forked from MineClone5/MineClone5
#140 Fix anticheat (add settings)
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03590d3730
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effe1a7ac5
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@ -1,5 +1,6 @@
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local flights_kick_threshold = 10
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local suffocations_kick_threshold = 1
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local enable_anticheat = true
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local kick_cheaters = false
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local kick_threshold = 10
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local after = minetest.after
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local get_connected_players = minetest.get_connected_players
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@ -8,24 +9,34 @@ local get_objects_inside_radius = minetest.get_objects_inside_radius
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local get_player_by_name = minetest.get_player_by_name
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local kick_player = minetest.kick_player
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local set_node = minetest.set_node
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local find_nodes_in_area = minetest.find_nodes_in_area
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local ceil = math.ceil
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local floor = math.floor
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local distance = vector.distance
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local window_size = 10
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local detection_interval = 1.7
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local window_size = 8
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local detection_interval = 1.6
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local step_seconds = detection_interval / window_size
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local joined_players = {}
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local function update_settings()
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enable_anticheat = minetest.settings:get_bool("enable_anticheat", true)
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kick_cheaters = minetest.settings:get_bool("kick_cheaters", false)
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kick_threshold = tonumber(minetest.settings:get("kick_threshold") or 10)
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minetest.after(10, update_settings)
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end
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update_settings()
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local function update_player(player_object)
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if not player_object then return end
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local name = player_object:get_player_name()
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if not name then return end
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local pos = player_object:get_pos()
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local x, y, z = floor(pos.x), floor(pos.y-0.1), floor(pos.z)
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local x, z = floor(pos.x), floor(pos.z)
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local feet_y, head_y = floor(pos.y-0.1), floor(pos.y + 1.49)
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if mcl_playerplus.elytra then
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local elytra = mcl_playerplus.elytra[player_object]
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@ -34,19 +45,16 @@ local function update_player(player_object)
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end
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end
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local air = get_node({x = x , y = y , z = z }).name == "air"
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and get_node({x = x , y = y , z = z + 1}).name == "air"
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and get_node({x = x , y = y + 1, z = z }).name == "air"
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and get_node({x = x , y = y + 1, z = z + 1}).name == "air"
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and get_node({x = x + 1, y = y , z = z }).name == "air"
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and get_node({x = x + 1, y = y , z = z + 1}).name == "air"
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and get_node({x = x + 1, y = y + 1, z = z }).name == "air"
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and get_node({x = x + 1, y = y + 1, z = z + 1}).name == "air"
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local air = #find_nodes_in_area({x = x, y = feet_y, z = z}, {x = x + 1, y = feet_y + 1, z = z + 1}, "air") == 8
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and #get_objects_inside_radius({x = pos.x, y = pos.y - 0.6, z = pos.z}, 1.3) > 1
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local noclip = #find_nodes_in_area({x = x, y = head_y, z = z}, {x = x + 1, y = head_y + 1, z = z + 1}, "group:opaque") == 8
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local player_data = {
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pos = pos,
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velocity = player_object:get_velocity(),
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air = air
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air = air,
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noclip = noclip,
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}
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if joined_players[name] then
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@ -68,6 +76,7 @@ local function check_player(name)
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if not data[0] then return end
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local always_air = true
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local always_noclip = true
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local falling = data[0].velocity.y < 0
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for i = 0, window_size - 1 do
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local derivative = data[i]
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@ -76,6 +85,7 @@ local function check_player(name)
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return
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end
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always_air = always_air and derivative.air
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always_noclip = always_noclip and derivative.noclip
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falling = falling or derivative.velocity.y < 0
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end
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if always_air and not falling then
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@ -84,26 +94,39 @@ local function check_player(name)
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data.flights = 1
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else
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data.flights = data.flights + 1
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if data.flights >= flights_kick_threshold then
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kick_player(name, "flights")
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end
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if kick_cheaters and kick_threshold and kick_threshold > 0 and data.flights >= kick_threshold then
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kick_player(name, "flights")
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return
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end
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local obj_player = minetest.get_player_by_name(name)
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if not obj_player then
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kick_player(name, "flights")
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return
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end
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local velocity = obj_player:get_velocity()
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local pos = obj_player:get_pos()
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local x, y, z = floor(pos.x), floor(pos.y), floor(pos.z)
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while ( get_node({x = x , y = y, z = z }).name == "air"
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and get_node({x = x , y = y, z = z + 1}).name == "air"
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and get_node({x = x + 1, y = y, z = z }).name == "air"
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and get_node({x = x + 1, y = y, z = z + 1}).name == "air"
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) do
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while #find_nodes_in_area({x = x, y = y, z = z}, {x = x + 1, y = y, z = z + 1}, "air") == 4 do
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y = y - 1
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end
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obj_player:set_velocity({x = velocity.x, y = -10, z = velocity.z})
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obj_player:set_pos({x = x, y = y + 0.5, z = z})
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obj_player:set_velocity({x = 0, y = 0, z = 0})
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obj_player:set_acceleration({x = 0, y = 0, z = 0})
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end
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if always_noclip then
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-- noclip detected
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local obj_player = minetest.get_player_by_name(name)
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if not obj_player then
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return
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end
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local pos = obj_player:get_pos()
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local x, y, z = floor(pos.x), floor(pos.y+1.49), floor(pos.z)
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while #find_nodes_in_area({x = x, y = y, z = z}, {x = x + 1, y = y, z = z + 1}, "group:opaque") == 8 do
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y = y + 1
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end
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obj_player:set_pos({x = x, y = y, z = z})
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obj_player:set_velocity({x = 0, y = 0, z = 0})
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obj_player:set_acceleration({x = 0, y = 0, z = 0})
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end
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end
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@ -117,10 +140,12 @@ local function remove_player(player_object)
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end
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local function step()
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if enable_anticheat then
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for _, player in pairs(get_connected_players()) do
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update_player(player)
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check_player(player:get_player_name())
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end
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end
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after(step_seconds, step)
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end
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@ -161,7 +186,7 @@ minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack
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data.suffocations = data.suffocations + 1
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end
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end
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if data.suffocations >= suffocations_kick_threshold then
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if data.suffocations >= kick_threshold then
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kick_player(name, "choker")
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end
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end)
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@ -157,6 +157,14 @@ fix_doubleplants (Mcimport double plant fixes) bool true
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# Allow players to create Minecraft-like maps.
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enable_real_maps (Enable Real Maps) bool true
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[Anticheat]
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# Enable anticheats
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enable_anticheat (Enable Anticheat) bool true
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# Kick cheaters
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kick_cheaters (Kick Cheaters) bool false
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# Cheat kicking threshold
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kick_threshold (Cheat Kicking Threshold) int 10
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[Debugging]
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# If enabled, this will show the itemstring of an item in the description.
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mcl_item_id_debug (Item ID Debug) bool false
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