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VoxeLibre-Fork-Pixel/mods/CORE/mcl_util
emptyshore bdc82b76b5 Respect immortal armor group, ensuring objects are not dealt damage
Context: some objects such as chest, frame or sign entities are set to
be immortal, because they are tied to a node and should not be removed
on their own.

However since immortality wasn't respected, it would lead to odd desync
issues between nodes and accompanying entities. An example is a chest
that becomes invisible when struck by lightning or anvil.
2023-02-08 15:59:36 +13:00
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init.lua Respect immortal armor group, ensuring objects are not dealt damage 2023-02-08 15:59:36 +13:00
mod.conf Use mod.conf in all mods, part 1 2021-03-04 15:22:14 +01:00