forked from MineClone5/MineClone5
Fix locationless playing
This commit is contained in:
parent
1b511936f5
commit
90fd65ac66
|
@ -106,6 +106,8 @@ minetest.register_globalstep(function(dtime)
|
||||||
|
|
||||||
|
|
||||||
local name = player:get_player_name()
|
local name = player:get_player_name()
|
||||||
|
|
||||||
|
local pos = player:get_pos()
|
||||||
|
|
||||||
if tick == true and pool[name] > 0 then
|
if tick == true and pool[name] > 0 then
|
||||||
minetest.sound_play("item_drop_pickup", {
|
minetest.sound_play("item_drop_pickup", {
|
||||||
|
@ -122,7 +124,7 @@ minetest.register_globalstep(function(dtime)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
local pos = player:get_pos()
|
|
||||||
local inv = player:get_inventory()
|
local inv = player:get_inventory()
|
||||||
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
local checkpos = {x=pos.x,y=pos.y + item_drop_settings.player_collect_height,z=pos.z}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue