lua")
-- ========= BEETROOT =========
dofile(minetest.get_modpath("mcl_farming").."/beetroot.lua")
-- ========= SWEET BERRY =========
dofile(minetest.get_modpath("mcl_farming").."/sweet_berry.lua")

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@ -0,0 +1,56 @@
local S = minetest.get_translator(minetest.get_current_modname())
for i=0, 3 do
local texture = "mcl_farming_sweet_berry_bush_" .. i .. ".png"
local node_name = "mcl_farming:sweet_berry_bush_" .. i
minetest.register_node(node_name, {
drawtype = "plantlike",
tiles = {texture},
description = S("Sweet Berry Bush (Stage @1)", i),
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "meshoptions",
place_param2 = 3,
walkable = false,
drop = "mcl_farming:sweet_berry",
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
},
inventory_image = texture,
wield_image = texture,
groups = {dig_immediate=3, not_in_creative_inventory=1,plant=1,attached_node=1,dig_by_water=1,destroy_by_lava_flow=1,dig_by_piston=1},
sounds = mcl_sounds.node_sound_leaves_defaults(),
_mcl_blast_resistance = 0,
})
minetest.register_alias("mcl_sweet_berry:sweet_berry_bush_" .. i, node_name)
end
minetest.register_craftitem("mcl_farming:sweet_berry", {
description = S("Sweet Berry"),
inventory_image = "mcl_farming_sweet_berry.png",
_mcl_saturation = 0.2,
stack_max = 64,
groups = { food = 2, eatable = 1 },
on_secondary_use = minetest.item_eat(1),
on_place = function(itemstack, placer, pointed_thing)
local new = mcl_farming:place_seed(itemstack, placer, pointed_thing, "mcl_sweet_berry:sweet_berry_bush_0")
if new then
return new
else
return minetest.do_item_eat(1, nil, itemstack, placer, pointed_thing)
end
end,
})
minetest.register_alias("mcl_sweet_berry:sweet_berry", "mcl_farming:sweet_berry")
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt_with_grass"},
sidelen = 16,
noise_params = {offset=0, scale=.45, spread={x=100, y=100, z=100}, seed=354, octaves=3, persist=0.7},
biomes = {"Taiga","Forest"},
y_max = mcl_vars.mg_overworld_max,
y_min = mcl_vars.mg_overworld_min,
decoration = "mcl_sweet_berry:sweet_berry_bush_2"
})

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