forked from VoxeLibre/VoxeLibre
hijack the ABM to check for orphaned bamboo nodes.
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@ -293,7 +293,6 @@ local bamboo_block_def = {
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return minetest.item_place(itemstack, placer, pointed_thing, minetest.dir_to_facedir(vector.direction(pointed_thing.above, pointed_thing.under)))
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return minetest.item_place(itemstack, placer, pointed_thing, minetest.dir_to_facedir(vector.direction(pointed_thing.above, pointed_thing.under)))
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end,
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end,
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}
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}
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minetest.register_node("mcl_bamboo:bamboo_block", bamboo_block_def)
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minetest.register_node("mcl_bamboo:bamboo_block", bamboo_block_def)
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@ -67,6 +67,35 @@ end
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local BAMBOO_ENDCAP_NAME = "mcl_bamboo:bamboo_endcap"
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local BAMBOO_ENDCAP_NAME = "mcl_bamboo:bamboo_endcap"
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function mcl_bamboo.break_orphaned(pos)
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local node_below = minetest.get_node(vector.offset(pos, 0, -1, 0))
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local node_name = node_below.name
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-- prevent accidental calling on non-bamboo nodes.
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if mcl_bamboo.is_bamboo(minetest.get_node(pos).name) == false then
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return
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end
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if mcl_bamboo.is_dirt(node_name) == false and mcl_bamboo.is_bamboo(node_name) == false then
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-- dig the node.
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if not minetest.dig_node(pos) then
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-- If dig_node fails, to prevent the bamboo from hanging in the air, manually remove it.
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minetest.remove_node(pos) -- if that fails, remove the node
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local istack = ItemStack("mcl_bamboo:bamboo")
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local sound_params = {
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pos = pos,
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gain = 1.0, -- default
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max_hear_distance = 10, -- default, uses a Euclidean metric
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}
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minetest.remove_node(pos)
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minetest.sound_play(mcl_sounds.node_sound_wood_defaults().dug, sound_params, true)
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minetest.add_item(pos, istack)
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end
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end
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end
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function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
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function mcl_bamboo.grow_bamboo(pos, bonemeal_applied)
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local node_above = minetest.get_node(vector.offset(pos, 0, 1, 0))
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local node_above = minetest.get_node(vector.offset(pos, 0, 1, 0))
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mcl_bamboo.mcl_log("Grow bamboo called; bonemeal: " .. tostring(bonemeal_applied))
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mcl_bamboo.mcl_log("Grow bamboo called; bonemeal: " .. tostring(bonemeal_applied))
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@ -30,6 +30,7 @@ minetest.register_abm({
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interval = 10,
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interval = 10,
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chance = 20,
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chance = 20,
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action = function(pos, _)
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action = function(pos, _)
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mcl_bamboo.break_orphaned(pos)
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mcl_bamboo.grow_bamboo(pos, false)
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mcl_bamboo.grow_bamboo(pos, false)
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end,
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end,
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})
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})
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