forked from MineClone5/MineClone5
Fix locationless playing
This commit is contained in:
parent
1b511936f5
commit
90fd65ac66
|
@ -107,6 +107,8 @@ minetest.register_globalstep(function(dtime)
|
|||
|
||||
local name = player:get_player_name()
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
||||
if tick == true and pool[name] > 0 then
|
||||
minetest.sound_play("item_drop_pickup", {
|
||||
pos = pos,
|
||||
|
@ -122,7 +124,7 @@ minetest.register_globalstep(function(dtime)
|
|||
end
|
||||
|
||||
|
||||
local pos = player:get_pos()
|
||||
|
||||
local inv = player:get_inventory()
|
||||
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
||||
|
||||
|
|
Loading…
Reference in New Issue