diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index ab597f443..31cfd3637 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -29,8 +29,8 @@ item_drop_settings.dug_buffer = 0.65 -- the warm up period before a d item_drop_settings.age = 1.0 --how old a dropped item (_insta_collect==false) has to be before collecting item_drop_settings.fluid_flow_rate = 1.39 --the speed of a flowing fluid, used when computing push and drag forces of water on items; default is tuned to Minecraft item_drop_settings.fluid_drag = 1.8 --how much drag water has on items (how quickly an item's motion will settle onto the water's flow speed) -item_drop_settings.ground_drag = 2.5 --how much friction with the ground slows items sliding on it -item_drop_settings.slippery_drag_factor = 0.4 --scales item friction with the ground on slippery floors (e.g. ice) +item_drop_settings.ground_drag = 3.0 --how much friction with the ground slows items sliding on it +item_drop_settings.slippery_drag_factor = 0.25 --scales item friction with the ground on slippery floors (e.g. ice) item_drop_settings.radius_magnet = 2.0 --radius of item magnet. MUST BE LARGER THAN radius_collect! item_drop_settings.xp_radius_magnet = 7.25 --radius of xp magnet. MUST BE LARGER THAN radius_collect! item_drop_settings.radius_collect = 0.2 --radius of collection