Commit Graph

75 Commits

Author SHA1 Message Date
FossFanatic c88f0047c1 Merge branch 'master' into biome_colored_foliage 2023-02-12 08:44:29 +00:00
FossFanatic b4e84dadb0 Add new function
Adds the `get_registered_biome_from_pos` function, which does what the name says.
2023-02-12 07:57:04 +00:00
emptyshore bdc82b76b5 Respect immortal armor group, ensuring objects are not dealt damage
Context: some objects such as chest, frame or sign entities are set to
be immortal, because they are tied to a node and should not be removed
on their own.

However since immortality wasn't respected, it would lead to odd desync
issues between nodes and accompanying entities. An example is a chest
that becomes invisible when struck by lightning or anvil.
2023-02-08 15:59:36 +13:00
AFCMS fb8262bf57 Make light blocks `buildable_to` 2023-01-15 15:32:42 +00:00
CyberMango 64a7f76d5b Replaced positions check with an area check.
This one is using the minetest.is_area_protected so it should work
faster. It also doesnt require the user to manually add all the points
that should be checked so its nicer to use.
2023-01-12 21:22:36 +02:00
CyberMango b0d9eed3e1 Removed specific functions and added usage examples.
The specific functions didnt end up adding much simplicity, but did add
some degree of confusion.
2023-01-12 20:04:44 +02:00
CyberMango 685a7ff256 Added a function for a single position and better naming.
Now the functions are named with "position" instead of "node" to better
reflect what they do and what args they expect.

Also added a function for cehcking just a single position since thats
the most common use case, so it saves a small performance overhead.
2023-01-12 20:04:44 +02:00
CyberMango 949a2b787e Added protection violation checker functions.
1 completley generic and 3 more that use it for more specific cases -
  placing a node, modifying a node and planting over a node.
2023-01-12 20:04:44 +02:00
ancientmarinerdev e5c639c779 Logging improvements 2022-11-12 02:35:00 +01:00
ancientmarinerdev ff0fea8978 Add default logger to make logging easier 2022-11-12 02:35:00 +01:00
𝕵𝖔𝖍𝖆𝖓𝖓𝖊𝖘 𝕱𝖗𝖎𝖙𝖟 c66e184373 mcl_playerplus fixes 2022-11-11 17:53:13 +00:00
cora 41055d5abe Check object on mob tranformation 2022-11-11 16:43:45 +01:00
cora 6b8236e8f3 Fix crash in villagegen 2022-11-01 04:52:17 +01:00
cora f47674b9a7 Add mcl_util.file_exists() function 2022-10-13 02:13:02 +02:00
cora 68d04bc4e8 move set_conditionals from mcl_playerplus to mcl_util 2022-10-07 02:45:01 +00:00
Lizzy Fleckenstein f6a40ffb78
Run tools/strip_trailing_whitespace.sh 2022-05-26 07:29:28 +02:00
Lizzy Fleckenstein e0f70b54ec Remove _cmi_is_mob 2022-05-25 23:13:33 +02:00
AFCMS 61f4c5b885
apply @kay27 fix to `mcl_util.drop_items_from_meta_container` 2022-02-22 18:08:26 +01:00
AFCMS c64d0e4558
simplify random dropping position code 2022-02-22 18:08:24 +01:00
AFCMS 61e54ed617
rename `mcl_util.drop_items_container_get` to `drop_items_from_meta_container` 2022-02-22 18:08:24 +01:00
AFCMS 80fb59f9ac
add barrel 2022-02-22 18:08:22 +01:00
NO11 8db28c1337 Update get_pointed_thing function 2022-02-17 15:30:41 +00:00
NO11 ad99746d99 Add get_pointed_thing function 2022-02-17 14:35:51 +00:00
Lizzy Fleckenstein 92686e5412
Fix broken mcl_util.calculate_durability 2021-12-02 17:28:19 +01:00
iliekprogrammar fa22ec4dd0
Add helper functions to update/merge tables. 2021-11-10 02:50:49 +08:00
NO11 e4af02ea52 Add function to replace mobs 2021-10-05 04:15:48 +00:00
Lizzy Fleckenstein c57ead6985 Use next() instead of one-time loop to fix luacheck warning in mcl_util.calculate_durability 2021-05-26 20:56:00 +02:00
AFCMS 9e074af07f unify code style [1] 2021-05-25 12:52:25 +02:00
AFCMS 00f4cfa5b5 simplify mcl_util code 2021-05-25 01:33:26 +02:00
Lizzy Fleckenstein f53ff8418f mcl_damage: HP check guard in non-modifier on_hpchange callback and usage of raw tostring for deactivated objects for death messages 2021-05-05 13:24:23 +02:00
Lizzy Fleckenstein be0cf5788d mcl_util.deal_damage: Only deal damage to players / mobs that are not already dead 2021-05-05 09:24:51 +02:00
Lizzy Fleckenstein 199488cc74 Add nil check for crash prevention 2021-04-29 11:18:22 +02:00
Lizzy Fleckenstein 302175691a Integrate death messages 2021-04-25 16:42:38 +02:00
Lizzy Fleckenstein 6aecae6eea Simplify damage pipeline; Add on_death and on_damage callbacks 2021-04-25 13:50:07 +02:00
Lizzy Fleckenstein 53b0ad7347 Implement magic damage 2021-04-18 20:21:11 +02:00
Lizzy Fleckenstein 4f0bb444fe Integrate armor stand 2021-04-18 16:03:23 +02:00
Lizzy Fleckenstein ce0148d9a8 Rewrite armor; new damage system 2021-04-14 15:46:52 +02:00
Lizzy Fleckenstein f350fa6272 Add bossbars 2021-04-06 14:50:34 +02:00
Lizzy Fleckenstein 2125c51c9c Fix mcl_util.get_color 2021-03-05 10:20:19 +01:00
Lizzy Fleckenstein 09671b7ac9 Add simple color validator / parser 2021-03-05 09:37:27 +01:00
Lizzy Fleckenstein d57db0444f Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00
kay27 89e55e9065 Add sub-map generators queue, fix MineClone2/MineClone2#993 and MineClone2/MineClone2#1060 2021-02-22 03:15:32 +04:00
kay27 3b196da12f Speedup placing villages 1/2 (update mcl_tools through Gitea, as direct push doesn't work) 2021-02-10 13:04:49 +00:00
Elias Åström 174a3a2968 Fix creeper explosions only doing 1/2 heart damage
The solution was to move the creeper explosions to originate from the
center of the creepers collisionbox and not its entity position.
2021-01-26 14:13:30 +01:00
Wuzzy c106a62979 Use minetest.is_creative_enabled 2020-07-10 16:45:40 +02:00
Wuzzy c5e4ec5e27 Use ephemeral sounds 2020-04-07 00:55:45 +02:00
Wuzzy fbba40fe5c Fix item container transfer destroying item metadata 2019-04-05 15:30:32 +02:00
Wuzzy bae1fa072c Remove dead code 2018-05-12 22:53:21 +02:00
Wuzzy e38f19b5f3 Comparator now detects jukebox as container 2018-05-12 22:48:49 +02:00
Wuzzy 1ce9ab22bf Turn jukebox into a container (part 1) 2018-05-12 21:50:56 +02:00